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LETSI
The International Federation for Learning, Education, and Training Systems Interoperability (LETSI) is an international nonprofit organization focused on enabling technical interoperability for computer-based learning, education, and training systems. Comprising e-learning vendors, adopters, standards bodies, associations, and policy makers, LETSI's primary activity is to support the adoption of open software standards in learning systems. The LETSI community formed around an international planning effort for the next generation of the Sharable Content Object Reference Model (SCORM), which was originally created by the U.S. Advanced Distributed Learning Initiative. LETSI was founded in March, 2008 to serve the international SCORM community. History In 1997 the U.S. Department of Defense founded the Advanced Distributed Learning (ADL) Initiative, with the mission of improving "access to education, training, and performance aids, tailored to individual needs, delivered cost e ...
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Aviation Industry Computer-Based Training Committee
The Aviation Industry Computer-Based Training Committee (AICC) was an international association of technology-based training professionals that existed from 1988 to 2014. The AICC developed guidelines for aviation industry in the development, delivery, and evaluation of CBT, WBT, and related training technologies. AICC specifications were usually designed to be general purpose (not necessarily Aviation Specific) so that learning technology vendors can spread their costs across multiple markets and thus provide products (needed by the Aviation Industry) at a lower cost. This strategy resulted in AICC specifications having broad acceptance and relevance to non-aviation and aviation users alike. History The AICC was formed in 1988 by Aircraft manufacturers (Boeing, Airbus, and McDonnell Douglas) to address Airline concerns about non-standard computing (cost) issues arising from the proliferation of new multimedia training materials emerging at that time. In 1989, the AICC pub ...
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SCORM
Shareable Content Object Reference Model (SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning). It defines communications between client side content and a host system (called "the run-time environment"), which is commonly supported by a learning management system. SCORM also defines how content may be packaged into a transferable ZIP file called "Package Interchange Format." SCORM is a specification of the Advanced Distributed Learning (ADL) Initiative from the Office of the United States Secretary of Defense. SCORM 2004 introduced a complex idea called sequencing, which is a set of rules that specifies the order in which a learner may experience content objects. In simple terms, they constrain a learner to a fixed set of paths through the training material, permit the learner to "bookmark" their progress when taking breaks, and assure the acceptability of test scores achieved by the learner. The stand ...
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Nonprofit Organization
A nonprofit organization (NPO) or non-profit organisation, also known as a non-business entity, not-for-profit organization, or nonprofit institution, is a legal entity organized and operated for a collective, public or social benefit, in contrast with an entity that operates as a business aiming to generate a Profit (accounting), profit for its owners. A nonprofit is subject to the non-distribution constraint: any revenues that exceed expenses must be committed to the organization's purpose, not taken by private parties. An array of organizations are nonprofit, including some political organizations, schools, business associations, churches, social clubs, and consumer cooperatives. Nonprofit entities may seek approval from governments to be Tax exemption, tax-exempt, and some may also qualify to receive tax-deductible contributions, but an entity may incorporate as a nonprofit entity without securing tax-exempt status. Key aspects of nonprofits are accountability, trustworth ...
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Learning
Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. The ability to learn is possessed by humans, animals, and some machines; there is also evidence for some kind of learning in certain plants. Some learning is immediate, induced by a single event (e.g. being burned by a hot stove), but much skill and knowledge accumulate from repeated experiences. The changes induced by learning often last a lifetime, and it is hard to distinguish learned material that seems to be "lost" from that which cannot be retrieved. Human learning starts at birth (it might even start before in terms of an embryo's need for both interaction with, and freedom within its environment within the womb.) and continues until death as a consequence of ongoing interactions between people and their environment. The nature and processes involved in learning are studied in many established fields (including educational psychology, neurop ...
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Education
Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Various researchers emphasize the role of critical thinking in order to distinguish education from indoctrination. Some theorists require that education results in an improvement of the student while others prefer a value-neutral definition of the term. In a slightly different sense, education may also refer, not to the process, but to the product of this process: the mental states and dispositions possessed by educated people. Education originated as the transmission of cultural heritage from one generation to the next. Today, educational goals increasingly encompass new ideas such as the liberation of learners, skills needed for modern society, empathy, and complex vocational skills. Types of education are commonly divided int ...
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Training System
A training system is a group or family of coursework that will achieve a stated series of training objectives. A training system typically employs a syllabus or similar document that specifies and outlines the coursework to be followed. A training system may also incorporate a training manual that may serve as a guide, reference source, or both during training. A training system typically mandates the use of specific teaching methods for coursework; the choice of the teaching methods to be used depends largely on the information or skill being taught and the aptitude and skills of the trainee. Specialized equipment is often used in training systems that are used to teach physical skills. For example, a barre is used in ballet training. In some cases, simulators are used, especially when the use of actual hardware is impractical due to high cost or risk of injury. Examples of this are the flight simulator A flight simulator is a device that artificially re-creates aircraft fli ...
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E-learning
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refers to the industry of companies that create educational technology. In addition to the practical educational experience, educational technology is based on theoretical knowledge from various disciplines such as communication, education, psychology, sociology, artificial intelligence, and computer science. It encompasses several domains including learning theory, computer-based training, online learning, and m-learning where mobile technologies are used. Definition The Association for Educational Communications and Technology (AECT) has defined educational technology as "the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources". It ...
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Advanced Distributed Learning
The Advanced Distributed Learning (ADL) Initiative is a US government program that conducts research and development on distributed learning and coordinates related efforts broadly across public and private organizations. ADL reports to the Defense Human Resources Activity (DHRA), under the Director, DHRA. Although it is a DoD program, ADL serves the entire US federal government, operates a global partnership network including international defense ministries and US-based academic partners, and collaborates closely with industry and academia. ADL advises the DoD and US government on emerging learning technologies, best practices for improving learning effectiveness and efficiency, and methods for enhancing interoperability. Notable ADL contributions to distributed learning include the Sharable Content Object Reference Model (SCORM), Experience API (xAPI), and the DoD Instruction 1322.26. History The ADL Initiative traces its antecedents to the early 1990s, when Congress authoriz ...
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IEEE-ISTO
The IEEE Industry Standards and Technology Organization (ISTO) is a 501(c)(6) not-for-profit federation of industry alliances, consortia, and trade groups. Formed in 1999, ISTO has an affiliation with the Institute of Electrical and Electronics Engineers, although it is a separate legal and autonomous entity incorporated in the State of Delaware, USA. ISTO offers industry associations, trade groups, and consortia a means to form technical organizations - and a vehicle to develop specifications, promote technologies, gain market acceptance. ISTO works with collective startups and established entities alike to provide the legal infrastructure and operational support and tools required to accomplish specific goals. By contracting to join the ISTO federation, alliances and other collective startups are able to form a legal and autonomous not-for-profit collective entity. ISTO’s legal infrastructure offloads from member alliances the annual obligations of entity insurance coverage, a ...
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SOAP
Soap is a salt of a fatty acid used in a variety of cleansing and lubricating products. In a domestic setting, soaps are surfactants usually used for washing, bathing, and other types of housekeeping. In industrial settings, soaps are used as thickeners, components of some lubricants, and precursors to catalysts. When used for cleaning, soap solubilizes particles and grime, which can then be separated from the article being cleaned. In hand washing, as a surfactant, when lathered with a little water, soap kills microorganisms by disorganizing their membrane lipid bilayer and denaturing their proteins. It also emulsifies oils, enabling them to be carried away by running water. Soap is created by mixing fats and oils with a base. A similar process is used for making detergent which is also created by combining chemical compounds in a mixer. Humans have used soap for millennia. Evidence exists for the production of soap-like materials in ancient Babylon around 2800 ...
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Educational Technology Non-profits
Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Various researchers emphasize the role of critical thinking in order to distinguish education from indoctrination. Some theorists require that education results in an improvement of the student while others prefer a value-neutral definition of the term. In a slightly different sense, education may also refer, not to the process, but to the product of this process: the mental states and dispositions possessed by educated people. Education originated as the transmission of cultural heritage from one generation to the next. Today, educational goals increasingly encompass new ideas such as the liberation of learners, skills needed for modern society, empathy, and complex vocational skills. Types of education are commonly divided into formal, ...
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