Lyle Rains
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Lyle Rains
Lyle Rains was a senior executive at the arcade game company Atari and is sometimes, with Ed Logg, listed as a co-developer of the video game ''Asteroids''. In fact, Rains called Logg into his office and said "Well, why don’t we have a game where you shoot the rocks and blow them up?". Rains also served as Executive Producer for a large number of Atari coin-op games. An avid gamer, he wrote a popular online FAQ for the Atari coin-op game '' KLAX''. He joined old compatriot video game designers in a new company called Innovative Leisure headed by Seamus Blackley in 2012 to design games for phones. Game credits *''Tank'' (1974) *''Jet Fighter'' (1975) *'' Steeplechase'' (1975) *''Sprint 2'' (1976) - also credited with designing the well-known 'Atari arcade font'. *''Sprint 4'' (1977) *'' Atari Football'' (1978) *'' Sky Raider ''(1978) - game designer *''Asteroids'' (1979) *''Hard Drivin''' (1988) *''Race Drivin' ''Race Drivin'' is a driving arcade game that invites players ...
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Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games, Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division ...
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Sprint 2
''Sprint 2'' is a two player overhead-view arcade racing video game released in 1976 by Kee Games, a wholly owned subsidiary of Atari, and distributed by Namco in Japan. While earlier driving games had computer-controlled cars that moved along a "canned predetermined" course, ''Sprint 2'' "introduced the concept of a computer car that had the intelligence to drive itself around the track" in "a semi-intelligent" manner. Technology ''Sprint 2'' evolved from ''Gran Trak 10'' and ''Gran Trak 20'', but included a microprocessor (the 6502), a first for racing games. This allowed ''Sprint 2'' to include two computer-controlled cars, better graphics, and more tracks. Unlike Gran Trak, this machine did not have brake pedals, but the players could still make their cars "fishtail" by turning their steering wheels abruptly. Reception In the United States, ''Sprint 2'' was the second highest-earning arcade video game of 1977, below '' Sea Wolf''. It was also second highest-earning arcade ...
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Year Of Birth Missing (living People)
A year or annus is the orbital period of a planetary body, for example, the Earth, moving in its orbit around the Sun. Due to the Earth's axial tilt, the course of a year sees the passing of the seasons, marked by change in weather, the hours of daylight, and, consequently, vegetation and soil fertility. In temperate and subpolar regions around the planet, four seasons are generally recognized: spring, summer, autumn and winter. In tropical and subtropical regions, several geographical sectors do not present defined seasons; but in the seasonal tropics, the annual wet and dry seasons are recognized and tracked. A calendar year is an approximation of the number of days of the Earth's orbital period, as counted in a given calendar. The Gregorian calendar, or modern calendar, presents its calendar year to be either a common year of 365 days or a leap year of 366 days, as do the Julian calendars. For the Gregorian calendar, the average length of the calendar year (the ...
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Space Lords
''Space Lords'' is a video game released in arcades by Atari Games in 1992 in video gaming, 1992. It is a first-person perspective space combat video game. It is a Multiplayer video game, multiplayer game that can have up to two players per screen: a pilot (primary player) and a copilot (secondary player). Each Arcade cabinet, cabinet has two screens. Two cabinets can be connected by a link cable for a total of four screens with potentially eight players. A single cabinet has a red ship on one screen and a green ship on the other. A second cabinet connected to the first has a blue ship and a yellow ship. Gameplay To play, a player first starts the game as the pilot of the ship. A second player can then join as a co-pilot. The pilot controls the speed and direction of the ship as well as firing lasers and bombs across the screen. The "Hyperspace" control can be used to dodge such weapons. The co-pilot, if playing, can act as a gunner. The co-pilot has a targeting reticle used to ...
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Race Drivin'
''Race Drivin'' is a driving arcade game that invites players to test drive several high-powered sports cars on stunt and speed courses. The game is the sequel to 1989's ''Hard Drivin''' and was part of a new generation of games that featured 3D polygon environments. Unlike most racing games of its time, it attempted to model real world car physics in the simulation of the movement of the player's car. Like ''Hard Drivin'', the game is unique among video games in that it includes a true force feedback steering wheel, an ignition key, a four-speed shifter, and three foot pedals: an accelerator, a brake, and a clutch (the clutch being a control seldom seen in any video game, then or now). Released in August 1990, approximately 1200 units were produced at the time of its release for roughly $9000 each. ''Race Drivin'' was ported to a number of home systems in the mid-1990s, including the SNES, Amiga, Game Boy, PlayStation, Genesis and Saturn. In In 2005, it was included in the ' ...
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Hard Drivin'
''Hard Drivin'' is a Sim racing, driving simulation video game developed by Atari Games in 1989 in video games, 1989. It invites players to test drive a sports car on courses that emphasize stunts and speed. The game features one of the first 3D computer graphics, 3D Polygon (computer graphics), polygon driving environments via a simulator cabinet with a Haptic technology, force feedback steering wheel and a custom rendering architecture. According to the in-game credit screen, ''Hard Drivin was designed by two teams working concurrently in the United States and Ireland. ''Hard Drivin'' was released in arcades in February 1989, when Racing video game, driving games were largely implemented with 2.5D, scaled 2D computer graphics, 2D Sprite (computer graphics), sprites and filled-polygon 3D graphics of any kind were rare. It is the second commercially released arcade racing game to use 3D polygons; Namco's ''Winning Run'' was the first and released two months earlier. In total, th ...
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Sky Raider (video Game)
Sky Raider or Skyraider may refer to: Aircraft *Douglas A-1 Skyraider attack aircraft *Flying K Sky Raider, ultralight aircraft * Worldwide Ultralite Skyraider S/S, ultralight aircraft Entertainment *'' Sky Raider'', a 1978 arcade game by Atari, Inc. Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunny ...
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Atari Football
''Football'' (also known as ''Atari Football'') is a 1978 American football video game developed and released by Atari, originally for arcades and then the Atari 2600 console. In this game, the sport of American football is emulated, with players represented by Xs and Os. It is also notable for its use of a trackball; while predated by Sega's ''World Cup'', ''Football'' is credited with popularizing the trackball. The game was distributed in Japan by Namco in 1979. ''Football'' became the second highest-earning arcade video game of 1979 in the United States. In 1979, Atari released a more challenging four-player version of the arcade game programmed by Dave Theurer, the creator of ''Missile Command'' and ''Tempest''. Gameplay Arcade version Although not the first trackball game, predated by Sega's ''World Cup'' in March 1978, ''Atari Football'' was the game that is credited with popularizing the trackball. Considered physically exhausting to play, ''Atari Football'' inv ...
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Steeplechase (video Game)
''Steeplechase'' is an sports video game by released in arcades 1975 by Atari, Inc. Developed by Atari subsidiary Kee Games, it simulates a steeplechase-style horse race. It was distributed in Japan by Nakamura Seisakusho (Namco) in 1976. Gameplay Up to six players can play against each other, each choosing a horse while the computer controls the seventh horse on the bottom. Each player's horse begins galloping, and the players must jump over obstacles in their lanes by pressing their colored buttons. The horse that successfully jumps all obstacles smoothly becomes the fastest horse and wins. Development The game was originally called ''AstroTurf'', and all printed circuit boards still have the name on the board. The game is housed in a custom extra wide cabinet that six individually colored and lit buttons used to make a player's horse jump. The monitor is a 23" black and white CRT monitor with 6 color overlays to make each of the 6 horizontally stacked lanes match their color ...
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Ed Logg
George Edward "Ed" Logg (born 1948 in Seattle) is a retired American arcade video game designer, first employed at Atari, Inc. and later at Atari Games. He currently resides in Los Altos, California. Career Logg was impressed with the Atari 2600 (then known as "Atari Video Computer System") and joined Atari's coin-op division and worked on ''Dirt Bike'', which was never released due to an unsuccessful field test. He co-developed with Ed Rotberg ''Super Breakout'' after hearing that Nolan Bushnell, co-founder of Atari, wanted '' Breakout'' updated. He co- developed the video game ''Asteroids'' with Lyle Rains. Other games designed or co-designed by Logg include ''Centipede'', ''Millipede'', the '' Gauntlet'' series (with inspiration from John Palevich's Dandy), ''Wayne Gretzky's 3D Hockey'' and the home versions of the '' San Francisco Rush'' series. Legacy In 2011, Logg was awarded a Pioneer Award by the Academy of Interactive Arts and Sciences for being among those who "laid ...
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Jet Fighter (video Game)
''Jet Fighter'' is an arcade shooter video game released in 1975 by Atari, Inc. It was distributed in Japan by Nakamura Seisakusho (Namco). Technology The game is housed in a custom cabinet that includes two 8-way joysticks (one per player) meant to look like older style flight sticks. Each stick has a fire button mounted on the top. Gameplay The players fly in simulated jets around the screen, engaging in a dogfight A dogfight, or dog fight, is an aerial battle between fighter aircraft conducted at close range. Dogfighting first occurred in Mexico in 1913, shortly after the invention of the airplane. Until at least 1992, it was a component in every majo ... and attempting to score hits on their opponent within a limited amount of time. When a player is hit, their plane spins around and an explosion is heard. After a few seconds, the plane recovers, pointing at a random direction. Legacy * A clone of the game, bearing the same name, was released by Atari subsidiary Kee ...
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Tank (video Game)
''Tank'' is an arcade game developed by Kee Games, a subsidiary of Atari, and released in November 1974. It was the only original title not based on an existing Atari property developed by Kee Games, which was founded to sell clones of Atari games to distributors as a fake competitor prior to the merger of the two companies. In the game, two players drive tanks through a maze viewed from above while attempting to shoot each other and avoid mines, represented by X marks, in a central minefield. Each player controls their tank with a pair of joysticks, moving them forwards and back to drive, reverse, and steer, and firing shells with a button to attempt to destroy the other tank. The destruction of a tank from a mine or shell earns the opposing player a point, and tanks reappear after being destroyed. The winner is the player with more points when time runs out, with each game typically one or two minutes long. ''Tank'' was designed by Steve Bristow, who had previously worked with ...
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