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Lumia 620
The Nokia Lumia 620 is an entry-level smartphone designed, developed and marketed by Nokia. It is the successor to the Lumia 610, and is one of the first Nokia phones to implement Windows Phone 8 alongside the Nokia Lumia 920 and Nokia Lumia 820. Although sharing a similar name with the Lumia 610, the Lumia 620 is a major overhaul over its predecessor, employing a 1.0 GHz dual-core processor. It also has exchangeable back covers which come in black, white, magenta, yellow, cyan etc. It was announced in December 2012 and started selling in January 2013 in Asia, followed by Europe and the Middle East at an estimated street price of USD 249. In the United States, the Nokia Lumia 620 is available for AT&T's subsidiary brand Aio Wireless. Like other Lumia devices with Windows Phone 8, Nokia adds these applications: HERE Drive+, HERE Maps, HERE City Lens, Nokia Mix Radio (select markets), Nokia Smartshoot, Nokia Cinemagraph. With subsequent Nokia Amber and Nokia Black updates, t ...
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Nokia
Nokia Corporation (natively Nokia Oyj, referred to as Nokia) is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, established in 1865. Nokia's main headquarters are in Espoo, Finland, in the greater Helsinki Greater Helsinki, metropolitan area, but the company's actual roots are in the Tampere region of Pirkanmaa.HS: Nokian juuret ovat Tammerkosken rannalla
(in Finnish)
In 2020, Nokia employed approximately 92,000 people across over 100 countries, did business in more than 130 countries, and reported annual revenues of around €23 billion. Nokia is a public limited company listed on the Helsinki Stock Exchange and New York Stock Exchange.
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Near Field Communication
Near-field communication (NFC) is a set of communication protocols that enables communication between two electronic devices over a distance of 4 cm (1 in) or less. NFC offers a low-speed connection through a simple setup that can be used to bootstrap more-capable wireless connections. Like other "proximity card" technologies, NFC is based on inductive coupling between two so-called antennas present on NFC-enabled devices—for example a smartphone and a printer—communicating in one or both directions, using a frequency of 13.56 MHz in the globally available unlicensed radio frequency ISM band using the ISO/IEC 18000-3 air interface standard at data rates ranging from 106 to 424 kbit/s. The standards were provided by the NFC Forum. The forum was responsible for promoting the technology and setting standards and certifies device compliance. Secure communications are available by applying encryption algorithms as is done for credit cards and if they fit the crite ...
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Nokia Lumia 820
The Nokia Lumia 820 is a smartphone designed, developed and marketed by Nokia. It is the successor to the Lumia 800 and is one of the first Nokia phones to implement Windows Phone 8 alongside the Nokia Lumia 920. Although sharing a similar appearance with the Lumia 800, the Lumia 820 is a major overhaul over its predecessor, sporting a diagonal OLED display with scratch resistant glass, though lacking Gorilla Glass protection, 1.5 GHz dual-core processor, and an 8.7-megapixel camera. The phone will come with LTE connectivity and a wireless-charging option. The 820 is the first Nokia Windows Phone OS based smartphone to embed a microSD card slot. On October 9, 2012, the largely similar Nokia Lumia 810 was presented. The main differences are more talk time (10.2 hours) due to the larger 1800 mAh battery, an improved 1.3-megapixel front-facing camera, lighter weight, wider and longer dimensions. The Lumia 810 is exclusively made available to T-Mobile customers in the ...
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Nokia Lumia 920
Nokia Lumia 920 is a smartphone developed by Nokia that runs the Windows Phone 8 operating system. It was announced on September 5, 2012, and was first released on November 2, 2012. It has a 1.5 GHz dual-core Qualcomm Krait CPU and a 4.5" IPS TFT LCD display, as well as a high-sensitivity capacitive touchscreen that can be used with gloves and fingernails; the display is covered by curved Gorilla Glass and has a 9 ms response time. The phone features an 8.7-megapixel PureView camera with OIS; it was the first smartphone camera to implement that technology, as well as to support Qi inductive charging. The phone comes with 32 GB of internal storage, but has no expandable storage. The Lumia 920 was released to mixed to positive reception. Most critics noted the device as the first Windows Phone 8 device to truly match its Android and iOS competitors in hardware, with high-end specifications, a Nokia PureView camera and unique features such as wireless inductive charg ...
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Lumia 610
Nokia Lumia 610 is a Windows Phone smartphone announced at Mobile World Congress 2012. It is designed for young consumers that are buying their first smartphone. The Lumia 610 has a curvy, metallic design. Like the Lumia 710, it comes in cyan, magenta, black and white. The black and magenta version have a rubberized back instead of the glossy back as found in the white and cyan version of this phone. Because of the limited memory available on this phone, background tasks using over 90 MB of RAM will be disabled automatically and certain applications will not be able to run. Applications whose user experience is not up to par with Nokia and the application (like Skype, Angry Birds or Pro Evolution Soccer) expectation, will not be available from the marketplace. On 11 April 2012 Nokia introduced a variant with Near Field Communication (NFC), the first Lumia device with NFC technology. It was released in collaboration with operator Orange in Europe. On 5 December 2012, the Nokia L ...
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Smartphone
A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, which facilitate wider software, internet (including web browsing over mobile broadband), and multimedia functionality (including music, video, cameras, and gaming), alongside core phone functions such as voice calls and text messaging. Smartphones typically contain a number of metal–oxide–semiconductor (MOS) integrated circuit (IC) chips, include various sensors that can be leveraged by pre-included and third-party software (such as a magnetometer, proximity sensors, barometer, gyroscope, accelerometer and more), and support wireless communications protocols (such as Bluetooth, Wi-Fi, or satellite navigation). Early smartphones were marketed primarily towards the enterprise market, attempting to bridge the functionality of ...
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Megapixels
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Autofocus
An autofocus (or AF) optical system uses a sensor, a control system and a motor to focus on an automatically or manually selected point or area. An electronic rangefinder has a display instead of the motor; the adjustment of the optical system has to be done manually until indication. Autofocus methods are distinguished as active, passive or hybrid types. Autofocus systems rely on one or more sensors to determine correct focus. Some AF systems rely on a single sensor, while others use an array of sensors. Most modern SLR cameras use through-the-lens optical sensors, with a separate sensor array providing light metering, although the latter can be programmed to prioritize its metering to the same area as one or more of the AF sensors. Through-the-lens optical autofocusing is usually speedier and more precise than manual focus with an ordinary viewfinder, although more precise manual focus can be achieved with special accessories such as focusing magnifiers. Autofocus accuracy ...
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Pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Low-key Lighting
Low-key lighting is a style of lighting for photography, film or television. It is a necessary element in creating a chiaroscuro effect. Traditional photographic lighting (three-point lighting) uses a key light, a fill light and a back light for illumination. Low-key lighting often uses only a key light, optionally controlled with a fill light or a simple reflector. Low key light accentuates the contours of the subject by throwing areas into shade while a fill light or reflector may illuminate the shadow areas to control contrast. The relative strength of key-to-fill, known as the lighting ratio, can be measured using a light meter. Low key lighting has a higher lighting ratio, e.g., 8:1, than high-key lighting, which can approach 1:1. The term "low key" is also used in cinematography and photography to refer to any scene with a high lighting ratio, especially if there is a predominance of shadowy areas. It tends to heighten the sense of alienation felt by the viewer, hence ...
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Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opti ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to Gesture recognition, predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or ...
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