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Ludonarrative
Ludonarrative dissonance is the conflict between a video game's narrative told through the story and the narrative told through the gameplay. Ludonarrative, a compound of ludology and narrative, refers to the intersection in a video game of ludic elements (gameplay) and narrative elements. The term was coined by game designer Clint Hocking in 2007 in a blog post. History Clint Hocking, a former creative director at LucasArts (then at Ubisoft), coined the term on his blog in October 2007, in response to the game ''BioShock''. As explained by Hocking, ''BioShock'' is themed around the principles of Objectivism and the nature of free will, taking place in a dystopia within the underwater city of Rapture. During the game, the player-character encounters Little Sisters, young girls that have been conditioned to extract a rare resource from corpses, which is used as a means to increase the player-character's abilities. The player has the option of following the Objectivist approach by ki ...
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Clint Hocking
Clint Hocking (born 18 September 1972) is a Canadian video game designer and director. He has primarily worked at the Canadian divisions of Ubisoft, where he developed three titles, and briefly worked at LucasArts, Valve, and Amazon Game Studios. Hocking started his career at Ubisoft, where he first designed and wrote scripts for 2002's ''Tom Clancy's Splinter Cell''. He rose to prominence when he moved up to direct 2005's '' Tom Clancy's Splinter Cell: Chaos Theory'', which was both a critical and commercial success. He went on direct 2008's ''Far Cry 2'', which was positively received by critics. In 2010, he left Ubisoft Montreal due to him being "too comfortable" at the studio. Between 2010 and 2015, Hocking joined LucasArts, Valve, and Amazon Game Studios in various senior roles. Throughout this period, he did not release any new games and in August 2015 returned to Ubisoft, this time at their Toronto studio. At this studio, he directed '' Watch Dogs: Legion'' (2020) which ...
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BioShock
''BioShock'' is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game is set in 1960, and follows Jack who discovers the underwater city of Rapture. Built by business magnate Andrew Ryan to be an isolated utopia, the discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape, fighting ADAM-obsessed enemies and Big Daddies, while engaging with the few sane humans that remain and learning of Rapture's past. The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. ''Bioshock''s concept was de ...
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Clint Hocking Game Design Expo 2009
Clint is both a given name and a surname. Notable people with the name include: Given name: *Clint Alberta (1970–2002), Canadian filmmaker *Clint Albright (1926–1999), Canadian ice hockey player *Clint Alfino (born 1968), South African baseball player *Clint Amos (born 1983), Australian rugby league player * Clint Auty (born 1969), Australian cricketer * Clint Bajada (born 1982), Maltese presenter *Clint Barmes (born 1979), American baseball player *Clint Benedict (born 1892), Canadian ice hockey goaltender *Clint Black (born 1962), American country singer and musician *Clint Boon (born 1959), English musician and radio presenter *Clint Boulton (1948–2021), English footballer *Clint Bowyer (born 1979), NASCAR racecar driver *Clint Capela (born 1994), Swiss basketball player *Clint Catalyst (born 1971), American author, actor, model, and spoken word performer *Clint Daniels (born 1974), American singer *Clint Dempsey (born 1983), American soccer player *Clint Eastwood (born 19 ...
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Tom Bissell
Tom Bissell (born January 9, 1974) is an American journalist, critic, and fiction writer. In 2021, he co-developed the television series ''The Mosquito Coast (TV series), The Mosquito Coast'' based on the novel of the same name. He is also known for his work as a writer of video games, including ''The Vanishing of Ethan Carter'', ''Battlefield Hardline'', and ''Gears 5''. His writing has been adapted into films by James Franco, Julia Loktev, and Werner Herzog. Personal life Bissell studied English at Michigan State University in East Lansing, Michigan. In 1996, when he was 22 years old, Bissell went to Uzbekistan as a volunteer for the Peace Corps. He was there for seven months before returning home. He worked as a book editor in New York City and edited, among other books, ''The Collected Stories of Richard Yates (novelist), Richard Yates'' and Paula Fox's memoir ''Borrowed Finery''. He is a frequent reviewer for ''The New York Times Book Review''. Bissell's father served in the ...
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Semiotician
Semiotics (also called semiotic studies) is the systematic study of sign processes (semiosis) and meaning making. Semiosis is any activity, conduct, or process that involves Sign (semiotics), signs, where a sign is defined as anything that communicates something, usually called a Meaning (semiotics), meaning, to the sign's interpreter. The meaning can be intentional such as a word uttered with a specific meaning, or unintentional, such as a symptom being a sign of a particular medical condition. Signs can also communicate feelings (which are usually not considered meanings) and may communicate internally (through thought itself) or through any of the senses: Visual system, visual, Hearing, auditory, Somatosensory system, tactile, Olfaction, olfactory, or taste, gustatory (taste). Contemporary semiotics is a branch of science that studies meaning-making and various types of knowledge. The semiotic tradition explores the study of signs and symbols as a significant part of communicat ...
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Rolling Stone
''Rolling Stone'' is an American monthly magazine that focuses on music, politics, and popular culture. It was founded in San Francisco, San Francisco, California, in 1967 by Jann Wenner, and the music critic Ralph J. Gleason. It was first known for its coverage of rock music and political reporting by Hunter S. Thompson. In the 1990s, the magazine broadened and shifted its focus to a younger readership interested in youth-oriented television shows, film actors, and popular music. It has since returned to its traditional mix of content, including music, entertainment, and politics. The first magazine was released in 1967 and featured John Lennon on the cover and was published every two weeks. It is known for provocative photography and its cover photos, featuring musicians, politicians, athletes, and actors. In addition to its print version in the United States, it publishes content through Rollingstone.com and numerous international editions. Penske Media Corporation is the c ...
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Neil Druckmann
Neil Druckmann ( he, ניל דרוקמן; born December 5, 1978) is an Israeli-American writer, creative director, designer, and programmer who has been co-president (alongside Evan Wells) of the video game developer Naughty Dog since 2020. He is best known for his work on the Naughty Dog game franchises ''Uncharted'' and ''The Last of Us'', having created the latter. Druckmann's first video game work came as an intern at Naughty Dog. In 2004, he became a programmer on ''Jak 3'' (2004) and '' Jak X: Combat Racing'' (2005), before becoming a designer for '' Uncharted: Drake's Fortune'' (2007). He was co-lead game designer for '' Uncharted 2: Among Thieves'' (2009), which he co-wrote with Amy Hennig and Josh Scherr; the narrative was praised and received several accolades. He has also written comics, including the motion comic '' Uncharted: Eye of Indra'' (2009) and the graphic novels '' A Second Chance at Sarah'' (2010) and '' The Last of Us: American Dreams'' (2013). Druckman ...
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Achievement (video Gaming)
In video gaming parlance, an achievement, also sometimes known as a trophy, badge, advancement, award, stamp, medal, challenge, cheevo or in game achievement, is a meta-goal defined outside a game's parameters. Unlike the in-game systems of quests, tasks, and/or levels that usually define the goals of a video game and have a direct effect on further gameplay, the management of achievements usually takes place outside the confines of the game environment and architecture. Meeting the fulfillment conditions, and receiving recognition of fulfillment by the game, is referred to as unlocking the achievement. Purpose and motivation Achievements are included within games to extend the title's longevity and provide players with the impetus to do more than simply complete the game but to also find all of its secrets and complete all of its challenges. They are effectively arbitrary challenges laid out by the developer to be met by the player. These achievements may coincide with the inhe ...
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A Thief's End
''Uncharted 4: A Thief's End'' is a 2016 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the fourth main entry in the ''Uncharted'' series. Set several years after the events of '' Uncharted 3: Drake's Deception'', players control Nathan Drake, a former treasure hunter coaxed out of retirement by his presumed-dead brother Samuel. With Nathan's longtime partner, Victor Sullivan, they search for clues to the location of Henry Avery's long-lost treasure. ''A Thief's End'' is played from a third-person perspective, and incorporates platformer elements. Players solve puzzles and use firearms, melee combat, and stealth to combat enemies. In the online multiplayer mode, up to ten players engage in co-operative and competitive modes. Development of ''Uncharted 4'' began in 2011, soon after the release of ''Uncharted 3.'' It was led by creative director Amy Hennig and game director Justin Richmond. Development was hampered in 2014 d ...
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Uncharted
''Uncharted'' is an action-adventure video game franchise published by Sony Interactive Entertainment and developed by Naughty Dog. Created by Amy Hennig, the ''Uncharted'' franchise follows a group of treasure hunters who travel across the world to uncover various historical mysteries. The series features historical fiction, elements of fantasy and folklore, and fictional characters alongside real-world historical figures and events. In the main series, players control Nathan Drake; in the expansion, players control Chloe Frazer. The franchise's first game, '' Uncharted: Drake's Fortune'', was released in 2007 and has featured seven further titles, with the main series including the direct sequels '' Uncharted 2: Among Thieves'' (2009), '' Uncharted 3: Drake's Deception'' (2011), and '' Uncharted 4: A Thief's End'' (2016). Spin-offs '' Uncharted: Golden Abyss'' (2011), '' Uncharted: Fight for Fortune'' (2012), and the standalone expansion '' Uncharted: The Lost Legacy'' (2017 ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Commander Shepard
Lieutenant Commander Shepard, better known as Commander Shepard, is the player character in the ''Mass Effect'' video game series by BioWare (''Mass Effect'', ''Mass Effect 2'', and ''Mass Effect 3''). A veteran soldier of the Systems Alliance Navy, an N7 graduate of the Interplanetary Combatives Training (ICT) military program, and the first human Citadel Council Spectre, Shepard works to stop the Reapers, a sentient machine race dedicated to wiping out all advanced organic life. Shepard is neither a hero, nor a villain;Paragon or Renegade morality system game mechanics depending upon players' choices and actions, Shepard is the abstaining factor that acts as both on occasion, and will take whatever action is deemed necessary when presented with impossible scenarios. Shepard's gender, class, first name and facial appearance are chosen and customised by the player. Mark Meer provides the voice for the male Shepard, while the default male Shepard's face and body were based on Ma ...
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