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Low (complexity)
In computational complexity theory, a language ''B'' (or a complexity class ''B'') is said to be low for a complexity class ''A'' (with some reasonable relativized version of ''A'') if ''A''''B'' = ''A''; that is, ''A'' with an oracle for ''B'' is equal to ''A''. Such a statement implies that an abstract machine which solves problems in ''A'' achieves no additional power if it is given the ability to solve problems in ''B'' at unit cost. In particular, this means that if ''B'' is low for ''A'' then ''B'' is contained in ''A''. Informally, lowness means that problems in ''B'' are not only solvable by machines which can solve problems in ''A'', but are “easy to solve”. An ''A'' machine can simulate many oracle queries to ''B'' without exceeding its resource bounds. Results and relationships that establish one class as low for another are often called lowness results. The set of languages low for a complexity class ''A'' is denoted ''Low(A)''. Classes that are low for themselve ...
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Computational Complexity Theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used. The theory formalizes this intuition, by introducing mathematical models of computation to study these problems and quantifying their computational complexity, i.e., the amount of resources needed to solve them, such as time and storage. Other measures of complexity are also used, such as the amount of communication (used in communication complexity), the number of gates in a circuit (used in circuit complexity) and the number of processors (used in parallel computing). One of the roles of computationa ...
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Toda's Theorem
Toda's theorem is a result in computational complexity theory that was proven by Seinosuke Toda in his paper "PP is as Hard as the Polynomial-Time Hierarchy" and was given the 1998 Gödel Prize. Statement The theorem states that the entire polynomial hierarchy PH is contained in PPP; this implies a closely related statement, that PH is contained in P#P. Definitions #P is the problem of exactly counting the number of solutions to a polynomially-verifiable question (that is, to a question in NP), while loosely speaking, PP is the problem of giving an answer that is correct more than half the time. The class P#P consists of all the problems that can be solved in polynomial time if you have access to instantaneous answers to any counting problem in #P (polynomial time relative to a #P oracle). Thus Toda's theorem implies that for any problem in the polynomial hierarchy there is a deterministic polynomial-time Turing reduction to a counting problem. An analogous result in the comp ...
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Amplified PP
Amplification or Amplified or Amplify may refer to: Science and technology * Amplification, the operation of an amplifier, a natural or artificial device intended to make a signal stronger * Amplification (molecular biology), a mechanism leading to multiple copies of a chromosomal region within a chromosome arm * Amplify Tablet, Android-based tablet * Polar amplification, the phenomenon describing how the Arctic is warming faster than any other region in response to global warming * Polymerase chain reaction (PCR), a molecular biology laboratory method for creating multiple copies of small segments of DNA * Twitter Amplify, a video advertising product that Twitter launched for media companies and consumer brands * Amplification of the ground acceleration during an earthquake which is called seismic site effects Music * Instrument amplifier, the use of amplifiers in music * Amplified (band), a Hong Kong rock band * ''Amplified'' (Q-Tip album) * ''Amplified'' (Mock Orange album ...
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ZPP (complexity)
In complexity theory, ZPP (zero-error probabilistic polynomial time) is the complexity class of problems for which a probabilistic Turing machine exists with these properties: * It always returns the correct YES or NO answer. * The running time is polynomial in expectation for every input. In other words, if the algorithm is allowed to flip a truly-random coin while it is running, it will always return the correct answer and, for a problem of size ''n'', there is some polynomial ''p''(''n'') such that the average running time will be less than ''p''(''n''), even though it might occasionally be much longer. Such an algorithm is called a Las Vegas algorithm. Alternatively, ZPP can be defined as the class of problems for which a probabilistic Turing machine exists with these properties: * It always runs in polynomial time. * It returns an answer YES, NO or DO NOT KNOW. * The answer is always either DO NOT KNOW or the correct answer. * It returns DO NOT KNOW with probability at mos ...
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Graph Isomorphism Problem
The graph isomorphism problem is the computational problem of determining whether two finite graphs are isomorphic. The problem is not known to be solvable in polynomial time nor to be NP-complete, and therefore may be in the computational complexity class NP-intermediate. It is known that the graph isomorphism problem is in the low hierarchy of class NP, which implies that it is not NP-complete unless the polynomial time hierarchy collapses to its second level. At the same time, isomorphism for many special classes of graphs can be solved in polynomial time, and in practice graph isomorphism can often be solved efficiently. This problem is a special case of the subgraph isomorphism problem, which asks whether a given graph ''G'' contains a subgraph that is isomorphic to another given graph ''H''; this problem is known to be NP-complete. It is also known to be a special case of the non-abelian hidden subgroup problem over the symmetric group. In the area of image recognition ...
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Quantum Computer
Quantum computing is a type of computation whose operations can harness the phenomena of quantum mechanics, such as superposition, interference, and entanglement. Devices that perform quantum computations are known as quantum computers. Though current quantum computers may be too small to outperform usual (classical) computers for practical applications, larger realizations are believed to be capable of solving certain computational problems, such as integer factorization (which underlies RSA encryption), substantially faster than classical computers. The study of quantum computing is a subfield of quantum information science. There are several models of quantum computation with the most widely used being quantum circuits. Other models include the quantum Turing machine, quantum annealing, and adiabatic quantum computation. Most models are based on the quantum bit, or "qubit", which is somewhat analogous to the bit in classical computation. A qubit can be in a 1 or 0 quantum ...
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Randomized Algorithm
A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables. One has to distinguish between algorithms that use the random input so that they always terminate with the correct answer, but where the expected running time is finite (Las Vegas algorithms, for example Quicksort), and algorithms which have a chance of producing an incorrect result (Monte Carlo algorithms, for example the Monte Carlo algorithm for the MFAS problem) or fail to produce a result either by signaling a failure or failing to terminate. In some cases, probabilistic algorithms are the only practical means of solving a problem. In common practice, randomized algor ...
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PP (complexity)
In complexity theory, PP is the class of decision problems solvable by a probabilistic Turing machine in polynomial time, with an error probability of less than 1/2 for all instances. The abbreviation PP refers to probabilistic polynomial time. The complexity class was defined by Gill in 1977. If a decision problem is in PP, then there is an algorithm for it that is allowed to flip coins and make random decisions. It is guaranteed to run in polynomial time. If the answer is YES, the algorithm will answer YES with probability more than 1/2. If the answer is NO, the algorithm will answer YES with probability less than 1/2. In more practical terms, it is the class of problems that can be solved to any fixed degree of accuracy by running a randomized, polynomial-time algorithm a sufficient (but bounded) number of times. Turing machines that are polynomially-bound and probabilistic are characterized as PPT, which stands for probabilistic polynomial-time machines. This characterization ...
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Polynomial Hierarchy
In computational complexity theory, the polynomial hierarchy (sometimes called the polynomial-time hierarchy) is a hierarchy of complexity classes that generalize the classes NP and co-NP. Each class in the hierarchy is contained within PSPACE. The hierarchy can be defined using oracle machines or alternating Turing machines. It is a resource-bounded counterpart to the arithmetical hierarchy and analytical hierarchy from mathematical logic. The union of the classes in the hierarchy is denoted PH. Classes within the hierarchy have complete problems (with respect to polynomial-time reductions) which ask if quantified Boolean formulae hold, for formulae with restrictions on the quantifier order. It is known that equality between classes on the same level or consecutive levels in the hierarchy would imply a "collapse" of the hierarchy to that level. Definitions There are multiple equivalent definitions of the classes of the polynomial hierarchy. Oracle definition For the oracle def ...
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Co-NP
In computational complexity theory, co-NP is a complexity class. A decision problem X is a member of co-NP if and only if its complement is in the complexity class NP. The class can be defined as follows: a decision problem is in co-NP precisely if only ''no''-instances have a polynomial-length " certificate" and there is a polynomial-time algorithm that can be used to verify any purported certificate. That is, co-NP is the set of decision problems where there exists a polynomial ''p(n)'' and a polynomial-time bounded Turing machine ''M'' such that for every instance ''x'', ''x'' is a ''no''-instance if and only if: for some possible certificate ''c'' of length bounded by ''p(n)'', the Turing machine ''M'' accepts the pair (''x'', ''c''). Complementary Problems While an NP problem asks whether a given instance is a ''yes''-instance, its ''complement'' asks whether an instance is a ''no''-instance, which means the complement is in co-NP. Any ''yes''-instance for the original NP ...
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NP (complexity)
In computational complexity theory, NP (nondeterministic polynomial time) is a complexity class used to classify decision problems. NP is the set of decision problems for which the problem instances, where the answer is "yes", have proofs verifiable in polynomial time by a deterministic Turing machine, or alternatively the set of problems that can be solved in polynomial time by a nondeterministic Turing machine.''Polynomial time'' refers to how quickly the number of operations needed by an algorithm, relative to the size of the problem, grows. It is therefore a measure of efficiency of an algorithm. An equivalent definition of NP is the set of decision problems ''solvable'' in polynomial time by a nondeterministic Turing machine. This definition is the basis for the abbreviation NP; " nondeterministic, polynomial time". These two definitions are equivalent because the algorithm based on the Turing machine consists of two phases, the first of which consists of a guess abou ...
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Complement (complexity)
In computational complexity theory, the complement of a decision problem is the decision problem resulting from reversing the ''yes'' and ''no'' answers. Equivalently, if we define decision problems as sets of finite strings, then the complement of this set over some fixed domain is its complement problem. For example, one important problem is whether a number is a prime number. Its complement is to determine whether a number is a composite number (a number which is not prime). Here the domain of the complement is the set of all integers exceeding one. There is a Turing reduction from every problem to its complement problem. The complement operation is an involution, meaning it "undoes itself", or the complement of the complement is the original problem. One can generalize this to the complement of a complexity class, called the complement class, which is the set of complements of every problem in the class. If a class is called C, its complement is conventionally labelled co-C. No ...
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