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Local Coordinates
Local coordinates are the ones used in a ''local coordinate system'' or a ''local coordinate space''. Simple examples: * Houses. In order to work in a house construction, the measurements are referred to a control arbitrary point that will allow to check it: stick/sticks on the ground, steel bar, nails... * Addresses. Using house numbers to locate a house on a street; the street is a local coordinate system within a larger system composed of city townships, states, countries, postal codes, etc. Local systems exist for convenience. On ancient times, every work was made on relative bases as there was no conception of global systems. Practically, it is better to use local systems for small works as houses, buildings... For most of the applications, it is desired the position of one element relative to one building or location, and in a more local way, relative to one furniture or person. In a regular way, you will not give your position by geographical coordinates rather than "I am 1 ...
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Coordinate System
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes by a letter, as in "the ''x''-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and ''vice versa''; this is the basis of analytic geometry. Common coordinate systems Number line The simplest example of a coordinate system is the identification of points on a line with real numbers using the ''number line''. In this system, an arbitrary point ''O'' (the ''origin'') is chosen on a given line. The coordinate of a ...
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Atlas (topology)
In mathematics, particularly topology, one describes a manifold using an atlas. An atlas consists of individual ''charts'' that, roughly speaking, describe individual regions of the manifold. If the manifold is the surface of the Earth, then an atlas has its more common meaning. In general, the notion of atlas underlies the formal definition of a manifold and related structures such as vector bundles and other fiber bundles. Charts The definition of an atlas depends on the notion of a ''chart''. A chart for a topological space ''M'' (also called a coordinate chart, coordinate patch, coordinate map, or local frame) is a homeomorphism \varphi from an open subset ''U'' of ''M'' to an open subset of a Euclidean space. The chart is traditionally recorded as the ordered pair (U, \varphi). Formal definition of atlas An atlas for a topological space M is an indexed family \ of charts on M which covers M (that is, \bigcup_ U_ = M). If the codomain of each chart is the ''n''-dimensiona ...
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Computer Graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research. Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific c ...
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Skeletal Animation
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called the ''mesh'' or ''skin'') and a hierarchical set of interconnected parts (called ''bones'', and collectively forming the ''skeleton'' or ''rig''), a virtual armature used to animate (''pose'' and ''keyframe'') the mesh. While this technique is often used to animate humans and other organic figures, it only serves to make the animation process more intuitive, and the same technique can be used to control the deformation of any object—such as a door, a spoon, a building, or a galaxy. When the animated object is more general than, for example, a humanoid character, the set of "bones" may not be hierarchical or interconnected, but simply represent a higher-level description of the motion of the part of mesh it is influencing. The technique was introduced in 1988 by Nadia Magnen ...
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Local Tangent Plane Coordinates
Local tangent plane coordinates (LTP), also known as local ellipsoidal system, local geodetic coordinate system, or local vertical, local horizontal coordinates (LVLH), are a spatial reference system based on the tangent plane defined by the local vertical direction and the Earth's axis of rotation. It consists of three coordinates: one represents the position along the northern axis, one along the local eastern axis, and one represents the vertical position. Two right-handed variants exist: east, north, up (ENU) coordinates and north, east, down (NED) coordinates. They serve for representing state vectors that are commonly used in aviation and marine cybernetics. Axes These frames are location dependent. For movements around the globe, like air or sea navigation, the frames are defined as tangent to the lines of geographical coordinates: *East-West tangent to parallels, *North-South tangent to meridians, and *Up-Down in the direction normal to the oblate spheroid used as E ...
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Local Reference Frame
In theoretical physics, a local reference frame (local frame) refers to a coordinate system or frame of reference that is only expected to function over a small region or a restricted region of space or spacetime. The term is most often used in the context of the application of local inertial frames to small regions of a gravitational field. Although gravitational tidal forces will cause the background geometry to become noticeably non-Euclidean over larger regions, if we restrict ourselves to a sufficiently small region containing a cluster of objects falling together in an ''effectively'' uniform gravitational field, their physics can be described as the physics of that cluster in a space free from explicit background gravitational effects. Equivalence principle When constructing his general theory of relativity, Einstein made the following observation: a freely falling object in a gravitational field will not be able to detect the existence of the field by making local m ...
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Laboratory Frame Of Reference
In theoretical physics, a local reference frame (local frame) refers to a coordinate system or frame of reference that is only expected to function over a small region or a restricted region of space or spacetime. The term is most often used in the context of the application of local inertial frames to small regions of a gravitational field. Although gravitational tidal forces will cause the background geometry to become noticeably non-Euclidean over larger regions, if we restrict ourselves to a sufficiently small region containing a cluster of objects falling together in an ''effectively'' uniform gravitational field, their physics can be described as the physics of that cluster in a space free from explicit background gravitational effects. Equivalence principle When constructing his general theory of relativity, Einstein made the following observation: a freely falling object in a gravitational field will not be able to detect the existence of the field by making local meas ...
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Geographic Coordinate System
The geographic coordinate system (GCS) is a spherical or ellipsoidal coordinate system for measuring and communicating positions directly on the Earth as latitude and longitude. It is the simplest, oldest and most widely used of the various spatial reference systems that are in use, and forms the basis for most others. Although latitude and longitude form a coordinate tuple like a cartesian coordinate system, the geographic coordinate system is not cartesian because the measurements are angles and are not on a planar surface. A full GCS specification, such as those listed in the EPSG and ISO 19111 standards, also includes a choice of geodetic datum (including an Earth ellipsoid), as different datums will yield different latitude and longitude values for the same location. History The invention of a geographic coordinate system is generally credited to Eratosthenes of Cyrene, who composed his now-lost ''Geography'' at the Library of Alexandria in the 3rd century  ...
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Coordinate System
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes by a letter, as in "the ''x''-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and ''vice versa''; this is the basis of analytic geometry. Common coordinate systems Number line The simplest example of a coordinate system is the identification of points on a line with real numbers using the ''number line''. In this system, an arbitrary point ''O'' (the ''origin'') is chosen on a given line. The coordinate of a ...
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Bounding Volume Hierarchy
A bounding volume hierarchy (BVH) is a tree structure on a set of geometric objects. All geometric objects, that form the leaf nodes of the tree, are wrapped in bounding volumes. These nodes are then grouped as small sets and enclosed within larger bounding volumes. These, in turn, are also grouped and enclosed within other larger bounding volumes in a recursive fashion, eventually resulting in a tree structure with a single bounding volume at the top of the tree. Bounding volume hierarchies are used to support several operations on sets of geometric objects efficiently, such as in collision detection and ray tracing. Although wrapping objects in bounding volumes and performing collision tests on them before testing the object geometry itself simplifies the tests and can result in significant performance improvements, the same number of pairwise tests between bounding volumes are still being performed. By arranging the bounding volumes into a bounding volume hierarchy, the time ...
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Datum Reference
A datum reference or just datum (plural: datumsThe plural of this word sense, sense of the word ''wikt:datum#Noun, datum'' is ''datums'' by convention, in contrast with the other senses of the word in which ''data'' usually serves as both the plural form and the mass noun counterpart.) ) is some important part of an object—such as a point (geometry), point, line (geometry), line, plane (geometry), plane, hole, set of holes, or pair of surface (mathematics), surfaces—that serves as a reference in defining the geometry of the object and (often) in measuring aspects of the actual geometry to assess how closely they match with the real versus nominal value, nominal value, which may be an ideal, standard, average, or desired value. For example, on a car's wheel, the lug nut holes define a wikt:bolt circle#Noun, bolt circle that is a datum from which the location of the rim can be defined and measured. This matters because the hub and rim need to be concentric objects, concentric to w ...
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Cartography
Cartography (; from grc, χάρτης , "papyrus, sheet of paper, map"; and , "write") is the study and practice of making and using maps. Combining science, aesthetics and technique, cartography builds on the premise that reality (or an imagined reality) can be modeled in ways that communicate spatial information effectively. The fundamental objectives of traditional cartography are to: * Set the map's agenda and select traits of the object to be mapped. This is the concern of map editing. Traits may be physical, such as roads or land masses, or may be abstract, such as toponyms or political boundaries. * Represent the terrain of the mapped object on flat media. This is the concern of map projections. * Eliminate characteristics of the mapped object that are not relevant to the map's purpose. This is the concern of generalization. * Reduce the complexity of the characteristics that will be mapped. This is also the concern of generalization. * Orchestrate the elements of the ...
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