List Of Virtual Communities
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List Of Virtual Communities
This is a list of Wikipedia articles about virtual communities. Benchmark virtual communities * Usenet, one of the original decentralized, distributed discussion group architectures. * BBS: The WELL, GEnie, The Meta Network * Academic: EIES, Usenet * Blog: LiveJournal, Xanga, MySpace, Facebook, WordPress, Blogger, TheStudentRoom, Tagged * Webcomic: UserFriendly, '' Penny Arcade'', ''Sluggy Freelance'', * Virtual world/city: LucasFilm's Habitat, Second Life, Millsberry, '' Red Light Center'', IMVU, Neopets * IM: ICQ, Yahoo! Messenger, Windows Live Messenger, AIM * Internet Relay Chat (IRC): IRC networks * MMORPG: ''EverQuest'', ''Final Fantasy XI'', ''RuneScape'', ''World of Warcraft'' * MOO: LambdaMOO * Mososo: Dodgeball, Meetro * MUD/MUSH: TinyMUD * P2P: Kazaa, Morpheus, Napster, Limewire * Wiki: Wikipedia, WikiWikiWeb, MeatballWiki, Wetpaint, PBworks, TV Tropes * WWW: eBay, GeoCities, Slashdot, Digg * Consumers: eBay, Amazon.com * Software that enable online c ...
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Virtual Communities
A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual communities are online communities operating under social networking services. Howard Rheingold discussed virtual communities in his book, '' The Virtual Community'', published in 1993. The book's discussion ranges from Rheingold's adventures on The WELL, computer-mediated communication, social groups and information science. Technologies cited include Usenet, MUDs (Multi-User Dungeon) and their derivatives MUSHes and MOOs, Internet Relay Chat (IRC), chat rooms and electronic mailing lists. Rheingold also points out the potential benefits for personal psychological well-being, as well as for society at large, of belonging to a virtual community. At the same time, it showed that job engagement positively influences virtual communities of practice ...
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UserFriendly
Usability can be described as the capacity of a system to provide a condition for its users to perform the tasks safely, effectively, and efficiently while enjoying the experience. In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use. The object of use can be a software application, website, book, tool, machine, process, vehicle, or anything a human interacts with. A usability study may be conducted as a primary job function by a ''usability analyst'' or as a secondary job function by designers, technical writers, marketing personnel, and others. It is widely used in consumer electronics, communication, and knowledge transfer objects (such as a cookbook, a document or online help) and mechanical objects such as a door handle or a hammer. Usability includes methods of measuring usability, such as needs analysis and t ...
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AOL Instant Messenger
AIM (AOL Instant Messenger) was an instant messaging and presence computer program created by AOL, which used the proprietary OSCAR instant messaging protocol and the TOC protocol to allow registered users to communicate in real time. AIM was popular by the late 1990s, in United States and other countries, and was the leading instant messaging application in that region into the following decade. Teens and college students were known to use the messenger's away message feature to keep in touch with friends, often frequently changing their away message throughout a day or leaving a message up with one's computer left on to inform buddies of their ongoings, location, parties, thoughts, or jokes. AIM's popularity declined as AOL subscribers started decreasing and steeply towards the 2010s, as Gmail's Google Talk, SMS, and Internet social networks, like Facebook gained popularity. Its fall has often been compared with other once-popular Internet services, such as Myspace. In J ...
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Windows Live Messenger
MSN Messenger (also known colloquially simply as "Messenger"), later rebranded as Windows Live Messenger, was a cross-platform instant messaging client, instant-messaging client developed by Microsoft. It connected to the Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger. Versions were developed for Windows, Xbox 360, Mac OS X (later under the name Microsoft Messenger for Mac), BlackBerry OS, iOS, Java ME, S60 (software platform), S60 on Symbian OS 9.x, MSN TV, Zune HD, Windows Phone, Windows Mobile and Windows CE. The client was first released as MSN Messenger Service on July 22, 1999, and was marketed under the MSN brand until 2005, when it was rebranded under the Windows Live name. It has since been officially known by the latter name, although its first name remained in common use. In June 2009, Microsoft reported the service attracted over 330 million active users each month, placing it among the most widely used ...
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