List Of Machinima Works
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List Of Machinima Works
This is a list of notable works made with machinima techniques, both listed as any short films, feature films, and web series. List Feature films Any machinima films need to require more than forty minutes of film length. Web short films / series Other works inspired by or using machinima Notes References * * * * * * * * * * *—Also as: ** * * * * * * * * * {{DEFAULTSORT:Machinima works Machinima works Machinima works Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words '' ... *Works ...
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Machinima
Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''machine'' and ''cinema''. Machinima-based artists, sometimes called machinimists or machinimators, are often fan laborers, by virtue of their re-use of copyrighted materials (see below). Machinima offers to provide an archive of gaming performance and access to the look and feel of software and hardware that may already have become obsolete or even unavailable. For game studies, "Machinima's gestures grant access to gaming's historical conditions of possibility and how machinima offers links to a comparative horizon that informs, changes, and fully participates in videogame culture." The practice of using graphics engines from video games arose from the animated software introductions of the 1980s demoscene, Disney Interactive Studios' 199 ...
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3D GameStudio
3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free. It includes a model/terrain editor, a level editor, a script editor/debugger and comes with a big collection of textures, models and artwork, as well as a game template system that allows the creation of basic shooter games or RPGs without programming. For complex games or other applications, either the integrated programming language named Lite-C or an external development language such as Visual C++ or Borland Delphi can be used. Gamestudio is marketed at users of various skill levels, providing three different levels of usage ("beginner", "advanced", and "professional") for hobbyists, artists, as well as programmers. Additionally, Conitec also markets the system for uses such as advergame development and the creation of real-time presentations, simulations, and virtual exhibitions. Most publishe ...
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Non-narrative Film
Non-narrative film is an aesthetic of cinematic film that does not narrate, or relate "an event, whether real or imaginary". It is usually a form of art film or experimental film, not made for mass entertainment. Narrative film is the dominant aesthetic, though non-narrative film is not fully distinct from that aesthetic. While the non-narrative film avoids "certain traits" of the narrative film, it "still retains a number of narrative characteristics". Narrative film also occasionally uses "visual materials that are not representational". Although many abstract films are clearly devoid of narrative elements, distinction between a narrative film and a non-narrative film can be rather vague and is often open for interpretation. Unconventional imagery, concepts and structuring can obscure the narrativity of a film. Terms such as ''absolute film'', ''cinéma pur'', ''true cinema'' and ''integral cinema'' have been used for non-narrative films that aimed to create a purer experience o ...
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Avant-garde
The avant-garde (; In 'advance guard' or ' vanguard', literally 'fore-guard') is a person or work that is experimental, radical, or unorthodox with respect to art, culture, or society.John Picchione, The New Avant-garde in Italy: Theoretical Debate and Poetic Practices' (Toronto: University of Toronto Press, 2004), p. 64 . It is frequently characterized by aesthetic innovation and initial unacceptability.Kostelanetz, Richard, ''A Dictionary of the Avant-Gardes'', Routledge, May 13, 2013
The avant-garde pushes the boundaries of what is accepted as the norm or the ''
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Red Dead Redemption 2
''Red Dead Redemption 2'' is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the ''Red Dead'' series and a prequel to the 2010 game ''Red Dead Redemption''. The story is set in 1899 and follows the exploits of outlaw Arthur Morgan (Red Dead), Arthur Morgan, a member of the Van der Linde gang, in a fictionalized representation of the Western United States, Western, Midwestern United States, Midwestern, and Southern United States. Arthur must deal with the decline of the Wild West whilst attempting to survive against government forces, rival gangs, and other adversaries. The game's epilogue follows fellow gang member John Marston (Red Dead), John Marston, the protagonist of ''Red Dead Redemption''. The game is presented through both First-person (video games), first and Third-person view, third-person perspectives, and the player may Nonlinear gameplay, freely roam in its interactive open world. Gameplay elements include sho ...
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