List Of First-person Shooter Engines
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List Of First-person Shooter Engines
This is a sortable list of first-person shooter engines. Early first-person shooter graphics engines Early 1990s: wireframes to 2.5D worlds and textures Mid 1990s: 3D models, beginnings of hardware acceleration Late 1990s: 32-bit color, GPUs become standard Early 2000s: increasing detail, outdoor environments, rag-doll physics Mid 2000s: lighting and pixel shaders, physics Late 2000s to 2010s: the approach to photorealism 2020s: 8K and high frame rates Specialized engines/engine middle-ware Some features may be integrated into engines. For instance for trees and foliage a special "engine" is available, SpeedTree, that does just that (or could be integrated into general engines). The Euphoria character's 3D animating engine can be used independently but is integrated in the Rockstar Advanced Game Engine and the game ''Grand Theft Auto IV''. See also * List of free first-person shooters * List of game engines * First-person shooter engine A first-person shooter ...
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First-person Shooter Engine
A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game. First-person refers to the view where the players see the world from the eyes of their characters. Shooter refers to games which revolve primarily around wielding firearms and killing other entities in the game world, either non-player characters or other players. The development of the FPS graphic engines is characterized by a steady increase in technologies, with some breakthroughs. Attempts at defining distinct generations lead to arbitrary choices of what constitutes a highly modified version of an 'old engine' and what is a new engine. The classification is complicated as game engines blend old and new technologies. Features considered advanced in a new game one year, become the expected standard the next year. Games with a combination of both older and newer features are the norm. For example, '' Jurassic Park: Trespasser'' (1998) int ...
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Crossed Swords (video Game)
is a hack & slash action RPG arcade game developed by Alpha Denshi and published by SNK. It was released for the Neo Geo arcade system in July 1991 and later on Neo Geo console in October of the same year. Its gameplay was similar to SNK's earlier 1990 first-person shooter and beat 'em up game, ''The Super Spy'', but with role-playing game elements and hack & slash combat instead of shooting and fist-fighting. The game allowed cooperative gameplay with up to two players on the same screen. As only the player characters' silhouettes are visible on screen as wire-frame models, much like '' Punch-Out!!'', the game's perspective may be considered either first-person or third-person. The game was later cited as an inspiration for the 2010 first-person fighting game ''Rage of the Gladiator''. A sequel of the game entitled ''Crossed Swords II'' was released in Japan on May 2, 1995 for the Neo-Geo CD, and was one of the few games designed specifically for the Neo-Geo CD, rat ...
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Rise Of The Triad
''Rise of the Triad: Dark War'' is a first-person shooter video game, developed and published by Apogee Software (now 3D Realms) in 1995. The player can choose one of five different characters to play as, each bearing unique attributes such as height, speed, and endurance. The game's story follows these five characters who have been sent to investigate a deadly cult, and soon become aware of a deadly plot to destroy a nearby city. Its remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. The shareware version of the game is titled ''Rise of the Triad: The HUNT Begins''. The game began as a follow-up game to ''Wolfenstein 3D'', but was soon altered and became a stand-alone game. It includes both single-player and multi-player functions, allowing individuals to connect with other gamers and tackle missions as a team. It is powered by a modified version of the ''Wolfenstein 3D'' engine and it was supposed to be called ''Wolfenstein 3D II: the Rise ...
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Planet Strike
A planet is a large, rounded astronomical body that is neither a star nor its remnant. The best available theory of planet formation is the nebular hypothesis, which posits that an interstellar cloud collapses out of a nebula to create a young protostar orbited by a protoplanetary disk. Planets grow in this disk by the gradual accumulation of material driven by gravity, a process called accretion. The Solar System has at least eight planets: the terrestrial planets Mercury, Venus, Earth and Mars, and the giant planets Jupiter, Saturn, Uranus and Neptune. These planets each rotate around an axis tilted with respect to its orbital pole. All of them possess an atmosphere, although that of Mercury is tenuous, and some share such features as ice caps, seasons, volcanism, hurricanes, tectonics, and even hydrology. Apart from Venus and Mars, the Solar System planets generate magnetic fields, and all except Venus and Mercury have natural satellites. The giant plane ...
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