List Of Sailor Moon Video Games
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List Of Sailor Moon Video Games
The ''Sailor Moon'' video game series is based on Naoko Takeuchi's manga and anime series of the same name. The series was released in Japan during the height of the media franchise's popularity. By 1995, there were ten game releases, each with sales figures of about 200,000 to 300,000. By 1998, twenty games were released. Nintendo systems Sega systems PlayStation Playdia Other systems Mobile Other games featuring ''Sailor Moon'' characters References {{DEFAULTSORT:Sailor Moon Video Games, List Of Bandai games Bandai Namco franchises Banpresto games Kodansha franchises Video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ... Lists of video games by franchise ...
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Sailor Moon
is a Japanese manga series written and illustrated by Naoko Takeuchi. It was originally serialized in Kodansha's ''shōjo'' manga magazine ''Nakayoshi'' from 1991 to 1997; the 52 individual chapters were published in 18 volumes. The series follows the adventures of a schoolgirl named Usagi Tsukino as she transforms into Sailor Moon to search for a magical artifact, the . She leads a group of comrades, the Sailor Soldiers, called Sailor Guardians in later editions, as they battle against villains to prevent the theft of the Silver Crystal and the destruction of the Solar System. The manga was adapted into an anime series produced by Toei Animation and broadcast in Japan from 1992 to 1997. Toei also developed three animated feature films, a television special, and three short films based on the anime. A live-action television adaptation, ''Pretty Guardian Sailor Moon'', aired from 2003 to 2004, and a second anime series, ''Sailor Moon Crystal'', began simulcasting in 2014. ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Terebikko
The is an interactive VHS console game system released in Japan by Bandai Namco Entertainment in 1988. Titles released included a wide variety of known franchises, such as ''Super Mario World'', ''Dragon Ball Z'', and many more. The system was also released in the U.S. as the See 'n Say Video Phone by Mattel in 1989. Gameplay This system has the shape of a toy phone, and is connected to the TV's audio output jack. It has four large main buttons numbered 1 to 4, each with a different color (red, blue, green, yellow). Throughout the video, the viewer receives calls from characters on-screen, and answers questions using the telephone. The phone uses signals from the video (inaudible through the built-in speaker), to interact with the viewer, as such for giving bad or good answers. Games * '' Harōkiti no tanoshī tabemono'' ''Hello Kitty's Fun Food'' * ''Moomin no Sutekina Present'' * ''Soreike! Anpanman: Karada no Naka no Dai Bōken'' * ''Soreike! Anpanman: Yukai nao Tanj ...
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TheTVDB
TheTVDB.com is a community driven database of television shows. All content and images on the site have been contributed by the site's users; the site uses moderated editing to maintain its own standards. Purpose The stated aim to be the most complete and accurate source of information on TV series from many languages and countries. It provides a repository of series, season and episode images that can be used in various types of Home theater PC software to make the visual interface experience more appealing. Applications The site has a full JSON API that allows other software and websites to use this information. The API is currently being used by the myTV add-in for Windows Media Center, Jellyfin, Zappiti, Kodi (formerly XBMC); Plex; the meeTVshows and TVNight plugins for Meedio (a digital recorder acquired by Yahoo.com); the MP-TVSeries plugin for MediaPortal, Numote (iPhone/Android app and set-top device), and more. History In 2019, TheTVDB was acquired by TV Time ...
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Turbo CD
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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Sailor V
is a manga created by Naoko Takeuchi. The series revolves around the character Minako Aino, a cheerful schoolgirl who finds out that she has magical powers that she must use to protect the people of the Earth. ''Codename: Sailor V'' is the basis for its sequel, ''Pretty Soldier Sailor Moon''. Plot Minako Aino is a 13-year-old young middle school student who is slightly distracted, out-spoken and dreams about someday finding her true love and boyfriend. One day, she encounters a talking white cat with a crescent moon on its forehead named Artemis. He reveals that Minako possesses the magical ability to transform into a much stronger, more powerful, and more beautiful girl than anyone. He calls her "Sailor Venus" and tells her she has a mission to protect Earth in the name of her guardian planet Venus. To help her with her new mission, Artemis gives her two items, a crescent moon shaped compact and a magical pen. The magical pen allows her to transform into the Soldier of Just ...
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X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, RAM, and lacks a Hard disk, hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprite (computer graphics), sprites. There are multiple sound chips supporting 8 channels of FM synthesis; 2 channels of stereo, digital audio; and one channel of pulse-code modulation audio. As such, Video game, video gaming was a major use of the X68000. Operating system The X68k runs an operating ...
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Playdia
The (developed under the codename "BA-X") is a fifth-generation home video game console released exclusively in Japan in 1994 at the initial price of ¥24,800. It was intended for a young audience and, like many consoles of the era (e.g. the LaserActive and the 3DO Interactive Multiplayer), was marketed more as a multimedia home entertainment system than as a dedicated gaming console, with anime quiz software and edutainment making up most of the game library. The Playdia uses a single infrared joypad with simple controls. Bandai, the Playdia's manufacturer, was the only software publisher to support this console (except for VAP who published ''Ie Naki Ko - Suzu no Sentaku'' instead of Bandai). Overview   The Playdia was equipped with a CD-ROM drive, and the software was supplied on CD-ROM. The controller used two AAA batteries with a wireless method using infrared rays that could be stored in the main unit when not in use. The target age group was set mainly for elementar ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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Sega Pico
The Sega Pico, also known as is an educational video game console by Sega Toys. Marketed as "edutainment", the main focus of the Pico was educational video games for children between 3 and 7 years old. The Pico was released in June 1993 in Japan and November 1994 in North America and Europe, later reaching China. It was succeeded by the Advanced Pico Beena, which was released in Japan in 2005. Though the Pico was sold continuously in Japan through the release of the Beena, in North America and Europe the Pico was less successful and was discontinued in early 1998, later being re-released by Majesco Entertainment. Releases for the Pico were focused on education for children and included titles supported by licensed franchised animated characters, including Sega's own ''Sonic the Hedgehog'' series. Overall, Sega claims sales of 3.4 million Pico consoles and 11.2 million game cartridges, and over 350,000 Beena consoles and 800,000 cartridges. Design and software Powered by the ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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Game Gear
The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games by the use of an adapter. Sega positioned the Game Gear, which had a full-color backlit screen with a landscape format, as a technologically superior handheld to the Game Boy. Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to its short battery life, lack of original games, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling 10.62 million units by March 1996. The Game Gear was discontinued in 1997. It was re-released as a budget system by Majesco Entertainment in 2000, under li ...
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