List Of Video Game Musicians
   HOME
*





List Of Video Game Musicians
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by last name. __NOTOC__ A *Rod Abernethy – ''The Hobbit'', ''Star Trek: Legacy'', ''King Arthur'', '' Rise of the Kasai'', ''Blazing Angels'', ''Marvel Universe'', ''The Gauntlet'', ''The Sims Bustin' Out'' *Masamichi Amano – ''Quest 64'' * Yoshino Aoki – ''Mega Man X3'' (Capcom Sound Team), ''Breath of Fire III'' (with Akari Kaida), ''Breath of Fire IV'', '' Mega Man Battle & Chase'' *Noriyuki Asakura – '' Tenchu: Stealth Assassins'', '' Tenchu 2: Birth of the Stealth Assassins'', '' Tenchu: Wrath of Heaven'', ''Way of the Samurai'', '' Way of the Samurai 2'', Kamiwaza B * Michael Bacon – '' VS'', Duke Nukem: Land of the Babes'', ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Wrath Of Heaven
Anger, also known as wrath or rage, is an intense emotional state involving a strong uncomfortable and non-cooperative response to a perceived provocation, hurt or threat. A person experiencing anger will often experience physical effects, such as increased heart rate, elevated blood pressure, and increased levels of adrenaline and noradrenaline. Some view anger as an emotion which triggers part of the fight or flight response. Anger becomes the predominant feeling behaviorally, cognitively, and physiologically when a person makes the conscious choice to take action to immediately stop the threatening behavior of another outside force. The English word originally comes from the term ''anger'' from the Old Norse language. Anger can have many physical and mental consequences. The external expression of anger can be found in facial expressions, body language, physiological responses, and at times public acts of aggression. Facial expressions can range from inward angling of th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Episode Two
''Episode II'', ''Episode 2'' or ''Episode Two'' may refer to: * ''Episode II'' (album), an album by Safri Duo * ''Episode II'' (EP), an EP by Eiffel 65 * "Episode 2" (song), a song by Dragon Ash * "Episode 2" (''Ashes to Ashes''), an episode of ''Ashes to Ashes'' * Episode 2 (Humans series 1), an episode of ''Humans'' * "Series 1: Episode 2" (''Life on Mars''), an episode of ''Life on Mars'' * "Episode 2" (''Twin Peaks''), an episode of ''Twin Peaks'' * Episode 2 (''The Casual Vacancy''), (2015), the second episode of the TV miniseries ''The Casual Vacancy'' * '' Half-Life 2: Episode Two'', a computer game sequel * '' Star Wars: Episode II – Attack of the Clones'', a 2002 film * "Second Episode "Second Episode" is the second episode of the HBO television series ''The New Pope''. The episode was directed by series creator Paolo Sorrentino and was written by Paolo Sorrentino, Umberto Contrarello, and Stefano Bises. The episode takes place ...", the second episode of the HBO ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Episode One
''Episode I'', ''Episode 1'' or ''Episode One'' may refer to: * ''Star Wars: Episode I – The Phantom Menace'', a 1999 film * '' Half-Life 2: Episode One'', a 2006 computer game sequel * "Episode 1" (''Ashes to Ashes''), (2008), the first episode of the TV series ''Ashes to Ashes'' * "Episode 1" (''The Casual Vacancy''), (2015), the first episode of the TV miniseries ''The Casual Vacancy'' * "Episode 1" (''Humans'' series 1), the first episode of the TV series ''Humans'' * Episode 1 (company) Episode 1 is a venture fund set up to invest in early-stage technology companies based in the UK. The three partners behind the fund – Simon Murdoch, Damien Lane and Adrian Lloyd – are experienced entrepreneurs and investors, and have been thro ..., a UK investment company * ''Episode 1'' (EP), an extended play by Broiler * "Episode One" (''Dark Matter''), the first episode of ''Dark Matter'' * "Episode 1.1" (''Secret Diary of a Call Girl''), the premiere episode of ''Secret Diary of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Half-Life 2
''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and adds features such as vehicles and physics-based gameplay. Players control Gordon Freeman as he joins a resistance movement to liberate the Earth from the control of an alien empire, the Combine. ''Half-Life 2'' was created using Valve's Source engine, which was developed at the same time. Development lasted five years and cost million. Valve's president, Gabe Newell, set his team the goal of redefining the first-person shooter genre. They integrated the Havok physics engine, which simulates real-world physics, to reinforce the player's sense of presence and create new gameplay, and developed the characterization, with more detailed character models and realistic animation. Valve announced ''Half-Life 2'' at E3 2003, with a release date ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Half-Life (video Game)
''Half-Life'' is a 1998 first-person shooter (FPS) game developed by Valve and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the ''Half-Life'' series. Players assume the role of Gordon Freeman, a scientist who must escape the Black Mesa Research Facility after it is invaded by aliens. The gameplay consists of combat, exploration, and puzzle-solving. Unlike other games of the time, the player has almost uninterrupted control of the player character, and the story is told mostly in scripted sequences rather than cutscenes. Valve co-founder Gabe Newell said that the team was disappointed with the lack of innovation in the FPS genre, and aimed to create an immersive world rather than a "shooting gallery". Valve developed using GoldSrc, a heavily modified version of the ''Quake'' engine, licensed from id Software. The science fiction novelist Marc Laidlaw was hired to shape the story and assist with design. ''Half-Life'' received accl ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Kelly Bailey (composer)
Kelly Bailey is a composer, musician, programmer and sound designer. He was the senior game designer of sound and music at Valve Corporation, Valve until he left in 2011 with Mike Dussault to concentrate on their project, Sunspark Labs LLC. Valve composer Mike Morasky mentioned in February 2014 that Bailey had returned to Valve, but in a February 2016 article on Forbes it was reported that Bailey has founded his own company, IndiMo Labs, and that he is no longer with Valve. Biography On the defunct ''Half-Life (video game), Half-Life'' website, his function was described as follows: "Kelly did all of the music and sound effects for ''Half-Life'', and wrote sound code to create character speech and DSP reverb effects." On Valve's official website circa 1998, his function was described as follows: "Kelly, formerly a product unit manager at Microsoft, has a programming background that includes consumer multimedia, database engines, and networking. He created all the music and sou ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Fahrenheit (2005 Video Game)
''Fahrenheit'' (known as ''Indigo Prophecy'' in North America) is an action-adventure game developed by Quantic Dream and published by Atari for Microsoft Windows, Xbox, and PlayStation 2 in September 2005. The plot follows Lucas Kane, a man who commits murder while supernaturally possessed, and two police detectives investigating the case. Gameplay involves the player in making decisions to alter the narrative. Writer and director David Cage completed the 2,000-page script in one year. Quantic Dream, then employing almost eighty people, took two years to develop the game. ''Fahrenheit'' was chiefly praised for the story, characters, voice acting, and music, but criticised for the ending and graphics. It sold over one million copies. The remastered version released for Windows, Android, iOS, Linux, and macOS in 2015, and PlayStation 4 in 2016. Gameplay ''Fahrenheit'' is an action-adventure game played from third- and first-person perspectives. The main controllable charact ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE