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Lionel (bridge)
Lionel is a contract bridge bidding convention used in defense against an opposing 1NT openings. Using Lionel, over a 1NT opening of the opponents: :* a double is conventional and denotes spades and a lower suit (4-4 or longer), :* a 2/2 overcall denotes hearts and the suit bid (4-4 or longer), and :* a 2/2 overcalls is natural. Any of the overcalls denote high-card strength corresponding to 12+ (or good 11) high card points. The convention is named after Lionel Wright from New Zealand who published it in the International Popular Bridge Monthly magazine of May 1993. Responses Following the Lionel double, the partner of the double responds as follows: (1NT) - dbl - (pass) - ?? :pass = 10+ hcp, all subsequent doubles for penalty :2 = pass-or-correct bid (doubler to pass or bid second suit) :2 = Non- forcing, diamond length (typically 5+) with heart tolerance. Doubler can bid 2 with hearts as second suit and less than two diamonds. :2 = Natural, non- forcing :2 = Weak Raise :2 ...
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Overcall
In contract bridge, an overcall is a bid made after an opening bid has been made by an opponent; the term refers only to the first such bid. A ''direct'' overcall is such a bid made by the player seated immediately to the left of the opener, i.e. next in the bidding rotation; an overcall in the 'last seat', i.e. by the player to the right of opener, which is made after two intervening passes, is referred to as a '' balancing'' or ''protective'' overcall. Objectives The overcaller has one or more of the following objectives: *To secure the contract *To suggest a good lead from partner *To induce the opponents to a higher-level contract *To find an effective sacrifice *To hinder the opponents in their bidding Suit overcalls In most bidding systems, an overcall in an unbid suit is natural, denoting length and strength in the suit bid. The common requirements include: * A good five-card or any longer suit; the features that qualify a suit as 'good' are subject to partnership agreem ...
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Hand Evaluation
In contract bridge, various bidding systems have been devised to enable partners to describe their hands to each other so that they may reach the optimum contract. Key to this process is that players evaluate and re-evaluate the trick-taking potential of their hands as the auction proceeds and additional information about partner's hand and the opponent's hands becomes available. Hand evaluation methods assess various features of a hand, including: its high card strength, shape or suit , , fit with partner, quality of suits and quality of the whole hand. The methods range from basic to complex, requiring partners to have the same understandings and agreements about their application in their bidding system. Basic point-count system Most bidding systems use a basic point-count system for hand evaluation using a combination of high card points and distributional points, as follows. High card points First published in 1915 by Bryant McCampbell in ''Auction Tactics'' (page 26), the ...
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List Of Significant Bridge Books And Magazines
''Bridge'', or more formally ''contract bridge'', is a trick-taking game, trick-taking card game of game of skill, skill and game of chance, chance played by four players. This article consists of lists of bridge books deemed significant by various authors and organizations. History Books on bridge and its predecessor games have spanned centuries with the earliest known popular book on the subject of Whist having been published by Edmond Hoyle in 1742 or 1743. The timelines in the evolutionary path to modern contract bridge books are generally as follows: * 17th century: the emergence of Whist from earlier games such as Ruff and Honours and Trump (card games), Triumph * 18th and 19th centuries: Whist is widely played with many variants in scoring methods; similar games such as Vint and Khedive are also played * 1886: Evidence that Bridge-Whist has emerged with John Collinson's four page pamphlet entitled s:Biritch, or Russian Whist, Biritch, or Russian Whist. (Earlier, in 1869, Ch ...
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Pass-or-correct Bid
In the card game bridge a pass-or-correct bid (or convertible bid), is a non-forcing bid that asks partner to pass or bid differently based on her/his holding. Pass-or-correct bids are generally used as responses to multiway bids. A typical example is the 2 response on a multi 2 diamonds opening that asks partner to pass with a weak hand with long spades, or to bid three hearts with a weak hand and long hearts. This 2 bid implies length in hearts and denies length in spades. Pass-or-correct bids that are made in a suit you ''don't'' hold when length in one of two suits has been shown by partner's bid, are also referred to as ''paradox responses''. Conventions using pass-or-correct bids *Multi 2 diamonds *CRASH *Suction convention *Mini-Roman 2 Diamond *Antispades Twos Antispades Twos (also known as Antispades Weak Twos) is the name of a bidding convention in the card game bridge. It is a two-level pre-emptive opening based on either a 6-card suit or a two-suiter with at least nine ...
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Forcing Bid
In the card game contract bridge, a forcing bid is any that obliges the partner to bid over an intermediate opposing pass. Owing to the partnership's bidding system or a bridge convention, partner must "keep the bidding open", i.e. not pass, thereby preventing his left-hand opponent from ending the auction with a pass and enabling the "forcing bidder" to bid further. A forcing bid that creates no further obligation is called ''forcing for one round''. A bid that is ''forcing and promises a rebid'' creates an obligation on the forcing bidder next round (typically, up to some level of the auction). A ''game forcing'' bids creates a mutual obligation to continue bidding at least to game level, or to double the opponents. All bridge bidding systems use forcing bids. For instance, one over one and two over one responses to one-of-a-suit opening bids are treated as forcing in almost all bidding systems. Also, introducing a new suit at three level is generally treated as forcing prov ...
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Brozel
Brozel is a contract bridge bidding convention used to intervene after an opposing one notrump (1NT) opening bid. It features the following calls: *Double – shows any single suit; advancer bids 2, after which intervenor corrects to his actual suit (or passes with clubs). This was originally played as requiring either a solid suit or a very good suit and an entry, leaving advancer the opportunity to pass with a couple of side-suit stoppers, though many partnerships now allow a weaker suit. *2 – shows clubs and hearts *2 – shows diamonds and hearts *2 – shows hearts and spades *2 – shows spades and an unspecified minor suit *2NT – shows clubs and diamonds Brozel is named loosely after its creator, Bernard Zeller. See also *List of defenses to 1NT This is a list of defensive conventions used in the game of contract bridge to compete in the bidding after the opponents have opened with a one notrump (1NT) bid. * ANTI * Aspro * Asptro, a hy ...
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Comfy Canapé
In the card game bridge, CoCa or Comfy Canapé is a conventional defense against opposing 1NT openings. When playing CoCa, over a 1NT opening of the opponents, both a double as well as a 2 overcall are conventional and establish spades and hearts, respectively as anchor suits. Higher overcalls (2//) can be either natural (single suiters), or conventional (as explained below). The convention was published in ''Bridge'' Magazine IMP. CoCa overcalls dbl = A) 4-card spades plus a longer suit, or B) 6-card spades 2 = A) 4-card hearts plus a longer suit, or B) 6-card hearts 2 = 4-4 majors 2 = 5-card plus minor suit 2 = 5-card plus minor suit The canapé structure of the dbl/2 CoCa bids (with a rebid in another suit denoting a longer suit) is what lends the convention its name. Responses Following the CoCa double, the partner of the doubler responds as follows: (1NT) - dbl - (pass) - ?? :pass = hand suitable for defense (usually denies spades) :2 = pass-or-correct bid, denies ...
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DONT
Don't, Dont, or DONT may refer to: Films * ''Don't'' (1925 film), a 1925 silent comedy film * ''Don't'' (1974 film), a 1974 film about the monarch butterfly * ''Don't'', a fake trailer from the film ''Grindhouse'' (2007) Songs * "Don't" (Billy Currington song) * "Don't" (Bryson Tiller song) *"Don't", by Dinosaur Jr. from their album '' Bug'', 1988 * "Don't" (Ed Sheeran song) * "Don't" (Elvis Presley song) * "Don't!", a song by Shania Twain * "Don't", by M2M from their album ''The Big Room'' Other uses * ''Don't'' (game show), a 2020 American game show with Adam Scott and Ryan Reynolds * DONT, Disturb Opponents' Notrump, a bridge bidding convention * "-dont" (actually "-odont"), a suffix meaning "tooth", used in taxonomy * Jakob Dont, Austrian composer Related uses * Do not assemble (DNA), an abbreviation and term used in printed circuit board production. * Do not contact (DNC), an abbreviation and term used in person databasing * Do not equip (DNE), an abbreviation and ...
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List Of Defenses To 1NT
This is a list of defensive conventions used in the game of contract bridge to compete in the bidding after the opponents have opened with a one notrump (1NT) bid. * ANTI * Aspro * Asptro, a hybrid of Astro and Aspro * Astro, Modified Astro, Pinpoint Astro, Grano-Astro, Roth-Stone Astro * Astrolite * Becker * Bergen over 1NT (see DONT) * Blue Club transfers (see Transfer overcalls) * Brozel * Cansino, Modified Cansino * Canape transfers * Cappelletti, Modified Cappelletti, Revised Cappelletti * CDH Buchanan * CHASM * Comfy Canapé or CoCa * CRASH (aka CRO) * Crowhurst convention * DONT, Revised DONT * Exclusion bids (aka Super Convention) * Feathertson * Feel Away Notrump (FAN) * Feel Oriented Notrump Destroyer (FOND) * Gates adjunct * Grano-Astro (see Astro) * Hamilton * Hello * Kelsey * Landy * Lionel * Maestro Double * Meckwell * Meyerson * Modified Astro (see Astro) * Mohan * MONK * Mylläri * Multi-Landy * Nilsland * Pinpoint Astro (see As ...
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