Let It Die (video Game)
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Let It Die (video Game)
is a free-to-play hack and slash video game developed by Grasshopper Manufacture and published by GungHo Online Entertainment. The game was released for the PlayStation 4 in December 2016, and in Japan in February 2017. It was released for Microsoft Windows in September 2018. A battle royale game sequel, ''Deathverse: Let It Die'', was announced in October 2021 and had a limited time beta test in May and June 2022. It was developed by Supertrick Games, a game studio spun off of Grasshopper Manufacture, who developed the original game. Gameplay Under the supervision of a skateboarding grim reaper called Uncle Death, players fight through a treacherous tower, obtaining various types of weapons and armor while finding creatures and mushrooms to eat in order to stay alive. Upon death, a player's "death data" is circulated among other player's games where they will appear as formidable opponents. The sharing of death data is one of the various asynchronous multiplayer elements that in ...
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Grasshopper Manufacture
is a Japanese video game developer founded on March 30, 1998 by Goichi Suda. They are well known for creating titles such as ''killer7'' and the '' No More Heroes'' series. History The company was founded on March 30, 1998 in Suginami, Japan. Its founder, Goichi Suda, gave two reasons why he chose the name "''Grasshopper:''" The first being a reference to the song of the same name by UK band Ride, which he was listening to on repeat when forming the company. The second reason is that originally he wanted to use a Japanese word ''"battamon"'' as the company name. ''"Batta"'' means ''"grasshopper"'' and ''"mon"'' is ''"a thing"'' and when you put the words together, it means ''"copy or fake."'' However, he later changed his mind and stuck to Grasshopper instead. The word ''"Manufacture"'' was added in because his game company was about "building things." Headed by Suda, GhM were responsible for several original titles, ones that are also fraught with financial risk, but ult ...
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Goichi Suda
, known by his alias Suda51, is a Japanese video game designer, writer and director. Affiliated with Human Entertainment from 1994 to 1998, he founded Grasshopper Manufacture in 1998 with a number of other Human Entertainment staff to produce their own titles. His best-known work has come from Grasshopper Manufacture, including ''The Silver Case'' (1999), ''Killer7'' (2005), and the '' No More Heroes'' series. Suda is from Nagano Prefecture, moving to Tokyo at the age of 18 and eventually being hired by Human Entertainment after having a number of other jobs including as an undertaker. His first projects were in the ''Fire Pro Wrestling'' and '' Twilight Syndrome'' series. At Grasshopper Manufacture, he worked on their debut title ''The Silver Case'' as writer and director. ''The Silver Case'' helped establish both Suda and his company in Japan, but Suda and Grasshopper gained international attention with the release of ''Killer7'', Suda's first title to be released outside Japan. ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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PlayStation 4 Pro Enhanced Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was release ...
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PlayStation 4 Games
This is a list of games that were released for the PlayStation 4 console. There are currently games across both lists. A–L M–Z See also * List of best-selling PlayStation 4 video games * List of PlayStation VR games {{list of lists, video game * PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
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Metafictional Video Games
Metafiction is a form of fiction which emphasises its own narrative structure in a way that continually reminds the audience that they are reading or viewing a fictional work. Metafiction is self-conscious about language, literary form, and story-telling, and works of metafiction directly or indirectly draw attention to their status as artifacts. Metafiction is frequently used as a form of parody or a tool to undermine literary conventions and explore the relationship between literature and reality, life, and art. Although metafiction is most commonly associated with postmodern literature that developed in the mid-20th century, its use can be traced back to much earlier works of fiction, such as ''The Canterbury Tales'' (Geoffrey Chaucer, 1387), ''Don Quixote'' (Miguel de Cervantes, 1605), ''The Life and Opinions of Tristram Shandy, Gentleman'' (Laurence Sterne, 1759), and '' Vanity Fair'' (William Makepeace Thackeray, 1847). Metafiction became particularly prominent in the 1960 ...
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Grasshopper Manufacture Games
Grasshoppers are a group of insects belonging to the suborder Caelifera. They are among what is possibly the most ancient living group of chewing herbivorous insects, dating back to the early Triassic around 250 million years ago. Grasshoppers are typically ground-dwelling insects with powerful hind legs which allow them to escape from threats by leaping vigorously. As hemimetabolous insects, they do not undergo complete metamorphosis; they hatch from an egg into a nymph or "hopper" which undergoes five moults, becoming more similar to the adult insect at each developmental stage. The grasshopper hears through the tympanal organ which can be found in the first segment of the abdomen attached to the thorax; while its sense of vision is in the compound eyes, the change in light intensity is perceived in the simple eyes (ocelli). At high population densities and under certain environmental conditions, some grasshopper species can change color and behavior and form swarms. Under t ...
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