Lester W. Smith
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Lester W. Smith
Lester W. Smith is a game designer who has worked primarily on role-playing games. Career Early work and GDW Lester Smith began his game-design career in 1984 with ''Mind Duel'', a science-fiction board game submission to ''Space Gamer'' magazine. In 1985, he joined the staff at Game Designers' Workshop. Marc W. Miller, Marc Miller, Frank Chadwick, Lester Smith, and Timothy Brown (game designer), Timothy Brown of GDW designed the new game ''Traveller: 2300'' (1986) as an expansion of the original ''Traveller (role-playing game), Traveller'' role-playing game. He designed the ''Temple of the Beastmen'' board game. Smith designed the role-playing game ''Dark Conspiracy'' (1991) which used the new GDW "house system" of rules originally created for the second edition of ''Twilight: 2000''. Smith designed the ''Minion Hunter'' board game. TSR and Dragon Dice Smith later left GDW to work for TSR, Inc., TSR. He was hired by TSR in 1991, and contributed to the ''AD&D'' and ''Amazin ...
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Dragon Dice
''Dragon Dice'' is a collectible dice game originally made by TSR, Inc., and is produced today by SFR, Inc. It is one of only a handful of collectible dice games produced in the early 1990s. The races and monsters in ''Dragon Dice'' were created by Lester Smith and include some creatures unique to a fantasy setting and others familiar to the ''Dungeons & Dragons'' role-playing game. The game simulates combat between armies of fantasy races for control of a young world named Esfah. ''Dragon Dice'' classifies magical power by element: air, earth, fire, water, and death. Nearly every race in the game is composed of two of these elements. In the original edition, dragons and dragon-related dice (Dragonkin) were all composed of a single element each. However, SFR has since released "hybrid" dragons representing each two-element combination, in addition to white and ivory dragons (where ivory represents no elemental affinity and white represents affinity with all elements). ''Dragon ...
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