Lazy Deletion
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Lazy Deletion
In computer science, lazy deletion refers to a method of deleting elements from a hash table that uses open addressing Open addressing, or closed hashing, is a method of collision resolution in hash tables. With this method a hash collision is resolved by probing, or searching through alternative locations in the array (the ''probe sequence'') until either the t .... In this method, deletions are done by marking an element as deleted, rather than erasing it entirely. Deleted locations are treated as empty when inserting and as occupied during a search. The problem with this scheme is that as the number of delete/insert operations increases, the cost of a successful search increases. To improve this, when an element is searched and found in the table, the element is relocated to the first location marked for deletion that was probed during the search. Instead of finding an element to relocate when the deletion occurs, the relocation occurs lazily during the next search. Reference ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Hash Table
In computing, a hash table, also known as hash map, is a data structure that implements an associative array or dictionary. It is an abstract data type that maps keys to values. A hash table uses a hash function to compute an ''index'', also called a ''hash code'', into an array of ''buckets'' or ''slots'', from which the desired value can be found. During lookup, the key is hashed and the resulting hash indicates where the corresponding value is stored. Ideally, the hash function will assign each key to a unique bucket, but most hash table designs employ an imperfect hash function, which might cause hash ''collisions'' where the hash function generates the same index for more than one key. Such collisions are typically accommodated in some way. In a well-dimensioned hash table, the average time complexity for each lookup is independent of the number of elements stored in the table. Many hash table designs also allow arbitrary insertions and deletions of key–value pairs, ...
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Open Addressing
Open addressing, or closed hashing, is a method of collision resolution in hash tables. With this method a hash collision is resolved by probing, or searching through alternative locations in the array (the ''probe sequence'') until either the target record is found, or an unused array slot is found, which indicates that there is no such key in the table. Well-known probe sequences include: ; Linear probing : in which the interval between probes is fixed — often set to 1. ; Quadratic probing : in which the interval between probes increases quadratically (hence, the indices are described by a quadratic function). ; Double hashing : in which the interval between probes is fixed for each record but is computed by another hash function. The main trade offs between these methods are that linear probing has the best cache performance but is most sensitive to clustering, while double hashing has poor cache performance but exhibits virtually no clustering; quadratic probing falls ...
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