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L (complexity)
In computational complexity theory, L (also known as LSPACE, LOGSPACE or DLOGSPACE) is the complexity class containing decision problems that can be solved by a deterministic Turing machine using a logarithmic amount of writable memory space. Formally, the Turing machine has two tapes, one of which encodes the input and can only be read, whereas the other tape has logarithmic size but can be written as well as read. Logarithmic space is sufficient to hold a constant number of pointers into the input and a logarithmic number of Boolean flags, and many basic logspace algorithms use the memory in this way. Complete problems and logical characterization Every non-trivial problem in L is complete under log-space reductions, so weaker reductions are required to identify meaningful notions of L-completeness, the most common being first-order reductions. A 2004 result by Omer Reingold shows that USTCON, the problem of whether there exists a path between two vertices in a given u ...
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The Relations Between Various L-related Complexity Classes
''The'' is a grammatical Article (grammar), article in English language, English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the Most common words in English, most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a con ...
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Proceedings Of The 37th Annual ACM Symposium On Theory Of Computing
In academia and librarianship, conference proceedings are a collection of academic papers published in the context of an academic conference or workshop. Conference proceedings typically contain the contributions made by researchers at the conference. They are the written record of the work that is presented to fellow researchers. In many fields, they are published as supplements to academic journals; in some, they are considered the main dissemination route; in others they may be considered grey literature. They are usually distributed in printed or electronic volumes, either before the conference opens or after it has closed. A less common, broader meaning of proceedings are the acts and happenings of an academic field, a learned society. For example, the title of the ''Acta Crystallographica'' journals is Neo-Latin for "Proceedings in Crystallography"; the ''Proceedings of the National Academy of Sciences of the United States of America'' is the main journal of that academy. Sc ...
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Reachability
In graph theory, reachability refers to the ability to get from one vertex to another within a graph. A vertex s can reach a vertex t (and t is reachable from s) if there exists a sequence of adjacent vertices (i.e. a walk) which starts with s and ends with t. In an undirected graph, reachability between all pairs of vertices can be determined by identifying the connected components of the graph. Any pair of vertices in such a graph can reach each other if and only if they belong to the same connected component; therefore, in such a graph, reachability is symmetric (s reaches t iff t reaches s). The connected components of an undirected graph can be identified in linear time. The remainder of this article focuses on the more difficult problem of determining pairwise reachability in a directed graph (which, incidentally, need not be symmetric). Definition For a directed graph G = (V, E), with vertex set V and edge set E, the reachability relation of G is the transitive closu ...
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Nondeterministic Turing Machine
In theoretical computer science, a nondeterministic Turing machine (NTM) is a theoretical model of computation whose governing rules specify more than one possible action when in some given situations. That is, an NTM's next state is ''not'' completely determined by its action and the current symbol it sees, unlike a deterministic Turing machine. NTMs are sometimes used in thought experiments to examine the abilities and limits of computers. One of the most important open problems in theoretical computer science is the P versus NP problem, which (among other equivalent formulations) concerns the question of how difficult it is to simulate nondeterministic computation with a deterministic computer. Background In essence, a Turing machine is imagined to be a simple computer that reads and writes symbols one at a time on an endless tape by strictly following a set of rules. It determines what action it should perform next according to its internal ''state'' and ''what symbol it cu ...
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NL (complexity)
In computational complexity theory, NL (Nondeterministic Logarithmic-space) is the complexity class containing decision problems that can be solved by a nondeterministic Turing machine using a logarithmic amount of memory space. NL is a generalization of L, the class for logspace problems on a deterministic Turing machine. Since any deterministic Turing machine is also a nondeterministic Turing machine, we have that L is contained in NL. NL can be formally defined in terms of the computational resource nondeterministic space (or NSPACE) as NL = NSPACE(log ''n''). Important results in complexity theory allow us to relate this complexity class with other classes, telling us about the relative power of the resources involved. Results in the field of algorithms, on the other hand, tell us which problems can be solved with this resource. Like much of complexity theory, many important questions about NL are still open (see Unsolved problems in computer science). Occasionally N ...
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Relational Algebra
In database theory, relational algebra is a theory that uses algebraic structures for modeling data and defining queries on it with well founded semantics (computer science), semantics. The theory was introduced by Edgar F. Codd. The main application of relational algebra is to provide a theoretical foundation for relational databases, particularly query languages for such databases, chief among which is SQL. Relational databases store tabular data represented as relation (database), relations. Queries over relational databases often likewise return tabular data represented as relations. The main purpose of relational algebra is to define Operator (mathematics), operators that transform one or more input relations to an output relation. Given that these operators accept relations as input and produce relations as output, they can be combined and used to express complex queries that transform multiple input relations (whose data are stored in the database) into a single output rela ...
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Null (SQL)
In SQL, null or NULL is a special marker used to indicate that a data value does not exist in the database. Introduced by the creator of the Relational model, relational database model, E. F. Codd, SQL null serves to fulfill the requirement that all ''true relational database management systems (Relational database#RDBMS, RDBMS)'' support a representation of "missing information and inapplicable information". Codd also introduced the use of the lowercase Greek omega (ω) symbol to represent null in database theory. In SQL, NULL is a List of SQL reserved words, reserved word used to identify this marker. A null should not be confused with a value of 0. A null indicates a lack of a value, which is not the same as a zero value. For example, consider the question "How many books does Adam own?" The answer may be "zero" (we ''know'' that he owns ''none'') or "null" (we ''do not know'' how many he owns). In a database table, the Column (database), column reporting this answer would ...
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Relational Database
A relational database (RDB) is a database based on the relational model of data, as proposed by E. F. Codd in 1970. A Relational Database Management System (RDBMS) is a type of database management system that stores data in a structured format using rows and columns. Many relational database systems are equipped with the option of using SQL (Structured Query Language) for querying and updating the database. History The concept of relational database was defined by E. F. Codd at IBM in 1970. Codd introduced the term ''relational'' in his research paper "A Relational Model of Data for Large Shared Data Banks". In this paper and later papers, he defined what he meant by ''relation''. One well-known definition of what constitutes a relational database system is composed of Codd's 12 rules. However, no commercial implementations of the relational model conform to all of Codd's rules, so the term has gradually come to describe a broader class of database systems, which at a ...
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Data Complexity
In database theory, the query evaluation problem is the problem of determining the answers to a query on a database. Research in database theory aims at determining the computational complexity of answering different kinds of queries over databases, in particular over relational databases. Formal definition The query evaluation problem takes two inputs: the query to be answered, and the database on which to answer it. The output of the problem is the set of answers to the query on the database. If the queries are ''Boolean queries'', i.e., queries have a yes or no answer (for example, Boolean conjunctive queries) then the query evaluation problem is a decision problem. The query evaluation problem is usually posed for a specific class of queries and databases. For instance, one example of the query evaluation problem would be the problem of evaluating a conjunctive query on a relational database. The computational complexity of the problem can be measured in different ways ...
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Query Language
A query language, also known as data query language or database query language (DQL), is a computer language used to make queries in databases and information systems. In database systems, query languages rely on strict theory to retrieve information. A well known example is the Structured Query Language (SQL). Types Broadly, query languages can be classified according to whether they are ''database'' query languages or ''information retrieval'' query languages. The difference is that a database query language attempts to give factual answers to factual questions, while an information retrieval query language attempts to find documents containing information that is relevant to an area of inquiry. Other types of query languages include: * Full-text. The simplest query language is treating all terms as bag of words that are to be matched with the postings in the inverted index and where subsequently ranking models are applied to retrieve the most relevant documents. Only tokens ar ...
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Clique (graph Theory)
In graph theory, a clique ( or ) is a subset of vertices of an undirected graph such that every two distinct vertices in the clique are adjacent. That is, a clique of a graph G is an induced subgraph of G that is complete. Cliques are one of the basic concepts of graph theory and are used in many other mathematical problems and constructions on graphs. Cliques have also been studied in computer science: the task of finding whether there is a clique of a given size in a graph (the clique problem) is NP-complete, but despite this hardness result, many algorithms for finding cliques have been studied. Although the study of complete subgraphs goes back at least to the graph-theoretic reformulation of Ramsey theory by , the term ''clique'' comes from , who used complete subgraphs in social networks to model cliques of people; that is, groups of people all of whom know each other. Cliques have many other applications in the sciences and particularly in bioinformatics. Definiti ...
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Connected Component (graph Theory)
In graph theory, a component of an undirected graph is a connected subgraph that is not part of any larger connected subgraph. The components of any graph partition its vertices into disjoint sets, and are the induced subgraphs of those sets. A graph that is itself connected has exactly one component, consisting of the whole graph. Components are sometimes called connected components. The number of components in a given graph is an important graph invariant, and is closely related to invariants of matroids, topological spaces, and matrices. In random graphs, a frequently occurring phenomenon is the incidence of a giant component, one component that is significantly larger than the others; and of a percolation threshold, an edge probability above which a giant component exists and below which it does not. The components of a graph can be constructed in linear time, and a special case of the problem, connected-component labeling, is a basic technique in image analysis. Dy ...
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