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LM-X License Manager
The LM-X License Manager is a license management tool that protects software products against piracy. It is used by Independent software vendor, Independent Software Vendors (ISV) to implement some of the Software Asset Management practices. related to monitoring of the usage of existing applications and adding new licenses wherever requested by end-. ISV can control their license policies externally from applications, and enforce various levels of security. LM-X software license manager can be run on a number of platforms including Windows, Linux, and Mac OS X. Features * System Clock Check * Automatic server discovery, Automatic Server Discovery * Manual and automatic Heartbeat (computing), heartbeats * License borrowing, License Borrowing and Grace Licensing * Pay Per Use * License Replacement * Web-based License Management See also * Copy protection * Digital rights management * Floating licensing * License borrowing * List of license managers * Product activation References ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, t ...
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Software License
A software license is a legal instrument (usually by way of contract law, with or without printed material) governing the use or redistribution of software. Under United States copyright law, all software is copyright protected, in both source code and object code forms, unless that software was developed by the United States Government, in which case it cannot be copyrighted. Authors of copyrighted software can donate their software to the public domain, in which case it is also not covered by copyright and, as a result, cannot be licensed. A typical software license grants the licensee, typically an end-user, permission to use one or more copies of software in ways where such a use would otherwise potentially constitute copyright infringement of the software owner's exclusive rights under copyright. Software licenses and copyright law Most distributed software can be categorized according to its license type (see table). Two common categories for software under copyright ...
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Proprietary Software
Proprietary software is software that is deemed within the free and open-source software to be non-free because its creator, publisher, or other rightsholder or rightsholder partner exercises a legal monopoly afforded by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting his or her freedoms. It is often contrasted with open-source or free software. For this reason, it is also known as non-free software or closed-source software. Types Origin Until the late 1960s computers—large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than sold. Service and all software available were usually supplied by manufacturers without separate charge until 1969. Computer vendors ...
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Independent Software Vendor
An independent software vendor (ISV), also known as a software publisher, is an organization specializing in making and selling software, as opposed to computer hardware, designed for mass or niche markets. This is in contrast to in-house software, which is developed by the organization that will use it, or custom software, which is designed or adapted for a single, specific third party. Although ISV-provided software is consumed by end users, it remains the property of the vendor. Software products developed by ISVs serve a wide variety of purposes. Examples include software for real estate brokers, scheduling for healthcare personnel, barcode scanning, stock maintenance, gambling, retailing, energy exploration, vehicle fleet management, and child care management software. An ISV makes and sells software products that run on one or more computer hardware or operating system platforms. Companies that make the platforms, such as Microsoft, AWS, Cisco, IBM, Hewlett-Packard, Red Hat ...
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Automatic Server Discovery
Automatic server discovery is a software licensing feature that allows client applications to find license servers automatically on the network, thus eliminating the need for end users to manually configure server information and allowing system administrators to perform their tasks more easily and efficiently. If you have, for example, over 70 machines then the configuration process will take a long time if it is done manually. Automatic server discovery often uses Multicast UDP to send broadcasts, to which available license servers respond with information about their network location. When a licensed server is discovered, the information is locally cached on the client machine, so automatic server discovery does not have to be performed at each application startup. The newest version of NTP also supports Automatic server discovery. There are three schemes provided by NTPv4: * Broadcast / Multicast * Manycast * Server pool Automatic server discovery typically works only on l ...
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Heartbeat (computing)
In computer science, a heartbeat is a periodic signal generated by hardware or software to indicate normal operation or to synchronize other parts of a computer system. Heartbeat mechanism is one of the common techniques in mission critical systems for providing high availability and fault tolerance of network services by detecting the network or systems failures of nodes or daemons which belongs to a network cluster—administered by a master server—for the purpose of automatic adaptation and rebalancing of the system by using the remaining redundant nodes on the cluster to take over the load of failed nodes for providing constant services. Usually a heartbeat is sent between machines at a regular interval in the order of seconds; a heartbeat message. If the endpoint does not receive a heartbeat for a time—usually a few heartbeat intervals—the machine that should have sent the heartbeat is assumed to have failed. Heartbeat messages are typically sent non-stop on a perio ...
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License Borrowing
License borrowing is a feature that allows a user to run software on a computer that is not continuously connected to the license server on the network. When making a borrow request, the user is either connected to the server over the network, or with some systems the license can be borrowed via secure file exchange between the disconnected user's system and the server. After the license has been borrowed, the user can then disconnect the computer from the network and continue to use the software for the length of the borrow period, which is typically determined by the software vendor. During this time, the borrowed license is removed from the pool of available licenses. After the borrow period expires the license is then checked back into the pool. ReferencesLicense Borrowing For License Administrators - White PaperBe ...
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Copy Protection
Copy protection, also known as content protection, copy prevention and copy restriction, describes measures to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found on videotapes, DVDs, Blu-ray discs, HD-DVDs, computer software discs, video game discs and cartridges, audio CDs and some VCDs. Some methods of copy protection have also led to criticism because it caused inconvenience for paying consumers or secretly installed additional or unwanted software to detect copying activities on the consumer's computer. Making copy protection effective while protecting consumer rights remains a problem with media publication. Terminology Media corporations have always used the term copy protection, but critics argue that the term tends to sway the public into identifying with the publishers, who favor restriction technologies, rather than with the users. Copy prevention and copy control may be more neutral ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems that enforce these policies within devices. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive (the French DADVSI is an example of a member state of the European Union implementing the directive). DRM techniques include licensing agreements and encryption. The industry has expanded the usage of DRM to various hardware products, such as K ...
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Floating Licensing
Floating licensing, also known as concurrent licensing or network licensing, is a software licensing approach in which a limited number of licenses for a software application are shared among a larger number of users over time. When an authorized user wishes to run the application, they request a license from a central license server. If a license is available, the license server allows the application to run. When they finish using the application, or when the allowed license period expires, the license is reclaimed by the license server and made available to other authorized users. The license server can manage licenses over a local area network, an intranet, virtual private network, or the Internet. Floating licensing is often used for high-value applications in corporate environments; such as electronic design automation or engineering tools. However, its use is broadly expanding throughout the software industry. An on-premise license server used to be the only way to enforc ...
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