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L-reduction
In computer science, particularly the study of approximation algorithms, an L-reduction ("''linear reduction''") is a transformation of optimization problems which linearly preserves approximability features; it is one type of approximation-preserving reduction. L-reductions in studies of approximability of optimization problems play a similar role to that of polynomial reductions in the studies of computational complexity of decision problems. The term ''L reduction'' is sometimes used to refer to log-space reductions, by analogy with the complexity class L, but this is a different concept. Definition Let A and B be optimization problems and cA and cB their respective cost functions. A pair of functions ''f'' and ''g'' is an L-reduction if all of the following conditions are met: * functions ''f'' and ''g'' are computable in polynomial time, * if ''x'' is an instance of problem A, then ''f''(''x'') is an instance of problem B, * if ''y' '' is a solution to ''f''(''x''), then ''g ...
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Approximation-preserving Reduction
In computability theory and computational complexity theory, especially the study of Approximation_algorithm, approximation algorithms, an approximation-preserving reduction is an algorithm for transforming one computational problem, optimization problem into another problem, such that the distance of solutions from optimal is preserved to some degree. Approximation-preserving reductions are a subset of more general Reduction_(complexity), reductions in complexity theory; the difference is that approximation-preserving reductions usually make statements on Approximation_algorithm, approximation problems or Optimization_problem, optimization problems, as opposed to Decision_problem, decision problems. Intuitively, problem A is reducible to problem B via an approximation-preserving reduction if, given an instance of problem A and a (possibly approximate) solver for problem B, one can convert the instance of problem A into an instance of problem B, apply the solver for problem B, and ...
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Approximation-preserving Reduction
In computability theory and computational complexity theory, especially the study of Approximation_algorithm, approximation algorithms, an approximation-preserving reduction is an algorithm for transforming one computational problem, optimization problem into another problem, such that the distance of solutions from optimal is preserved to some degree. Approximation-preserving reductions are a subset of more general Reduction_(complexity), reductions in complexity theory; the difference is that approximation-preserving reductions usually make statements on Approximation_algorithm, approximation problems or Optimization_problem, optimization problems, as opposed to Decision_problem, decision problems. Intuitively, problem A is reducible to problem B via an approximation-preserving reduction if, given an instance of problem A and a (possibly approximate) solver for problem B, one can convert the instance of problem A into an instance of problem B, apply the solver for problem B, and ...
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Dominating Set
In graph theory, a dominating set for a graph is a subset of its vertices, such that any vertex of is either in , or has a neighbor in . The domination number is the number of vertices in a smallest dominating set for . The dominating set problem concerns testing whether for a given graph and input ; it is a classical NP-complete decision problem in computational complexity theory. Therefore it is believed that there may be no efficient algorithm that can compute for all graphs . However, there are efficient approximation algorithms, as well as efficient exact algorithms for certain graph classes. Dominating sets are of practical interest in several areas. In wireless networking, dominating sets are used to find efficient routes within ad-hoc mobile networks. They have also been used in document summarization, and in designing secure systems for electrical grids. Formal definition Given an undirected graph , a subset of vertices D\subseteq V is called a dominating se ...
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PTAS Reduction
In computational complexity theory, a PTAS reduction is an approximation-preserving reduction that is often used to perform reductions between solutions to optimization problems. It preserves the property that a problem has a polynomial time approximation scheme (PTAS) and is used to define completeness for certain classes of optimization problems such as APX. Notationally, if there is a PTAS reduction from a problem A to a problem B, we write \text \leq_ \text. With ordinary polynomial-time many-one reductions, if we can describe a reduction from a problem A to a problem B, then any polynomial-time solution for B can be composed with that reduction to obtain a polynomial-time solution for the problem A. Similarly, our goal in defining PTAS reductions is so that given a PTAS reduction from an optimization problem A to a problem B, a PTAS for B can be composed with the reduction to obtain a PTAS for the problem A. Definition Formally, we define a PTAS reduction from A to B using th ...
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Token Reconfiguration
In computational complexity theory and combinatorics, the token reconfiguration problem is a reconfiguration problem on a graph with both an initial and desired state for tokens. Given a graph G, an initial state of tokens is defined by a subset V \subset V(G) of the vertices of the graph; let n = , V, . Moving a token from vertex v_1 to vertex v_2 is valid if v_1 and v_2 are joined by a path in G that does not contain any other tokens; note that the distance traveled within the graph is inconsequential, and moving a token across multiple edges sequentially is considered a single move. A desired end state is defined as another subset V' \subset V(G). The goal is to minimize the number of valid moves to reach the end state from the initial state. Motivation The problem is motivated by so-called sliding puzzles, which are in fact a variant of this problem, often restricted to rectangular grid graphs with no holes. The most famous such puzzle, the 15 puzzle, is a variant of this ...
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MAXSNP
In computational complexity theory, SNP (from Strict NP) is a complexity class containing a limited subset of NP based on its logical characterization in terms of graph-theoretical properties. It forms the basis for the definition of the class MaxSNP of optimization problems. It is defined as the class of problems that are properties of relational structures (such as graphs) expressible by a second-order logic formula of the following form: : \exists S_1 \dots \exists S_\ell \, \forall v_1 \dots \forall v_m \,\phi(R_1,\dots,R_k,S_1,\dots,S_\ell,v_1,\dots,v_m), where R_1,\dots,R_k are relations of the structure (such as the adjacency relation, for a graph), S_1,\dots,S_\ell are unknown relations (sets of tuples of vertices), and \phi is a quantifier-free formula: any boolean combination of the relations. That is, only existential second-order quantification (over relations) is allowed and only universal first-order quantification (over vertices) is allowed. If existential quantific ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Approximation Algorithms
In computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time. The field of approximation algorithms, therefore, tries to understand how closely it is possible to approximate optimal solutions to such problems in polynomial time. In an overwhelming majority of the cases, the guarantee of such algorithms is a multiplicative one expressed as an approximation ratio or approximation factor i.e., the optimal solution is always guaranteed to be within a (predetermined) multiplicative factor of the returned solution. However, there are a ...
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Optimization Problem
In mathematics, computer science and economics, an optimization problem is the problem of finding the ''best'' solution from all feasible solutions. Optimization problems can be divided into two categories, depending on whether the variables are continuous or discrete: * An optimization problem with discrete variables is known as a ''discrete optimization'', in which an object such as an integer, permutation or graph must be found from a countable set. * A problem with continuous variables is known as a ''continuous optimization'', in which an optimal value from a continuous function must be found. They can include constrained problems and multimodal problems. Continuous optimization problem The '' standard form'' of a continuous optimization problem is \begin &\underset& & f(x) \\ &\operatorname & &g_i(x) \leq 0, \quad i = 1,\dots,m \\ &&&h_j(x) = 0, \quad j = 1, \dots,p \end where * is the objective function to be minimized over the -variable vector , * are called ine ...
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Polynomial-time Reduction
In computational complexity theory, a polynomial-time reduction is a method for solving one problem using another. One shows that if a hypothetical subroutine solving the second problem exists, then the first problem can be solved by transforming or reducing it to inputs for the second problem and calling the subroutine one or more times. If both the time required to transform the first problem to the second, and the number of times the subroutine is called is polynomial, then the first problem is polynomial-time reducible to the second. A polynomial-time reduction proves that the first problem is no more difficult than the second one, because whenever an efficient algorithm exists for the second problem, one exists for the first problem as well. By contraposition, if no efficient algorithm exists for the first problem, none exists for the second either. Polynomial-time reductions are frequently used in complexity theory for defining both complexity classes and complete problems ...
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Computational Complexity Theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used. The theory formalizes this intuition, by introducing mathematical models of computation to study these problems and quantifying their computational complexity, i.e., the amount of resources needed to solve them, such as time and storage. Other measures of complexity are also used, such as the amount of communication (used in communication complexity), the number of gates in a circuit (used in circuit complexity) and the number of processors (used in parallel computing). One of the roles of computationa ...
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Decision Problem
In computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question of the input values. An example of a decision problem is deciding by means of an algorithm whether a given natural number is prime. Another is the problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?". The answer is either 'yes' or 'no' depending upon the values of ''x'' and ''y''. A method for solving a decision problem, given in the form of an algorithm, is called a decision procedure for that problem. A decision procedure for the decision problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?" would give the steps for determining whether ''x'' evenly divides ''y''. One such algorithm is long division. If the remainder is zero the answer is 'yes', otherwise it is 'no'. A decision problem which can be solved by an algorithm is called ''decidable''. Decision problems typically appear in mat ...
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