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Kinkeshi
Kinkeshi (キン消し, lit. "Kin''niku''Eraser") is an extensive and popular line of collectible erasers, an instance of the modern Japanese popular culture institution of keshi. The keshi it includes are monochromatic and derived from the ''Kinnikuman'' (キン肉マン) anime and manga franchise, whose primary motif is professional wrestling. The line was launched in Japan in 1983, and licensed in 1985 for the American market as M.U.S.C.L.E. (reflecting ''Kinnikuman's'' English title of ''Muscle Man''). M.U.S.C.L.E. used a harder rubber than Kinkeshi; its U.S. sequel, Ultimate Muscle, had a small release of about twenty Kinkeshi, though a larger run of figures using a plastic softer than M.U.S.C.L.E. but not eraser-like was released exclusively in the USA. History Starting in Japan in 1983, Bandai's Kinkeshi line was licensed in 1985 to Mattel for marketing in the United States and Canada, where wrestling had become popular. This North American line was renamed "M.U.S.C.L.E." ...
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Cosmix
Kinkeshi (キン消し, lit. "Kin''niku''Eraser") is an extensive and popular line of collectible erasers, an instance of the modern Japanese popular culture institution of keshi. The keshi it includes are monochromatic and derived from the ''Kinnikuman'' (キン肉マン) anime and manga franchise, whose primary motif is professional wrestling. The line was launched in Japan in 1983, and licensed in 1985 for the American market as M.U.S.C.L.E. (reflecting ''Kinnikuman's'' English title of ''Muscle Man''). M.U.S.C.L.E. used a harder rubber than Kinkeshi; its U.S. sequel, Ultimate Muscle, had a small release of about twenty Kinkeshi, though a larger run of figures using a plastic softer than M.U.S.C.L.E. but not eraser-like was released exclusively in the USA. History Starting in Japan in 1983, Bandai's Kinkeshi line was licensed in 1985 to Mattel for marketing in the United States and Canada, where wrestling had become popular. This North American line was renamed "M.U.S.C.L.E." ...
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Keshi
Keshi (Japanese language, Japanese: 消し or ケシ) aka ''keshigomu'' (消しゴム, literally "erase rubber") is the Japanese word for eraser. In modern "keshi" refers to a collectible miniature figure, often of a manga or anime character, made of coloured hard rubber. However, the word's reference has broadened beyond its etymological meaning, as keshi are made of several types of rubber, ranging in appearance from opaque matte to transparent. Also, some lines, such as the "Cosmos Souls Keshi Gum" (コスモスザウルス消しゴム, ''kosumosu saurusu keshi gomu''), use plastic parts. Keshi figures are not necessarily based on Japanese comic book or TV series franchises, since there are keshi dedicated to video games (''Super Mario (series), Super Mario'', ''The Legend of Zelda series, Zelda'', etc.) and some western lines are based on local mythologies and popular culture. A similar product is often mistakenly thought be keshi, the pencil cap toy (ペンシル キャッ ...
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Kinnikuman
is a Japanese manga series created by the duo Yoshinori Nakai and Takashi Shimada, known as Yudetamago. It follows Suguru Kinniku, a superhero who must win a wrestling tournament to retain the title of prince of Planet Kinniku. Nakai and Takashi planned the series when they were attending high school originally as a parody to ''Ultraman''. The manga was originally published in Shueisha's ''shōnen'' manga magazine ''Weekly Shōnen Jump'' from 1979 to 1987, and was first adapted by Toei Animation into a 137-episode anime series broadcast on Nippon Television from 1983 to 1986. It restarted publication in 2011 in Shueisha's web magazine ''Shū Play News'', and has spawned spin-off manga and anime series, video games, anime films, and several ''Kinnikuman''-related merchandise. There is also a sequel, the manga that was serialized in ''Weekly Playboy'' between 1998 and 2004. It was published in North America by Viz Media under the title of ''Ultimate Muscle''. It ...
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Ultimate Muscle
is a Japanese manga series created by the duo Yoshinori Nakai and Takashi Shimada, known as Yudetamago. It follows Suguru Kinniku, a superhero who must win a wrestling tournament to retain the title of prince of Planet Kinniku. Nakai and Takashi planned the series when they were attending high school originally as a parody to ''Ultraman''. The manga was originally published in Shueisha's ''shōnen'' manga magazine ''Weekly Shōnen Jump'' from 1979 to 1987, and was first adapted by Toei Animation into a 137-episode anime series broadcast on Nippon Television from 1983 to 1986. It restarted publication in 2011 in Shueisha's web magazine ''Shū Play News'', and has spawned spin-off manga and anime series, video games, anime films, and several ''Kinnikuman''-related merchandise. There is also a sequel, the manga that was serialized in ''Weekly Playboy'' between 1998 and 2004. It was published in North America by Viz Media under the title of ''Ultimate Muscle''. It ...
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Suguru Kinniku
The following is a list of characters from ''Kinnikuman'', a manga/anime series written by Yudetamago. The majority of the cast of Kinnikuman are Choujin (超人 ''Chōjin''; "superhuman"), superpowered individuals who comes in all shapes and sizes, though for the most part adhering to a humanoid form. As the series shifts from being a superhero pastiche to be more wrestling focused, The Choujins's role also evolves from being superheroes to being superhuman wrestlers. They are initially introduced as a force of good, but as the series progresses, it introduces more morally gray Choujin, such as the Brutal Choujin, or even malicious factions such as the Devil Choujins. The upstanding Choujins would soon be described as Justice Choujins, who typically assume the role of the conventional superhero. The most popular and exemplary Justice Choujins are known as the Idol Choujins, which makes up the principal cast of protagonists. This includes the main protagonist himself, Kinniku ...
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Buffaloman
The following is a list of characters from ''Kinnikuman'', a manga/anime series written by Yudetamago. The majority of the cast of Kinnikuman are Choujin (超人 ''Chōjin''; "superhuman"), superpowered individuals who comes in all shapes and sizes, though for the most part adhering to a humanoid form. As the series shifts from being a superhero pastiche to be more wrestling focused, The Choujins's role also evolves from being superheroes to being superhuman wrestlers. They are initially introduced as a force of good, but as the series progresses, it introduces more morally gray Choujin, such as the Brutal Choujin, or even malicious factions such as the Devil Choujins. The upstanding Choujins would soon be described as Justice Choujins, who typically assume the role of the conventional superhero. The most popular and exemplary Justice Choujins are known as the Idol Choujins, which makes up the principal cast of protagonists. This includes the main protagonist himself, Kinnikuma ...
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Rock'em Sock'em Robots
''Rock 'Em Sock 'Em Robots'' is a two-player action toy and game designed by Marvin Glass and Associates and was first manufactured by the Marx toy company in 1964. It features two dueling robot boxers, Red Rocker and Blue Bomber, mechanically manipulated by the players, and the game is won when one player knocks the head off of the opponent. The 2000s version of the game by Mattel features physically smaller robots. A film based on the game has been announced to be in development by Universal Pictures. Rules Each player takes control of one of the two robots: Red Rocker and Blue Bomber, both of which are standing on a platform molded in bright yellow high-impact polystyrene plastic, representing a boxing ring. By pushing plunger buttons on a pair of joysticks at the base of the platform, players make their robot punch at their opponent's robot. If a robot's head is hit with sufficient force at a suitable angle, the head will overextend away from the shoulders, signifying tha ...
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Nesquik
Nesquik is a brand of food products made by Swiss company Nestlé. In 1948, Nestlé launched a drink mix for chocolate-flavored milk called Nestlé Quik in the United States; this was released in Europe during the 1950s as ''Nesquik''. Since 1999, the brand has been known as ''Nesquik'' worldwide. Today, the Nesquik name appears on a wide range of products, including breakfast cereals, powdered mixes for flavored milk, syrups, ready-to-drink products, candy bars, Fondue fountains, Hot chocolate mix, and more. History Nesquik began as a chocolate powdered flavoring mix in the United States in 1948, as Nestlé Quik. In the 1950s, it was launched in Europe as Nesquik. In countries with the Quik term (including the U.S., Canada, Mexico, and Australia, where it was originally marketed under the name Nestlé's Quik), the name was changed to the worldwide brand Nesquik in 1999. The same year, Cereal Partners Worldwide introduced Nesquik Cereal, a breakfast cereal that "turns milk ...
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Mail-away
Mail order is the buying of goods or services by mail delivery. The buyer places an order for the desired products with the merchant through some remote methods such as: * Sending an order form in the mail * Placing a telephone call * Placing an order with a few travelling agents and paying by installments * Filling in a form on a website or mobile app — if the product information is also mainly obtained online rather than via a paper catalogue or via television, this model is online shopping or e-commerce Then, the products are delivered to the customer. The products are usually delivered directly to an address supplied by the customer, such as a home address, but occasionally the orders are delivered to a nearby retail location for the customer to pick up. Some merchants also allow the goods to be shipped directly to a third party consumer, which is an effective way to send a gift to an out-of-town recipient. Some merchants delivered the goods directly to the customer via ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Wrestling Ring
A wrestling ring is the stage on which a professional wrestling match usually occurs. It is similarly constructed to a boxing ring and is traditionally square-shaped. Configuration and construction The configuration and construction of the traditional wrestling ring closely resembles that of a boxing ring. Like boxing rings, wrestling rings are also known by the poetic name of the "squared circle", which derives from how combative exhibitions would often be held in a roughly drawn circle on the ground. Wrestling rings are generally composed of an elevated steel beam and wood plank stage topped by foam padding and a canvas cover. Around the ring are three ''ring ropes'', one fewer than modern boxing rings, which have had four ropes since the 1970s. The materials used for the ropes differ depending on the ring builder or promotion. Some, like WWE, use natural fiber ropes wrapped in tape, while others use steel cables that are encased in rubber hose. Unlike a boxing ring, the ring ...
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