King's Quest (2015)
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King's Quest (2015)
''King's Quest'' is an episodic video game series developed by The Odd Gentlemen and published by Activision under the Sierra Entertainment brand name for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. It is a new re-imagining of the long-running ''King's Quest'' series. While it is an adventure game like the previous games in the series, the interface is not fully point-and-click (the PC version only uses point-and-click for the dialogue and first person scenes). The game is one of several attempts at resurrecting or rebooting the ''King's Quest'' franchise since 1998, and its first chapter was released some 32 years after ''King's Quest I''. The new chapters are seen as neither a remake nor necessarily a sequel but a "re-imagining" (the original games are considered to be part of the canon of the new series, as each chapter will take place between those games, but previous games may be reinterpreted in completely new ways). Gameplay Unlike the class ...
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The Odd Gentlemen
The Odd Gentlemen is a video game developer founded by Matt Korba and Paul Bellezza in 2008. History Its first video game is '' The Misadventures of P.B. Winterbottom''. It was originally Matt Korba's graduate thesis at the University of Southern California. ''The Misadventures of P.B. Winterbottom'' is a puzzle platform game that boasted the company's quirky art style. It was published by 2K Play. They have also released a game in the PlayStation 3's social gaming network, PlayStation Home, called '' Slap Happy Sam''. In 2012, The Odd Gentlemen released their first iPhone game, ''Flea Symphony''. Author Neil Gaiman announced in June 2013 he would be making his first game with the help of The Odd Gentlemen. The game is called Wayward Manor' and was released in 2014. At least as early as 2014, the Odd Gentlemen were attached to the production of Andrew Hussie's ''Homestuck'' adventure game, ''Hiveswap.'' On June 19, 2014, Hussie announced their involvement via backer-only Kicks ...
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Adventure Gamers
''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game designers. The site's reviews have been quoted on many adventure game box covers, and it is listed as a trusted reviewer on CNET's Metacritic and GameRankings. ''Adventure Gamers'' was also referenced in the print book '' Rogue Leaders: The Story of LucasArts''. ''Adventure Gamers'' is respected by developers of adventure games. Ragnar Tornquist, the creator of the adventure games ''The Longest Journey'' and '' Dreamfall: The Longest Journey'', has stated that the reviews on ''Adventure Gamers'' are "very important to im. In addition, Straandlooper, the developer of '' Hector: Badge of Carnage'', called ''Adventure Gamers'' "one of the foremost and widely respected websites about adventure games". The Aggie Awards Every year starting fro ...
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Heir Today, Gone Tomorrow
''King's Quest VI: Heir Today, Gone Tomorrow'' is a point-and-click adventure game, first released in 1992 as the sixth installment in the ''King's Quest'' series produced by Sierra On-Line. Written by Roberta Williams and Jane Jensen, ''King's Quest VI'' is widely recognized as the high point in the series for its landmark 3D graphic introduction movie (created by Kronos Digital Entertainment) and professional voice acting (Hollywood actor Robby Benson provided the voice for Prince Alexander, the game's protagonist). ''King's Quest VI'' was programmed in Sierra's Creative Interpreter and was the last ''King's Quest'' game to be released on floppy disk. A CD-ROM version of the game was released in 1993, including more character voices, a slightly different opening movie and more detailed artwork and animation. The name of this sequel is a pun on the common phrase "here today, gone tomorrow". This pun is related to the abrupt departure of Prince Alexander after the events of ''Ki ...
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Absence Makes The Heart Go Yonder
Absence may refer to: Employment * Leave of absence, a period of time away from a job * Absenteeism, the habitual pattern of absence from work or duty * Absence rate, the ratio of workers with absences to total employees Sciences and philosophy * The (local) nonexistence of something * Absence of evidence, a concept in informal logic * Absence seizure, one of several kinds of seizures Arts and entertainment Music * The Absence (band), an American death metal band from Tampa, Florida * ''Absence'' (Dälek album), 2004 * ''Absence'' (Paper Route album), 2009 * ''The Absence'' (Luna Mortis album), 2009 * ''The Absence'' (Melody Gardot album), 2012 * ''Absence'' (Snowman album), 2011 * ''Absence'' (Terence Blanchard album), 2021 Other media * ''Absence'' (film), a 2014 Brazilian film *The Absence (1976 film), a Canadian drama film * ''The Absence'' (1992 film), a French-German-Spanish drama film * ''Absence'' (audio drama), a Big Finish Productions audio drama *Absent (2 ...
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To Heir Is Human
''King's Quest III: To Heir Is Human'' is the third installment in the ''King's Quest'' series of graphic adventure games developed and released by Sierra Entertainment, Sierra On-Line in 1986. The game was originally released for the Apple II and PC DOS, and later ported to several other computer systems. It was the first title game in the series not to feature King Graham as the player character. Gameplay Most of the game's various lands and locations appear in the magic map. Once the protagonist Gwydion reaches a new region, he can use the magic map to travel to a previous region. A real-time clock is displayed at the top of the screen, with certain actions occurring based on the clock. ''King's Quest III'' was markedly more difficult than its two predecessors. The player was required to type in magic spells line-by-line from a spell book that came with the game. The spells partially served as a form of copy protection, although the game already had disk-based protection. ...
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