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Kim Eastland
Kimber "Kim" Lee Eastland (February 26, 1952 – January 29, 2020) was a game designer who worked for TSR. Early life Kim Eastland was born in Moline, Illinois, one of two children of Everett and Margaret Eastland. He attended Alleman High School in nearby Rock Island, then earned a bachelor's degree from Augustana College in Rock Island, studying pre-med, English, and theater. Career In 1981, at age 19, Eastland began working for the tabletop miniatures manufacturer Grenadier Models as their publicist and the editor of their new newsletter, ''The Grenadier Bulletin''. In 1983, he started working for TSR from his home in Moline, becoming the network coordinator of the RPGA, succeeding founder Frank Mentzer. He also became managing editor of the RPGA's newsletter, ''Polyhedron''. Eastland became a prolific author for TSR, writing role-playing game adventures for various product lines including '' Dungeons & Dragons'', ''Conan Role-Playing Game'', ''Gamma World'', and '' ...
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Moline, Illinois
Moline ( ) is a city located in Rock Island County, Illinois, United States. With a population of 42,985 in 2020, it is the largest city in Rock Island County. Moline is one of the Quad Cities, along with neighboring East Moline, Illinois, East Moline and Rock Island, Illinois, Rock Island in Illinois and the cities of Davenport, Iowa, Davenport and Bettendorf, Iowa, Bettendorf in Iowa. The Quad Cities have an estimated population of 381,342. The city is the ninth-most populated city in Illinois outside the Chicago Metropolitan Area. The John Deere World Headquarters, corporate headquarters of Deere & Company is located in Moline, as was Montgomery Elevator, which was founded and headquartered in Moline until 1997, when it was acquired by Kone Elevator, which has its U.S. Division headquartered in Moline. Quad City International Airport, Black Hawk College, and the Quad Cities campus of Western Illinois University-Quad Cities are located in Moline. Moline is a retail hub for the Il ...
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Gamma World
''Gamma World'' is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from Ward's earlier game, ''Metamorphosis Alpha''. Setting ''Gamma World'' takes place in the mid-25th century, more than a century after a second nuclear war had destroyed human civilization. The war that destroyed civilization in ''Gamma World'' is only vaguely described in most editions of the game, and what details are provided change from version to version: * The first two editions explained that ever-increasing material prosperity and leisure had led to ever-more radical and violent social movements, culminating in a final war in the years AD 2309–2322, and ascribe the final annihilation to a terrorist group called "The Apocalypse" and the ensuing retaliation by surviving factions. Later versions altered the reason for the collapse. * The 2000 Alternity version is due to alien arrival and nuclear response ...
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1952 Births
Year 195 ( CXCV) was a common year starting on Wednesday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Scrapula and Clemens (or, less frequently, year 948 ''Ab urbe condita''). The denomination 195 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Emperor Septimius Severus has the Roman Senate deify the previous emperor Commodus, in an attempt to gain favor with the family of Marcus Aurelius. * King Vologases V and other eastern princes support the claims of Pescennius Niger. The Roman province of Mesopotamia rises in revolt with Parthian support. Severus marches to Mesopotamia to battle the Parthians. * The Roman province of Syria is divided and the role of Antioch is diminished. The Romans annexed the Syrian cities of Edessa and Nisibis. Severus re-establish his h ...
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Realms Of Magic
''Realms of Magic'' is a role-playing game supplement published by TSR (company), TSR in 1986 for the ''Marvel Super Heroes (role-playing game), Marvel Super Heroes'' role-playing game. Contents ''Realms of Magic'' is a supplement describing a magic system for the Marvel Super Heroes: The Heroic Role-Playing Game, Basic game rules, with numerous demons, dimensions, magic items and spells, and 16 magical heroes and villains. ''Realms of Magic'' includes a pair of gamemaster's screen s, one of which doubles as the cover, while the other is double-sided with the game's Universal Table on one side, three books with a total of 96 pages between them, and artwork from Marvel throughout. Book 1 shows what spells are available to characters, and explains how the spells are cast what effects they have. It also presents a new character generation system specifically for magic-using characters. Book 2 contains background information and details the magical realms of the Marvel Universe, as w ...
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Children Of The Atom (supplement)
''Children of the Atom'' is a role-playing game supplement published by TSR in 1986 for the '' Marvel Super Heroes'' role-playing game. Contents ''Children of the Atom'' is a supplement for the Advanced Set describing all of Marvel Comics's mutant heroes and villains. ''Children of the Atom'' is an encyclopedia of mutant-kind, detailing their friends, enemies, homes and equipment. It includes a miniscenario, "Dreamchild." Publication history MA1 ''Children of the Atom'' was written by Kim Eastland and was published by TSR, Inc., in 1986 as a 96-page book with an outer folder. Reception Pete Tamlyn reviewed ''Children of the Atom'' for '' White Dwarf'' #84. He described the product as, in essence, "''Project Wideawake'' re-done for '' MSH Advanced'', though it is vastly more comprehensive. Nevertheless, as is the way with such things, it is already way out of date, Chris Claremont Christopher S. Claremont (; born November 25, 1950) is a British-born American comic book writ ...
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The Last Resort (adventure)
''The Last Resort'' is a role-playing game adventure published by TSR in 1985 for the '' Marvel Super Heroes'' role-playing game. Plot summary ''The Last Resort'' contains a scenario for four players, who take on the roles of the West Coast Avengers: Hawkeye, Mockingbird, Tigra and Wonder Man (although there are suggestions for how the gamemaster can adapt the adventure to other superheroes). The four superheroes are planning to meet Iron Man in the Rocky Mountains for a weekend of rest, but when they arrive at the Boy Scout Jamboree where they were supposed to meet him, Iron Man is nowhere to be seen and hypnotized Boy Scouts attack them. The superheroes must find Iron Man's kidnapper, dealing with Plantman, Blizzard, Pyro, Whirlwind, the Radioactive Man and finally the Mandarin. Publication history After acquiring the license to produce a role-playing game based on the Marvel Comics Marvel Comics is an American comic book publishing, publisher and the fla ...
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Fault Line (adventure)
''Fault Line'' is a role-playing game adventure published by TSR in 1985 for the '' Marvel Super Heroes'' role-playing game. Contents ''Fault Line'' is a scenario in which Spider-Man, Captain America, the Wasp, and the Black Knight have a limited amount of time in which to save New York City from destruction by an earthquake. Publication history MH8 ''Fault Line'' was written by Kim Eastland Kimber "Kim" Lee Eastland (February 26, 1952 – January 29, 2020) was a game designer who worked for TSR. Early life Kim Eastland was born in Moline, Illinois, one of two children of Everett and Margaret Eastland. He attended Alleman High Sch ..., and was published by TSR, Inc., in 1985 as a 16-page book, a large color map, and an outer folder. Reception Reviews References Marvel Comics role-playing game adventures Role-playing game supplements introduced in 1985 {{RPG-stub ...
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Pit Of The Viper
''Adventure Fold-Up Figures Featuring Pit of the Viper'' is a role-playing game supplement published by TSR in 1984 for the '' Marvel Super Heroes'' role-playing game. Contents ''Adventure Fold-Up Figures Featuring Pit of the Viper'' is a supplement of over 70 color cut-apart cardstock miniatures, plus a miniscenario in which the heroes must infiltrate the headquarters of the Nihilists to stop a sinister plot hatched by the Viper. Publication history MHAC4 ''Adventure Fold-Up Figures Featuring Pit of the Viper'' was written by Kim Eastland, and was published by TSR, Inc., in 1984 as a 4-page pamphlet with four cardstock folders. Reception Pete Tamlyn reviewed ''Pit of the Viper'' for ''Imagine'' magazine. He comments that "Pit of the Viper is a very schizophrenic product. One the one hand, the packaging, trademark, etc. suggests that it is targeted at a very young market; on the other, there is an MSH module there too and one which, unlike the usual fare, expects the GM to d ...
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The Minrothad Guilds
''The Minrothad Guilds'' is an accessory for the '' Dungeons & Dragons'' fantasy role-playing game. It was written by Deborah Christian and Kim Eastland, and published by TSR in 1988. Contents ''The Minrothad Guilds'' is a sourcebook that details trading guilds and their islands. The Minrothad Guilds are fictional seaborne merchants, and the book covers life, society, and politics in their lands. Publication history ''The Minrothad Guilds'' (GAZ9) was written by Deborah Christian and Kim Eastland, with a cover by Clyde Caldwell and interior illustrations by John Lakey, and was published by TSR in 1988. It comprises a 64-page "Dungeon Master's Booklet", a 32-page "Player's Booklet", a large color map, and an outer folder. Reception Jim Bambra briefly reviewed ''The Minrothad Guilds'' for ''Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but drago ...
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Conan The Mercenary (module)
The ''Conan Role-Playing Game'' was published by TSR, Inc. in 1985. Contents This boxed game was designed for players age 10 and up contained a full-color map, a 32-page rule book, a 16-page reference guide of talents, weaknesses, and charts, and a 48-page notebook about the land of Hyboria plus two 10 sided dice. Game mechanics The game's main rules are adapted from the '' Marvel Super Heroes'' rules, a role-playing game first published by TSR in 1984 and mainly designed by Jeff Grubb, although Zeb Cook brought some help, as stated by Grubb himself. The system refers D100 dice rolls to a resolution table. Mark Krawec, a member of the RPGnet community, recovered the system from the past in 2007, named it ZeFRS (Zeb's Fantasy Roleplaying System) and published a free PDF document where the game mechanics had been completely expurgated from any licensed Conan material. Two years later, in 2009, a ZeFRS paperback book was printed and distributed.
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Conan The Buccaneer (module)
The ''Conan Role-Playing Game'' was published by TSR, Inc. in 1985. Contents This boxed game was designed for players age 10 and up contained a full-color map, a 32-page rule book, a 16-page reference guide of talents, weaknesses, and charts, and a 48-page notebook about the land of Hyboria plus two 10 sided dice. Game mechanics The game's main rules are adapted from the '' Marvel Super Heroes'' rules, a role-playing game first published by TSR in 1984 and mainly designed by Jeff Grubb, although Zeb Cook brought some help, as stated by Grubb himself. The system refers D100 dice rolls to a resolution table. Mark Krawec, a member of the RPGnet community, recovered the system from the past in 2007, named it ZeFRS (Zeb's Fantasy Roleplaying System) and published a free PDF document where the game mechanics had been completely expurgated from any licensed Conan material. Two years later, in 2009, a ZeFRS paperback book was printed and distributed.
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Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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