Kenji Kaido
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Kenji Kaido
is the producer of Sony Interactive Entertainment's Product Development Department #1 division. Kaido started his videogaming career at Taito in 1987, where he worked as project leader and lead game designer on arcade titles '' Bonze Adventure'', '' Night Striker'', '' Champion Wrestler'', '' Cameltry'', ''Sonic Blast Man'', '' Warrior Blade'' and '' Dead Connection''. Kaido then changed departments to work on the world's very first Home Karaoke Console, the X55 (presently called MEDIA BOX) from its very beginnings. In 1996, he then worked as the project leader and lead game designer for coin-op game Cleopatra Fortune. In 1997, Kaido left Taito and joined Sony Computer Entertainment Inc. There he started working on the game ''Ape Escape'' as its lead game designer and associate producer. Most recently, Kaido worked as product manager and producer for ''Ico'' in 2001, and ''Shadow of the Colossus'' in 2005. He left Sony in August 2012. Works *'' Bonze Adventure'' (1988) *'' Ni ...
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Kenji Kaido
is the producer of Sony Interactive Entertainment's Product Development Department #1 division. Kaido started his videogaming career at Taito in 1987, where he worked as project leader and lead game designer on arcade titles '' Bonze Adventure'', '' Night Striker'', '' Champion Wrestler'', '' Cameltry'', ''Sonic Blast Man'', '' Warrior Blade'' and '' Dead Connection''. Kaido then changed departments to work on the world's very first Home Karaoke Console, the X55 (presently called MEDIA BOX) from its very beginnings. In 1996, he then worked as the project leader and lead game designer for coin-op game Cleopatra Fortune. In 1997, Kaido left Taito and joined Sony Computer Entertainment Inc. There he started working on the game ''Ape Escape'' as its lead game designer and associate producer. Most recently, Kaido worked as product manager and producer for ''Ico'' in 2001, and ''Shadow of the Colossus'' in 2005. He left Sony in August 2012. Works *'' Bonze Adventure'' (1988) *'' Ni ...
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Cleopatra Fortune
, released in North America as ''Cleopatra's Fortune'', is a 1995 arcade puzzle game created by Taito in association with Natsume. Gameplay The gameplay is similar to Tetris in which the player has to direct blocks of stone, mummy and/or treasure to create closures which eliminates the treasure and adds to the player's score. Also if a full line of stone blocks, treasure blocks or mummy blocks is formed they will disappear in a similar fashion to Tetris and also add to the player's score. Release The game was initially released in late 1995 for the Taito X-55, a home karaoke machine that was able to download music and games over a phone line. An arcade port was released the following year, followed by a PlayStation version and a Sega Saturn version that were released in Japan, along with a Dreamcast version in 2001. The PlayStation and Dreamcast versions were developed and published by Altron and feature redrawn graphics and a remixed soundtrack. The PlayStation version was releas ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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The Evil Swine Return
''Tomba! 2: The Evil Swine Return'' is a platform-adventure game developed by Whoopee Camp and published by Sony Computer Entertainment for the PlayStation. The game was released in Japan in 1999 and in other territories the following year. The game is a sequel to ''Tomba!'' and centers on the exploits of the eponymous feral child as he attempts to rescue his girlfriend Tabby from an evil race of anthropomorphic pigs. While ''Tomba! 2: The Evil Swine Return'' retains the basic game mechanics and "event" system of its predecessor, it features the additions of fully 3D environments and an assortment of collectible suits that augment Tomba's abilities. The game was received positively by critics, with particular praise going to the gameplay variety, controls, and visuals. Reception to the audio was mixed, and criticism was directed at the large number of tedious events and simplistic, repetitive boss battles. Whoopee Camp disbanded following the game's lackluster commercial performan ...
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Tomba!
''Tomba!'' is a 1997 platform-adventure game developed by Whoopee Camp and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in 1997 and in other territories the following year. The game centers on the eponymous feral child as he attempts to recover his grandfather's bracelet from an evil race of anthropomorphic pigs. Creator Tokuro Fujiwara developed ''Tomba!'' after leaving Capcom in 1995, founding Whoopee Camp as director, producer and lead designer. He chose the game's 2D side-scrolling perspective for the format's straightforward nature, and created a non-linear "event" system to differentiate the game from other platforming titles. ''Tomba!'' was received positively by critics, with praise for its controls, visuals, and varied gameplay objectives. However, the game's audio received a more mixed reception. Despite the game's lackluster commercial performance, it was followed by a sequel in 1999, '' Tomba! 2: The Evil Swine Return''. '' ...
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Shadow Of The Colossus
''Shadow of the Colossus'' is a 2005 action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment for the PlayStation 2. It takes place in a fantasy setting and follows Wander, a young man who enters an isolated and abandoned region of the realm seeking the power to revive a girl named Mono. The player assumes the role of Wander as he embarks on a mission that might entail Mono's resurrection: to locate and destroy the colossi, sixteen massive beings spread across the forbidden land, which the protagonist traverses by horseback and on foot. The game was directed by Fumito Ueda and developed at Sony Computer Entertainment's International Production Studio 1, also known as Team Ico, the same development team responsible for the acclaimed PlayStation 2 title ''Ico'', to which the game is considered a spiritual successor. Сonceived as an online multiplayer game titled ''NICO'' directly after ''Ico''s completion, ''Shadow of the Coloss ...
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Ape Escape
''Ape Escape'' is a series of video games developed primarily by Japan Studio and published by Sony Computer Entertainment, starting with ''Ape Escape'' for PlayStation in 1999. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references. The first game in the series is the first game to have made the DualShock or Dual Analog controller mandatory. History In 1998, the game was developed under the name ''Sarugetchu'', and would be the first game to explicitly require the DualShock controller. The game was a success, going Platinum, entering the Greatest Hits series in the US, and entered the "Best Of" releases in Japan. It was reviewed positively, and was compared to games such as '' Super Mario 64''. ''Ape Escape 2001'' was released in 2001. It is the first game in the series to have been developed for PlayStation 2. The next year, '' Ape Escape 2'' was developed by Sony and published in Japan in 2002 and in Europe and North America ...
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Sony Computer Entertainment Inc
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market for a ...
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