The Evil Swine Return
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''Tomba! 2: The Evil Swine Return'' is a platform-adventure game developed by Whoopee Camp and published by Sony Computer Entertainment for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. The game was released in Japan in 1999 and in other territories the following year. The game is a sequel to ''
Tomba! ''Tomba!'' is a 1997 platform-adventure game developed by Whoopee Camp and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in 1997 and in other territories the following year. The game centers on the epony ...
'' and centers on the exploits of the eponymous feral child as he attempts to rescue his girlfriend Tabby from an evil race of anthropomorphic pigs. While ''Tomba! 2: The Evil Swine Return'' retains the basic
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shap ...
and "
event Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of eve ...
" system of its predecessor, it features the additions of fully 3D environments and an assortment of collectible suits that augment Tomba's abilities. The game was received positively by critics, with particular praise going to the gameplay variety, controls, and visuals. Reception to the audio was mixed, and criticism was directed at the large number of tedious events and simplistic, repetitive boss battles. Whoopee Camp disbanded following the game's lackluster commercial performance. The game was re-released on the
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in Japan in 2011, in Europe in 2012, and in North America in 2015.


Gameplay

''Tomba! 2: The Evil Swine Return'' is a side-scrolling platform-adventure game with RPG elements. The player controls the titular character Tomba, who must defeat the Evil Pigs and rescue his girlfriend Tabby. The game is displayed in a full three-dimensional perspective in which movement is performed on predetermined linear paths. Whenever Tomba reaches a point where additional paths intersect with his current one, a set of flashing arrows appear above his head. At that point, Tomba can move in any direction that the arrows point. Some areas allow the player to explore them in an
isometric view Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and ...
. Signposts scattered throughout the environment can be used to save the player's progress. Along with the ability to jump, Tomba can attack enemy characters by leaping onto and biting into their back before tossing them in a straightforward trajectory. Attacking enemies in this fashion raises a magic meter on the bottom-left corner of the screen. Tomba can also attack enemies by obtaining various weapons such as flails, boomerangs and
mallet A mallet is a tool used for imparting force on another object, often made of rubber or sometimes wood, that is smaller than a maul or beetle, and usually has a relatively large head. The term is descriptive of the overall size and proport ...
s. Throughout the game, different suits that can augment Tomba's abilities or protect him can be obtained. For example, the flying squirrel suit allows Tomba to glide long distances while the pig suit allows Tomba to communicate with friendly pigs. When Tomba defeats a boss character, he can wear their robe and use special powers at the cost of some magic. Magical
feather Feathers are epidermal growths that form a distinctive outer covering, or plumage, on both avian (bird) and some non-avian dinosaurs and other archosaurs. They are the most complex integumentary structures found in vertebrates and a premier ...
s scattered throughout the game can be used to instantly transport Tomba to any area that has previously been visited. When Tomba interacts with a certain character or environmental element, an "
event Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of eve ...
" may be initiated, in which Tomba is given a task to accomplish or an obstacle to overcome. Such events may consist of finding a lost item, rescuing a stranded character or clearing a blockade in the imminent path. Upon completing an event, the player is rewarded with "Adventure Points", which can be used to unlock specifically-marked chests. The game features an inventory system that displays the player's current collection of items and events. The game includes a total of 137 events, some of which can be unlocked by importing save data from the original ''Tomba!''. The player begins the game with a maximum of four health points that are represented as a series of pink squares on the upper-left corner of the screen. Tomba loses a health point if he is hit by an enemy or environmental hazard. Health points can be restored by eating fruit and lunch boxes or by using other restorative items. When all health points are depleted or if Tomba falls down a bottomless chasm, the game ends prematurely.


Plot

Tomba – having grown into a young man since his previous adventure – receives an envelope containing his insect friend Zippo, who reports that the Evil Pigs have invaded a neighboring land and that Tomba's girlfriend Tabby has disappeared. Tomba leaps into the sea in search of her and winds up in a fisherman village where he meets an old man named Kainen. From there he moves on to the Coal-Mining Town where Tabby's house is, but discovers that she is absent. Gran, a denizen of the Coal-Mining Town, mentions seeing Tabby travel to the Kujara Ranch by trolley, but the trolley she used to travel there returns empty. A panicking trolley worker reveals that the Evil Pigs kidnapped Tabby when she tried to protect a pendant that was given to her by Tomba as a gift. Gran explains that the Evil Pigs have cursed the entire continent, and gives Tomba a red Pig Bag that is capable of capturing the Flame Pig that has cast his spell on the mines. Tomba ventures throughout the continent gathering the rest of the Pig Bags. After Tomba captures the five Evil Pigs and lifts their spells over the land, their leader, the Last Evil Pig, reveals himself to Tomba and tempts him to find his lair. Tomba locates the Last Evil Pig in an underground area underneath the Coal-Mining Town, where the Last Evil Pig freezes time in a last-ditch effort to stop Tomba. A final battle against the Last Evil Pig ends with his capture, but he promises his eventual return. Tomba finds Tabby in the Last Evil Pig's lair and they escape the collapsing area on the back of the flying dog Baron. Following a feast at Tabby's home, Kainen may appear and reward Tomba with a tuxedo if all the events were completed. Tomba is allowed to pilot the local windmill owner's new boat to return home, but he crashes it soon after departing.


Development and release

For ''Tomba! 2 The Evil Swine Return'', Whoopee Camp founder Tokuro Fujiwara transferred directorial duty to Kuniaki Kakuwa, but retained his other positions in development. A fully polygonal approach was applied to the game's graphics to achieve a greater freedom in expression. This shift to three-dimensional graphics allowed for concepts that were not possible in the previous title, such as dynamic camera movement during cutscenes. Despite the change in graphics, the first game's basic systems and gameplay were preserved as to not alienate players of the previous title.
Hidetaka Suehiro , known as SWERY or Swery65, is a Japanese video game director and writer. He was one of the founding members of the game development studio Access Games which is based in Osaka. His roles in the company included director, designer, and writer. ...
provided level design for the latter half of the game and set up the AI movement for the enemy characters. The music was composed by Shiina Ozawa, with a new score by Ashif Hakik being recorded for the international version. The Japanese-language version includes the voice talents of Ichirō Nagai, Satomi Kōrogi and Yuki Matsuoka among others. The game was publicly unveiled by Sony at
E3 1999 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
, and was released in Japan on October 28, 1999. The game's introduction video in the Western releases was edited from the original Japanese version, and features different background music. The English-language voices were provided by the Actors Phantasy Company. The North American release date for the game was announced by Sony on November 11, 1999. A playable demonstration was integrated into the ''Jampack Summer 2K'' compilation CD released by ''
PlayStation Underground ''PlayStation Underground'' is a now-defunct American video game magazine, originally published by Sony Computer Entertainment America. The magazine focused on the PlayStation fanbase, including gaming on the original Sony PlayStation and the Pl ...
''. ''Tomba! 2'' was released in North America on January 18, 2000 and in Europe on June 16, 2000. The game sold less copies than its predecessor, and Whoopee Camp was disbanded following its release, with much of its staff later transferring to
Access Games is a Japanese company specializing in the planning, development and distribution of video games and the research, development and distribution of software, data and video media. The company was originally founded in 1996 as a computer graphics pr ...
. The company had been developing the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
title ''
Extermination Extermination or exterminate may refer to: * Pest control, elimination of insects or vermin * Genocide, extermination—in whole or in part—of an ethnic, racial, religious, or national group * Homicide or murder in general * "Exterminate!", t ...
'' prior to its dissolution. When an English-language distribution deal for ''Tomba!'' on the
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was formulated between MonkeyPaw Games, Sony and Fujiwara, the involved parties elected to wait until ''Tomba!s re-release showed satisfactory sales figures before arranging the sequel's re-release. ''Tomba! 2'' was re-released on the PlayStation Network in Japan on September 28, 2011, in Europe on December 29, 2012, and in North America on February 18, 2014. ''Tomba! 2''s initial release on the North American PlayStation Network was that of the Japanese version; MonkeyPaw Games experienced emulation issues with the English-language version that prevented its immediate release and intended the Japanese version to be a placeholder. The English-language version of the game was released on the PlayStation Network in North America on November 5, 2015. From November 3 to November 9, those who were verified to have purchased the Japanese version were able to download the English version at no extra charge. To commemorate the release of the English version, MonkeyPaw Games created and distributed limited-edition Tomba plushie figures as part of a special promotion on
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from November 3 to December 25, 2015.


Reception

''Tomba! 2: The Evil Swine Return'' received generally positive reviews from critics, obtaining an aggregate score of 83% on
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. While Jeremy Conrad of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' declared the game to be an improvement over its predecessor, Sean Johnson of '' GameRevolution'' and Peter Bartholow of ''
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'' deemed it as merely a polished repackaging. The quantity and variety of events was noted, and Randy Nelson of ''
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'' added that the major events were better paced than those in the first game. Some, however, felt that a number of the events were tedious and time-consuming; Mark MacDonald of ''
Official U.S. PlayStation Magazine ''Official U.S. PlayStation Magazine'' (often abbreviated to ''OPM'') was a monthly video game magazine, published by Ziff Davis Media. It was a sister publication of ''Electronic Gaming Monthly''. The magazine focused exclusively on PlayStation ...
'' commented that "the errands outnumber the interesting puzzles by about 20 to one", and stated a preference for the game's platforming sections. Slo Mo of ''
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'' and Che Chou of ''
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'' opined that the game's challenge would be appealing to both young and mature audiences, though Shawn Smith and Chris Johnston, also of ''Electronic Gaming Monthly'', perceived a lack of difficulty. Bartholow and Conrad remarked that some of the optional events were frustratingly difficult, with Conrad specifying the mine cart minigame as an example. Erik Engström of ''
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'' was disappointed by the game's more linear structure compared to the first game, but considered the quest system's organization to be more refined. The controls were commended for their responsiveness, though the multi-branched paths were said to be somewhat cumbersome to navigate. While Johnson acknowledged that this gameplay style was an interesting diversion from other action games, he and Nelson proposed that full 3D movement would have made the controls and gameplay simpler and more enjoyable. Conrad disagreed, saying that the ''Tomba!'' property's 16-bit-styled gameplay was an essential part of its charm. Bartholow commended the camera and perspectives as excellent, but he and Johnson faulted a few areas where the perspective made placing jumps or finding event-related clues difficult. The variety of items and weapons was appreciated, with Johnson considering the suits to be the game's best addition. The boss battles were criticized for their simplicity and repetitiveness. Engström negatively compared the presence of the character Zippo – who gives hints and directions pertaining to the situation – to Navi from '' The Legend of Zelda: Ocarina of Time'', deeming him unnecessary and insulting to the player's intelligence. The graphics were praised for their color, detail, and increased sense of size and depth over the first game; Johnson and Bartholow declared it to be one of the PlayStation's best-looking games, and both compared the visuals to a
cartoon A cartoon is a type of visual art that is typically drawn, frequently animated, in an unrealistic or semi-realistic style. The specific meaning has evolved over time, but the modern usage usually refers to either: an image or series of images ...
. Engström argued that the graphics were messier than those of its predecessor, though he still considered them decent for a PlayStation game and appreciated the preservation of the first game's "silly" aesthetic. Reactions to the music were mixed. Slo Mo praised the score for its atmosphere, and Engström singled out the music in the hidden magical towers as "tense and mysterious, almost a bit oppressive". Johnson and Conrad regarded the music as passable if fairly generic, though Conrad was annoyed by the "monotonous" music that plays during character conversations. Bartholow noted that the North American version's music "retains the
reggae Reggae () is a music genre that originated in Jamaica in the late 1960s. The term also denotes the modern popular music of Jamaica and its diaspora. A 1968 single by Toots and the Maytals, " Do the Reggay" was the first popular song to use ...
-ish timbre of the original title's music, but for the most part it isn't as repetitive or potentially annoying as the original's music". The voice-acting also saw mixed responses. Johnson and Bartholow were surprised by the competent quality of the voices, and Bartholow added that the localization was clean and complete. Conrad's assessment was middling, concluding "It's not '' Resident Evil (1)'' bad, but it still can't touch '' Metal Gear Solid''". Smith, Engström, and Jay Fitzloff of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' were more dismissive, with Engström and Smith respectively deriding the voice-overs as "amateurish" and "ridiculously lame", and Engström deemed Charles to be the most grating. Engström observed that the game's tone was slightly darker than its predecessor, citing the rotten appearance of the Evil Ghost Pig, the nuanced depiction of a benevolent group of pigs, and the "actually rather scary" endgame.


References


Notes


Citations


Bibliography

* {{cite book , url=https://archive.org/details/tomba2/mode/2up , title=Tomba! 2: The Evil Swine Return Instruction Booklet , year=2000 , publisher= Sony Computer Entertainment , id=SCUS-94454 , ref={{SfnRef, Sony Computer Entertainment, 2000


External links


''Tomba! The Wild Adventure'' PSN Page

''Tomba! 2: The Evil Swine Return'' at MonkeyPaw Games

''Tomba! 2: The Evil Swine Return'' at MobyGames
1999 video games Platform games PlayStation (console) games PlayStation Network games Side-scrolling video games Sony Interactive Entertainment games Video game sequels Video games developed in Japan Video games scored by Ashif Hakik Video games with 2.5D graphics MonkeyPaw Games games Single-player video games Video games about pigs