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Kyojin No Doshin Kaihō Sensen Chibikko Chikko Daishūgō
''Doshin the Giant'' is a god simulation game developed by Param and published by Nintendo for the Nintendo 64 and GameCube. It was originally released in Japan on December 1, 1999, as a launch game disk for the 64DD peripheral for Nintendo 64. A soundtrack by Tatsuhiko Asano was released on CD by Media Factory, early the next year. Both of these received positive reviews. An expansion pack was released five months later called ''Kyojin no Doshin Kaihō Sensen Chibikko Chikko Daishūgou'', which takes a very different perspective of the game, featuring short animated clips that the player can unlock after playing the original game. ''Doshin the Giant'' was upgraded graphically for its re-release on the GameCube in Japan on March 14, 2002, and Europe on September 20, 2002, while its North American release was canceled. The re-release received positive reviews. Gameplay As a god game, ''Doshin the Giant''s gameplay revolves around typical god-like abilities and tasks, such as a ...
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Param (company)
Param was a Japanese video game development company that worked in partnership with Nintendo. Param was a part of Marigul Management. Param was defunct as Marigul was liquidated in May 2003. Company Profile Kazutoshi Iida, a graduate of Tama Art University born in 1968, founded Param in 1997. Before Param, Iida lead development of ''Tail of the Sun'' and '' Aquanaut's Holiday''. The team was responsible for the Nintendo 64DD game ''Kyojin no Doshin'' (known as ''Doshin the Giant'' outside Japan), which was released in Japan only, but was ported to the GameCube and released in Japan and Europe. An expansion titled '' Kyojin no Doshin Kaihō Sensen Chibikko Chikko Daishūgō'' for the Nintendo 64DD was released five months after the initial game. The company was headed up by Takao Kurebayashi, Kazutoshi Iida and Yana. Kazutoshi Iida moved on to a company called Umigame Bunko, translated as Sea Turtle Library, and worked with Marvelous Entertainment on ''Discipline'' for WiiWare. I ...
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Tornado
A tornado is a violently rotating column of air that is in contact with both the surface of the Earth and a cumulonimbus cloud or, in rare cases, the base of a cumulus cloud. It is often referred to as a twister, whirlwind or cyclone, although the word cyclone is used in meteorology to name a weather system with a low-pressure area in the center around which, from an observer looking down toward the surface of the Earth, winds blow counterclockwise in the Northern Hemisphere and clockwise in the Southern. Tornadoes come in many shapes and sizes, and they are often visible in the form of a condensation funnel originating from the base of a cumulonimbus cloud, with a cloud of rotating debris and dust beneath it. Most tornadoes have wind speeds less than , are about across, and travel several kilometers (a few miles) before dissipating. The most extreme tornadoes can attain wind speeds of more than , are more than in diameter, and stay on the ground for more than 100 k ...
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Tail Of The Sun
''Tail of the Sun'', known in Japan as , is an action role-playing video game developed by Artdink for the PlayStation. It was released in Japan in 1996 by Artdink and North America in 1997 by Sony Computer Entertainment. It was created by Kazutoshi Iida, who worked on ''Aquanaut's Holiday'' and would later work with Nintendo on Doshin the Giant. The player's ultimate objective is to build a tower of mammoth tusks that reaches the sun. To this end, a large map full of various creatures and oddities must be traversed in an effort to locate and gather sufficient food for the tribe to thrive and multiply. The game was re-released in Japan on PlayStation 3 and PlayStation Portable as a PSone Classic in 2006, and on the PlayStation Network the same year. Gameplay When the game begins, the player is situated at the home village with no goals, objectives, or guidance. The protagonist is free, from the outset, to go nearly anywhere and do basically anything. The landscape the player ch ...
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Aquanaut's Holiday
is a video game for the PlayStation developed by Artdink. The game is an underwater simulation in which the player assumes the role of an overworked marine explorer who returns to the water for pleasure after having brought harmony to the world's oceans. ''Aquanaut's Holiday'' was followed by a few Japan-exclusive sequels on various PlayStation consoles. Gameplay Gameplay in ''Aquanaut's Holiday'' takes place in a first-person perspective and consists primarily of the player exploring vast stretches of ocean, occasionally discovering underwater ruins or treasure, or communicating with underwater creatures. The game has no time limits, enemies, or other obstacles. The game's objective, aside from exploring, is to build a large coral reef to attract a wide variety of fish and other marine wildlife. Development ''Aquanaut's Holiday'' was developed by the Japanese studio Artdink and directed by Kazutoshi Iida. The game designer was also behind Artdink's ''Tail of the Sun'' and later ...
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SimCity 64
is a city-building video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64DD. The game and its peripheral were released only in Japan. Gameplay ''SimCity 64'' may have been intended as a sequel to Nintendo's Super Nintendo Entertainment System (SNES) release of the original 1991 ''SimCity'', given several elements from the SNES version are found in ''SimCity 64'', including Dr. Wright (named after Will Wright), the city's advisor. Although general gameplay in ''SimCity 64'' is much like ''SimCity 2000'', the game's graphical textures and building tilesets are considerably different and also, the game eliminates the water buildings and pipes only leaving the power plants and power lines. However, the game sports several advanced features that were not seen in ''SimCity 2000'' or even '' SimCity 3000'': The ability to view the city at night (now also available in ''SimCity 4''), pedestrian level free-roaming of a city, and individual road vehicles an ...
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Black & White (video Game)
''Black & White '' is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. ''Black & White'' combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world. A primary theme is the concept of good and evil, with the atmosphere being affected by the player's moral choices. The core gameplay mechanic of ''Black & White'' is the interaction between the player and an avatar creature, who carries out the players instructions and whose personality and behaviour change in reaction to how they are treated. Multiplayer is supported over a local network or online. Peter Molyneux led the three-year development of the highly anticipated game, originally to feature wizards instead of gods. ''Black & White'' was written from scratch, and the intention was to have the main user interface free of icons, ...
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Full Motion Video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as ''Night Trap'' (1992), ''The 7th Guest'' (1993), ''Voyeur'' (1993), ''Phantasmagoria '' (1995), and '' Daryl F. Gates' Police Quest: SWAT'' (1995). The introduction of CD-based consoles like  3DO,  CD-i, and Sega CD brought the concept of interactive FMV gameplay. Comp ...
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Puzzle
A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious Mathematical problem, mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the end of the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley (explorer), Robert Dudley...to the West Indies, 1594–95, narra ...
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Tropicália
Tropicália (), also known as Tropicalismo (), was a Brazilian artistic movement that arose in the late 1960s. It was characterized by the amalgamation of Brazilian genres—notably the union of the pop culture, popular and the avant-garde, as well as the melding of Brazilian tradition and foreign traditions and styles. Today, Tropicália is chiefly associated with the musical faction of the movement, which merged Music of Brazil, Brazilian and Music of Africa, African rhythms with British and American psychedelic music, psychedelia and pop rock. The movement also included works of film, theatre, and poetry. The term Tropicália (Tropicalismo) has multiple connotations in that it played on images of Brazil being that of a "tropical paradise".Veloso, Caetano, Barbara Einzig, and Isabel de Sena. 2003. Tropical truth: a story of music and revolution in Brazil. Tropicalia was presented as a "field for reflection on social history". The movement was begun by a group of musicians fro ...
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Super Smash Bros
''Super Smash Bros.'' is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars. The original '' Super Smash Bros.'' was released in 1999 for the Nintendo 64. The series achieved even greater success with the release of '' Super Smash Bros. Melee'', which was released in 2001 for the GameCube and became the best selling game on that system. A third installment, ''Super Smash Bros. Brawl'', was released in 2008 for the Wii. Although HAL Laboratory had been the developer for the first two games, the third game was developed through the collaboration of several companies. The fourth installment, ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', was released in 2014 for th ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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Nintendo Space World
formerly named and was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with detailed developer interviews and technology demos. The show was the launch or marketing flashpoints of countless major industrywide products, especially Nintendo's flagship platforms and video games. The show launched the Super Famicom, GameCube, Game Boy Advance, Nintendo 64, 64DD, and all the ongoing games in the ''Super Mario'', ''The Legend of Zelda'', and ''Pokémon'' franchises. Some major exhibits would be teased and then never seen again, leaving fans and press to maintain hype and inquiry for years, as with the ''Super Mario 128'' demo spectacle, the controversial ''Wind Waker'' teaser video, ''Mo ...
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