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Kunimitsu (Tekken)
is the name of two fictional characters in the ''Tekken'' fighting game series. The first Kunimitsu made her debut in the original 1994 ''Tekken'' game as a sub-boss for Michelle Chang as an unplayable character in the Arcade version, before being made an unlockable character in the PlayStation version. This Kunimitsu made her final canonical appearance in the ''Tekken'' series with ''Tekken 2''. She would also appear as a playable character in the non-canon spin-off ''Tekken Tag Tournament'' and its sequel ''Tekken Tag Tournament 2'' (initially as a pre-order bonus for the console version, and later as a free update). In ''Tekken 7'', Kunimitsu's daughter with the same name made her debut as a DLC character, released on November 10, 2020. The second Kunimitsu is sometimes known as Kunimitsu II to distinguish her from her mother. Both Kunimitsus are female ninjas, and rivals with fellow ninja Yoshimitsu. Appearances ''Tekken'' series Kunimitsu made her debut in the original ...
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Tekken 7
is a fighting game developed and published by Bandai Namco Entertainment. It is the seventh main and ninth overall installment in the ''Tekken '' series. ''Tekken 7'' was released to arcades in March 2015. An updated arcade version, ''Tekken 7: Fated Retribution'', was released in July 2016, and features expanded content including new stages, costumes, items and characters. The home versions released for PlayStation 4, Windows, and Xbox One in June 2017 were based on ''Fated Retribution''. Set shortly after the events of ''Tekken 6'', the plot focuses on the events leading up to the final battle between martial artist Heihachi Mishima and his son, Kazuya. ''Tekken 7'' introduces several new elements to the fighting system such as Rage Arts and the Power Crush mechanic, making the game more beginner friendly than previous iterations in the series. ''Tekken 7'' was a critical and commercial success, selling over copies . A sequel, ''Tekken 8'', is in development. Plot After th ...
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Kasumi (Dead Or Alive)
is a Character (arts), fictional character and the protagonist of the ''Dead or Alive (franchise), Dead or Alive'' fighting game series by Team Ninja and Tecmo (Koei Tecmo). Kasumi has served as the lead character of the ''Dead or Alive'' franchise since its premiere in 1996. She was a main character in the first, second and fifth games of the series and in the film ''DOA: Dead or Alive''. In the games' canon (fiction), canon, Kasumi, also known as "The Kunoichi of Destiny", is a teenage ninja princess of the Mugen Tenshin Ninja Clan. Kasumi abandoned her clan, becoming an outcast and is pursued by her younger half-sister Ayane (Dead or Alive), Ayane. There are several ''Dead or Alive'' player and boss (video gaming), boss characters who are human cloning, clones of her. She also guest appeared in various other games, including Team Ninja's other flagship series ''Ninja Gaiden'' where she and Ayane play much bigger roles. Kasumi has become a symbol of the ''Dead or Alive'' fra ...
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Tekken Characters
The following is a list of characters from the fighting game series ''Tekken''. Characters are chronologically listed in order of the game in which they debuted. Characters Players can choose from a diverse cast that hails from a variety of ethnic backgrounds and fighting styles. A few characters have supernatural origin, such as Devil and Ogre, while animal characters like Kuma the bear and Roger the kangaroo provide comic relief. In the story mode of the game, each character generally has their own personal reasons for entering the tournament and competing for the prize. Only one character have appeared as playable character in all eight main ''Tekken'' installments to date: Paul Phoenix. While King also appear in all the games, more than one entity has assumed the identity, as starting with ''Tekken 3'' his successor would replace the original. Five characters: Heihachi Mishima, Kazuya Mishima, Marshall Law, Nina Williams and Yoshimitsu would come close, having appeared ...
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Ninja Characters In Video Games
A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21–22 Their covert methods of waging irregular warfare were deemed dishonorable and beneath the honor of the samurai. Though ''shinobi'' proper, as specially trained spies and mercenaries, appeared in the 15th century during the Sengoku period, antecedents may have existed as early as the 12th century. In the unrest of the Sengoku period, mercenaries and spies for hire became active in Iga Province and the adjacent area around the village of Kōga. It is from these areas that much of the knowledge regarding the ninja is drawn. Following the unification of Japan under the Tokugawa shogunate in the 17th century, the ninja faded into obscurity. A number of ''shinobi'' manuals, often based on Chinese military philosophy, were written in the 17t ...
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Fictional Ninjutsu Practitioners
Fiction is any creative work, chiefly any narrative work, portraying character (arts), individuals, events, or setting (narrative), places that are imagination, imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to literature, written narratives in prose often referring specifically to novels, novellas, and short story, short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any Media (communication), medium, including not just writings but also drama, live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or character (arts), characters who ar ...
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Fictional Japanese People In Video Games
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Gymnasts
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Female Characters In Video Games
Female ( symbol: ♀) is the sex of an organism that produces the large non-motile ova (egg cells), the type of gamete (sex cell) that fuses with the male gamete during sexual reproduction. A female has larger gametes than a male. Females and males are results of the anisogamous reproduction system, wherein gametes are of different sizes, unlike isogamy where they are the same size. The exact mechanism of female gamete evolution remains unknown. In species that have males and females, sex-determination may be based on either sex chromosomes, or environmental conditions. Most female mammals, including female humans, have two X chromosomes. Female characteristics vary between different species with some species having pronounced secondary female sex characteristics, such as the presence of pronounced mammary glands in mammals. In humans, the word ''female'' can also be used to refer to gender in the social sense of gender role or gender identity. Etymology and usage T ...
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Geese Howard
is a fictional boss character and the main villain in SNK's ''Fatal Fury'' fighting game series. Debuting in '' Fatal Fury: King of Fighters'', Geese is the local crime boss of the fictional city of South Town. Geese created and hosts a fighting tournament named "The King of Fighters", in which he faces the brothers Terry and Andy Bogard who want to take revenge for their father's death. After several tournaments in the ''Fatal Fury'' series, Geese is killed by Terry in ''Real Bout Fatal Fury''. However, he appears in following games without storyline as a "ghost" named . Geese has also appeared in other SNK's games such as ''The King of Fighters'' games, in which he seeks to get the power from the creature Orochi and often sends teams representing him. His young self makes an appearance in the second ''Art of Fighting'' game as the final boss character. He also appears as downloadable content in Bandai Namco's fighting game ''Tekken 7''. Outside video games, Geese has appeared i ...
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Evolution Championship Series
The Evolution Championship Series, commonly known as Evo, is an annual esports event that focuses exclusively on fighting games. The tournaments are completely open and use the double elimination format. As with Super Battle Opera, contestants travel from all over the world to participate, most notably from Japan. The first Evolution was originally held as a '' Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament called the Battle by the Bay. It changed its name to Evo in 2002. Every successive tournament has seen an increase of attendees. It has been held at various venues across the Las Vegas Valley since 2005. As of 2021, the event is jointly owned by Sony Interactive Entertainment and the Endeavor esports venture RTS. History Evo was founded by Tom Cannon, also known for his work on Shoryuken.com, a fighting game website. The tournament started as "Battle by the Bay", a 40-man '' Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament ...
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Heavy (website)
Heavy is a news aggregation platform based in New York City. It operates through its flagship website, Heavy.com, and Spanish-language platform, AhoraMismo.com. The website specializes in "5 Fast Facts" posts, which aggregate facts about trending topics and people. History Heavy.com was founded by Simon Assaad and David Carson in 1999 as a video-focused entertainment site aimed primarily at young men, debuting audiovisual pop culture phenomena like the '' Kung Faux'' series. Assaad and Carson said they modeled the highly interactive site on video games. The website was rebooted in 2012 as a news site that reached more than 9 million readers a month as of January 2017. Assaad continues to serve as CEO, and Aaron Nobel is the editor in chief. Content Heavy.com aggregates news on trending topics. ''The Wall Street Journal''s editorial board cited ''Heavy.com'' in an August 2019 story on the mass shooter in Dayton, Ohio, as having "gained access to Connor Betts' Twitter accoun ...
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Soulcalibur
is a weapon-based fighting video game franchise by Bandai Namco Entertainment. There are seven main installments of video games and various media spin-offs, including music albums and a series of manga books. The first game in the series, ''Soul Edge'' (or ''Soul Blade'' outside Japan), was released as an arcade game in 1995 and was later ported to video game consoles; the widespread success of its first sequel ''Soulcalibur'' in 1998 led to ''Soulcalibur'' becoming the name of the franchise, with all subsequent installments also using the name. More recent games in the series have been released for consoles only and have evolved to include online playing modes. The central motif of the series, set in a historical fantasy version of the late 16th and early 17th centuries, are mythical swords, the evil weapon called Soul Edge and the subsequent sword used to oppose this evil, Soul Calibur (parsed as two words, while the series' title is written as a single word). While it has ...
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