Knock-out Whist
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Knock-out Whist
Knock-out whist or knockout whist is a member of the whist family known by a variety of names including ''trumps'' in Britain, ''reduction whist'', ''diminishing whist'' (from the way one fewer card is dealt each hand) and ''rat''. It is often simply called ''whist'' by players who are unfamiliar with the game properly called whist. It is a basic trick-taking game and is a good way to teach the concept of tricks to children. Rules Overview and equipment The game may be played by two to seven players. The aim is to be the last player left in at the end of the game, with the object in each hand being to win a majority of tricks. A standard 52 card pack is used. The cards in each suit rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.''Knock-Out Whist''
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is no ...
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