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Knight Of The Black Rose
''Knight of the Black Rose'' is the second novel in the Ravenloft books gothic horror series. Written by James Lowder, it is set both in Krynn and more prominently, the Demiplane of Dread, location of the Ravenloft campaign setting. Plot summary On the fabled world of Krynn, Lord Soth finally learns that there is a price to pay for his long history of evil deeds, a price even an undead warrior might find horrifying. Dark powers transport Soth to Barovia, and there the death knight must face the dread minions of Count Strahd Von Zarovich, the vampire lord of the nightmare land. But with only a captive Vistani woman and an untrustworthy ghost for allies, Lord Soth soon discovers that he may have to join forces with the powerful vampire if he is ever to escape the realm of terror. Knight of the Black Rose is the second in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting. Reception Reviews *''Magia i Miecz'' # ...
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James Lowder
James Daniel Lowder (born January 2, 1963 in Quincy, Massachusetts) is an American author and editor, working regularly within the fantasy, dark fantasy, and horror genres, and on tabletop role-playing games and critical works exploring popular culture. Early life and education Lowder graduated from Whitman-Hanson Regional High School in 1981 and was inducted into the high school's hall of fame in 1991. While at Whitman-Hanson, he wrote and edited for the school newspaper and yearbook, and did the same for two summers at Project Contemporary Competitiveness at Bridgewater State University. In 1985 he graduated from Marquette University with an honors BA in English and History. While at Marquette, he edited and wrote for the '' Marquette Journal'', the school's literary magazine. After Marquette, he took graduate classes in English at the University of Illinois at Urbana–Champaign, where he also taught writing, film, and fantasy literature courses. Lowder completed a Masters ...
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Clyde Caldwell
Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artists contributing to fantasy art's "golden age". Early life Born on February 20, 1948 in Gastonia, North Carolina, Caldwell was interested in becoming an artist from an early age, "I became an artist sort of by default ... I couldn't do anything else! I was into music for awhile. I played the guitar for a local band. I also enjoyed writing both stories and songs. But drawing and painting were the easiest for me." Caldwell took up an interest in painting fantasy and science-fiction art while in junior high school. "My biggest influences back then were the covers of the Edgar Rice Burroughs books. I wanted to paint pictures like those covers. My parents had always encouraged me in my artwork, but they didn’t understand why I was painting sc ...
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Ravenloft
Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''Demiplane, pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "Ravenloft domains, domains", brought together by a mysterious force known only as #The Dark Powers, the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord (Ravenloft), Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original ''AD&D'' ''Ravenloft'' I6 module 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. How Count von Zarovich became the darklord of Barovia was detailed in the novel ''I, Strahd: The Memoirs of a Vampire''. As originally established in the ''Ravenloft: Realm of Terror'' boxed set known as "the Black Box" released in 1990, the Ravenloft campaign ...
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Fantasy Novel
Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. Magic, the supernatural and magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults. Fantasy is a subgenre of speculative fiction and is distinguished from the genres of science fiction and horror by the absence of scientific or macabre themes, respectively, though these genres overlap. Historically, most works of fantasy were written, however, since the 1960s, a growing segment of the fantasy genre has taken the form of films, television programs, graphic novels, video games, music and art. Many fantasy novels originally written for children and adolescents also attract an adult audience. Examples include ''Alice's Adventures in Wonderland'', the '' Harry Potter'' series, '' The Chronicles of Narnia'', and ''The Hobbit''. History Beginnings Stories invo ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Paperback
A paperback (softcover, softback) book is one with a thick paper or paperboard cover, and often held together with adhesive, glue rather than stitch (textile arts), stitches or Staple (fastener), staples. In contrast, hardcover (hardback) books are bound with cardboard covered with cloth, leather, paper, or plastic. Inexpensive books bound in paper have existed since at least the 19th century in such forms as pamphlets, yellow-backs, yellowbacks, dime novels, and airport novels. Modern paperbacks can be differentiated from one another by size. In the United States, there are "mass-market paperbacks" and larger, more durable "trade paperbacks". In the United Kingdom, there are A-format, B-format, and the largest C-format sizes. Paperback editions of books are issued when a publisher decides to release a book in a low-cost format. Lower-quality paper, glued (rather than stapled or sewn) bindings, and the lack of a hard cover may contribute to the lower cost of paperbacks. Paperb ...
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Gothic Horror
Gothic fiction, sometimes called Gothic horror in the 20th century, is a loose literary aesthetic of fear and haunting. The name is a reference to Gothic architecture of the European Middle Ages, which was characteristic of the settings of early Gothic novels. The first work to call itself Gothic was Horace Walpole's 1764 novel ''The Castle of Otranto'', later subtitled "A Gothic Story". Subsequent 18th century contributors included Clara Reeve, Ann Radcliffe, William Thomas Beckford, and Matthew Lewis. The Gothic influence continued into the early 19th century, works by the Romantic poets, and novelists such as Mary Shelley, Charles Maturin, Walter Scott and E. T. A. Hoffmann frequently drew upon gothic motifs in their works. The early Victorian period continued the use of gothic, in novels by Charles Dickens and the Brontë sisters, as well as works by the American writers Edgar Allan Poe and Nathaniel Hawthorne. Later prominent works were '' Dracula'' by Bram Stoker, ...
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Krynn
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories an ...
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Demiplane Of Dread
Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called " domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original ''AD&D'' ''Ravenloft'' I6 module 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. How Count von Zarovich became the darklord of Barovia was detailed in the novel '' I, Strahd: The Memoirs of a Vampire''. As originally established in the '' Ravenloft: Realm of Terror'' boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifest ...
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Lord Soth
Lord Soth, the Knight of the Black Rose, is a fictional character appearing in the fantasy realms of ''Dragonlance'' and later ''Ravenloft''. He is depicted as a death knight and fallen Knight of Solamnia from the world of Krynn. Development According to Tracy Hickman, he needed a powerful character for the Heroes of the Lance to fight at the High Clerist's Tower, and Lord Soth suddenly came into his mind with a complete history and personality. The popularity of Lord Soth as a character has defined what a death knight means to the writers of the ''Dungeons & Dragons'' game over the years. Soth was also named as one of the greatest villains in ''D&D'' history in the final print issue of ''Dragon''. Debate Soth's tenure in Ravenloft is a topic of debate. After Soth died in '' World of Krynn'' (1988), the character "then made the jump to '' Ravenloft: Realm of Terror'', and was quickly lined up as the star of the second ''Ravenloft'' novel. The original writer for the novel fell ...
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Magia I Miecz
''Magia i Miecz'' (Polish language, Polish for: ''Magic and Sword'') was the first Role-playing game, RPG-oriented magazine in Poland. Started in 1993, it ceased publishing in 2002 after 103 issues. The publisher was Wydawnictwo MAG. Tomasz Kołodziejczak served as the editor of the magazine. On 18 March 2014 Kuźnia Gier publishing house announced about acquiring the rights to title and reactivating the magazine and hold a crowdfunding project for restarting the magazine. The magazine published only six issues before going defunct in 2018. See also * List of magazines in Poland References

1993 establishments in Poland 2002 disestablishments in Poland Defunct magazines published in Poland Magazines disestablished in 2002 Magazines established in 1993 Polish-language magazines Polish role-playing games Role-playing game magazines {{italic title ...
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Kliatt
''Kliatt'' (stylized as ''KLIATT'') was a bimonthly magazine that published reviews of young adult literature. It also published reviews of related media, such as educational software, that was designed for teachers and librarians interested in promoting reading among young adult A young adult is generally a person in the years following adolescence. Definitions and opinions on what qualifies as a young adult vary, with works such as Erik Erikson's stages of human development significantly influencing the definition of ...s. Each issue contained a featured article. The magazine was established in 1967 and published its final issue in November 2008. In 2004, it had a circulation of 2,300. References External links * 1967 establishments in Massachusetts 2008 disestablishments in Massachusetts Bimonthly magazines published in the United States Book review magazines Defunct literary magazines published in the United States Magazines established in 1967 Magazines dises ...
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