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Kitsune Bakuchi
''Kitsune Bakuchi'' is a dice game from Japan in which a player tries to roll three dice with the same number on them. If the player succeeds, he or she wins four times the amount wagered. The term literally means "fox gambling." There are six winning throws out of 216 total possible throws, so the winning probability is 6/216 = 1/36. Thus fair Kitsune Bakuchi (zero house edge) gives out winnings of 36 times the winning player's bet. Sources * Notes, page 167. Kokichi, Katsu. Musui's Story: The Autobiography of a Tokugawa Samurai were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They h .... Translated: Craig, Teruko. Arizona press: 1988. Dice games Japanese games {{dice-game-stub ...
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:Category:Japanese Words And Phrases
{{Commons Words and phrases by language Words Words A word is a basic element of language that carries an objective or practical meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consen ... Words ...
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Dice Game
Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the success of collectible card games, a number of collectible dice games have been published. Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: *'' Battle Dice'' *'' Diceland'' *''Dragon Dice'' *''Dice Masters'' See also *Card game References {{Tabletop games by type Dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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House Edge
Games available in most casinos are commonly called casino games. In a casino game, the players gamble cash or casino chips on various possible random outcomes or combinations of outcomes. Casino games are also available in online casinos, where permitted by law. Casino games can also be played outside casino for entertainment purposes like in parties or in school competitions, some on machines that simulate gambling. Categories There are three general categories of casino games: gaming machines, table games, and random number games. Gaming machines, such as slot machines and pachinko, are usually played by one player at a time and do not require the involvement of casino employees to play. Tables games, such as blackjack or craps, involve one or more players who are competing against the house (the casino itself) rather than each other. Table games are usually conducted by casino employees known as croupiers or dealers. Random number games are based upon the selection of random ...
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Autobiography
An autobiography, sometimes informally called an autobio, is a self-written account of one's own life. It is a form of biography. Definition The word "autobiography" was first used deprecatingly by William Taylor in 1797 in the English periodical ''The Monthly Review'', when he suggested the word as a hybrid, but condemned it as "pedantic". However, its next recorded use was in its present sense, by Robert Southey in 1809. Despite only being named early in the nineteenth century, first-person autobiographical writing originates in antiquity. Roy Pascal differentiates autobiography from the periodic self-reflective mode of journal or diary writing by noting that " utobiographyis a review of a life from a particular moment in time, while the diary, however reflective it may be, moves through a series of moments in time". Autobiography thus takes stock of the autobiographer's life from the moment of composition. While biographers generally rely on a wide variety of documents an ...
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Tokugawa Clan
The is a Japanese dynasty that was formerly a powerful ''daimyō'' family. They nominally descended from Emperor Seiwa (850–880) and were a branch of the Minamoto clan (Seiwa Genji) through the Matsudaira clan. The early history of this clan remains a mystery. Members of the clan ruled Japan as ''shōguns'' during the Edo Period from 1603 to 1867. History Minamoto no Yoshishige (1135–1202), grandson of Minamoto no Yoshiie (1041–1108), was the first to take the name of Nitta. He sided with his cousin Minamoto no Yoritomo against the Taira clan (1180) and accompanied him to Kamakura. Nitta Yoshisue, 4th son of Yoshishige, settled at Tokugawa (Kozuke province) and took the name of that place. Their provincial history book did not mention Minamoto clan or Nitta clan. The nominal originator of the Matsudaira clan was reportedly Matsudaira Chikauji, who was originally a poor Buddhist monk. He reportedly descended from Nitta Yoshisue in the 8th generation and witnessed the ruin ...
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Samurai
were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They had high prestige and special privileges such as wearing two swords and ''Kiri-sute gomen'' (right to kill anyone of a lower class in certain situations). They cultivated the '' bushido'' codes of martial virtues, indifference to pain, and unflinching loyalty, engaging in many local battles. Though they had predecessors in earlier military and administrative officers, the samurai truly emerged during the Kamakura shogunate, ruling from 1185 to 1333. They became the ruling political class, with significant power but also significant responsibility. During the 13th century, the samurai proved themselves as adept warriors against the invading Mongols. During the peaceful Edo period (1603 to 1868), they became the stewards and chamberlains of ...
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Dice Games
Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the success of collectible card games, a number of collectible dice games have been published. Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: *'' Battle Dice'' *'' Diceland'' *''Dragon Dice'' *''Dice Masters'' See also *Card game References {{Tabletop games by type Dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
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