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KineticNovel
is a brand of the Japanese software company, software publishing company VisualArt's, Visual Arts. The productions of the KineticNovel label are unlike other visual novels in that no choices are given to the player. They have only one possible outcome. The player can choose when to go to the next dialogue screen or else put the game on autoplay and just sit back and enjoy, analogous to listening to a Compact disc, CD or watching a DVD movie. The majority of KineticNovel's products contain Eroge, adult material of a sexual nature, though all-ages products are produced as well, such as Key (company), Key's ''Planetarian: The Reverie of a Little Planet''. The company gets most of its sales via offering its products for download over the Internet. However, there are instances where kinetic novels will be ported to consumer consoles, as with what occurred with ''Planetarian'' when it was ported to the PlayStation 2 by Prototype (company), Prototype. After over three years since the las ...
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VisualArt's
, formerly and previously spelled in English as VisualArt's, is a Japanese publishing company which specializes in publishing and distributing visual novels for a large list of game developers. Visual Arts has developed game engines their brands currently use, including the current engine, called Siglus, and older engines RealLive and AVG32. Visual Arts also handles the distribution of these games. The games published are mostly for a male audience, though they also publish games targeted towards women as well. They are well known for publishing games developed by Key, such as '' Kanon'', ''Air'', and ''Clannad''. The company has coined a new type of visual novel called the kinetic novel where unlike in visual novels where the player is periodically given choices to make, there are no choices whatsoever and the player watches the game progress as if it were a movie. One of Key's games entitled '' Planetarian: The Reverie of a Little Planet'' was the first game produced under the ...
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Visual Novel
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual n ...
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Key (company)
Key is a Japanese visual novel studio known for making dramatic and plot-oriented titles. It was formed on July 21, 1998, as a brand under the publisher Visual Arts, and is located in Kita, Osaka. Key's debut visual novel '' Kanon'' (1999) combined an elaborate storyline, up-to-date anime-style art, and a musical score which helped to set the mood for the game. Key's second game, ''Air'' (2000), had a similarly complex storyline to ''Kanon'' and a more thorough gameplay. Both ''Kanon'' and ''Air'' were originally produced as adult games, but this trend was broken with Key's third title ''Clannad'' (2004), released for all ages. Key has released 18 visual novels to date, the latest being ''Stella of The End'' (2022). Key has worked in the past with Interchannel and Prototype for the consumer port releases of the brand's games. Key has collaborated with P.A. Works and Aniplex to produce three original anime series: ''Angel Beats!'' (2010), ''Charlotte'' (2015), and ''The Day I Be ...
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Visual Novel
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual n ...
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Shinkyoku Sōkai Polyphonica
, also known as simply ''Polyphonica'', is a Japanese all-age visual novel created by Ocelot and first released for Windows on April 28, 2006. Aside from the game, multiple series of light novels have been created, and a manga adaptation started in March 2007. An anime adaptation that aired in Japan between April to June 2007. Another anime adaption aired from April to June 2009, and was a prequel of the events in the first anime. The original game, the Crimson series, will start its second installment, covering the third and fourth story. The Black and White ''Polyphonica'' series were adapted from a printed novel to visual novel media in spring 2007, respectively titled ''Shinkyoku Sōkai Polyphonica THE BLACK'' and ''Shinkyoku Sōkai Polyphonica Memories White''. Plot In the continent of Polyphonica, spirits materialize in the world, surviving on the music that is played by humans, and live together with them. While the spirits do not appear often, some spirits hav ...
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Prototype (company)
is a Japanese video game publisher established on March 27, 2006 by Toshio Tabeta, a former producer of Interchannel. While still with Interchannel, Tabeta's team was responsible for mainly developing and publishing versions of visual novels originally published by VisualArt's for consumer platforms like the PlayStation 2 and PlayStation Portable. After Prototype split off from Interchannel, the company still continued to work with VisualArt's. Prototype is also involved in producing mobile phone ports through VisualArt's Motto which Prototype manages. Prototype has also produced a set of drama CDs based on Key's visual novel ''Clannad Clannad () is an Irish band formed in 1970 in Gweedore, County Donegal by siblings Ciarán, Pól, and Moya Brennan and their twin uncles Noel and Pádraig Duggan. They have adopted various musical styles throughout their history, including ...''. Games published Console games Portable games Mobile phone games References External l ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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The Reverie Of A Little Planet
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Compact Disc
The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in October 1982 in Japan and branded as ''Compact Disc Digital Audio, Digital Audio Compact Disc''. The format was later adapted (as CD-ROM) for general-purpose data storage. Several other formats were further derived, including write-once audio and data storage (CD-R), rewritable media (CD-RW), Video CD (VCD), Super Video CD (SVCD), Photo CD, Picture CD, Compact Disc-Interactive (CD-i) and Enhanced Music CD. Standard CDs have a diameter of and are designed to hold up to 74 minutes of uncompressed stereo digital audio or about 650 mebibyte, MiB of data. Capacity is routinely extended to 80 minutes and 700 mebibyte, MiB by arranging data more closely on the same sized disc. The Mini CD has various diameters ranging from ; t ...
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Eroge
An ''eroge'' ( or , ''erogē''; ; a portmanteau of ''erotic game'' , ''erochikku gēmu'') is a Japanese genre of erotic video game. In 1982, Japan's Koei, founded by husband-and-wife team Yoichi and Keiko Erikawa (and later known for strategy video games), released the first erotic computer game with sexually explicit graphics, ''Night Life'',Retro Japanese Computers: Gaming's Final Frontier
Hardcore Gaming 101, reprinted from '''', Issue 67, 2009
an early for the

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Kita-ku, Osaka
is one of 24 wards of Osaka in Japan. Incidents and accidents 2021 Osaka building fire Notable locations Kita-ku, particularly the Umeda area surrounding Osaka Station, is one of the main commercial centers of Osaka. Kita-ku is also a financial administration center, housing the headquarters of the Japan Mint and the Osaka branch of the Bank of Japan. Firms headquartered in Kita-ku *Daicel * Daikin (Umeda Center Building) *Daiwa House *FM802 *Hankyu Hanshin Holdings *Hankyu Railway *Kansai Electric Power Company *Kansai Telecasting Corporation *Kaneka Corporation *Mainichi Broadcasting System *Nihon Bussan *Nippon Paint *Nipro *Oh-Ebashi LPC & Partners *Santen Pharmaceutical *Suntory *Toyobo *West Japan Railway Company *West Nippon Expressway Company (Dojima Avanza) *Yanmar (Umeda Gate Tower) *Zojirushi Asahi Kasei, Itochu Corporation, Kuraray and Kaneka Corporation each have "headquarters" in both Kita-ku and in Tokyo. Firms with branch offices in Kita-ku Dentsu and Yomi ...
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