Kazuko Shibuya
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Kazuko Shibuya
is a Japanese video game artist. She is best known for her work with Square (now Square Enix), in particular with the ''Final Fantasy'' series. Biography Shibuya was born in 1965. While in middle school, she began creating illustrations and animations inspired by anime series including ''Space Battleship Yamato'' and ''Galaxy Express 999''. As a high schooler she enrolled in a technical school to study animation and worked part-time for animation studios on popular anime including ''Transformers'', ''Area 88'', and ''Obake no Q-taro''. In 1986, as she was losing interest in animation work, she was recruited by video game company Square. Shibuya's first work for Square was providing illustrations for ''Alpha'' game manual and graphics for several games in development. In 1987, prompted by the success of Enix's ''Dragon Quest'' the previous year, Square released ''Final Fantasy''. Shibuya created graphics including characters, spells, monsters, fonts, menus, and the game's ope ...
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Video Game Artist
Game art design is a subset of game development involving the process of creating the artistic aspects for video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects, etc. Bates 2004, p. 171 Bethke 2003, p. 45-49 These starting concept designs can also be created by the game designers before the game is moved into actualization. Sometimes, these concept designs are called "programmer art". After the rough sketches are completed and the game is ready to be moved forward, those artists or more artists are brought in to develop graphic designs based on the sketches. The art design of a game can involve anywhere from two people and up. Small gaming companies tend to not have as many artists on the team, meaning that their artist must be skilled in several types of art development, whereas the larger the compan ...
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Final Fantasy (video Game)
is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's ''Final Fantasy'' series, created by Hironobu Sakaguchi. Originally released for the NES, ''Final Fantasy'' was remade for several video game consoles and is frequently packaged with ''Final Fantasy II'' in video game collections. The first ''Final Fantasy'' story follows four youths called the Warriors of Light, who each carry one of their world's four elemental crystals which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the crystals, and save their world. ''Final Fantasy'' was originally conceived under the working title ''Fighting Fantasy'', but trademark issues and dire circumstances surrounding Square as well as Sakaguchi himself prompted the name to be changed. The game was a great commercial success, received generally positive reviews, and spawned many successful sequels and suppleme ...
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Final Fantasy Adventure
''Final Fantasy Adventure'', known in Japan as or simply and later released in Europe as ''Mystic Quest'', is a ''Final Fantasy'' spinoff and the first game in the ''Mana'' series. Published by Square in 1991 on the Game Boy, it saw a North American re-release by Sunsoft in April 1998. Originally developed under the name ''Gemma Knights'', it features gameplay roughly similar to that of the original ''The Legend of Zelda'', but with the addition of role-playing statistical elements. Along with ''Final Fantasy Mystic Quest'', ''Final Fantasy Adventure'' was the first ''Final Fantasy'' game to be released in Europe. A remake, ''Sword of Mana'', was released for the Game Boy Advance in 2003, changing the plot and many gameplay aspects. A second remake was released on mobile phones in Japan which improved the graphics and music of the original version. A third remake, ''Adventures of Mana'', was released for iOS, Android, and PlayStation Vita on February 4, 2016. The story follow ...
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Final Fantasy III
is a role-playing video game developed and published by Square for the Family Computer. The third installment in the ''Final Fantasy'' series, it is the first numbered ''Final Fantasy'' game to feature the job-change system. The story revolves around four orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world. The game was originally released in Japan on April 27, 1990. The original Famicom version sold 1.4 million copies in Japan. It had not been released outside Japan until a remake, also called ''Final Fantasy III'', was developed by Matrix Software for the Nintendo DS on August 24, 2006. At that time, it was the only ''Final Fantasy'' game not previ ...
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The 3-D Battles Of WorldRunner
''The 3-D Battles of WorldRunner'' (shortened to ''3-D WorldRunner'' on the North American box art), originally released in Japan as , is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Computer Disk System. It was later ported to cartridge format and published by Acclaim for the Nintendo Entertainment System. For its time, the game was technically advanced; the game's three-dimensional scrolling effect is very similar to the linescroll effects used by ''Pole Position'' and many racing games of the day as well as the forward-scrolling effect of Sega's 1985 third-person rail shooter ''Space Harrier''.(February 1999). "Hironobu Sakaguchi: The Man Behind the Fantasies". ''Next Generation (magazine), Next Generation Magazine'', vol 50. ''3-D WorldRunner'' was an early forward-scrolling 2.5D, pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles ...
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