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Kayfabe
In professional wrestling, kayfabe, as a noun, is the portrayal of staged events within the industry as "real" or "true", specifically the portrayal of competition, rivalries, and relationships between participants as being genuine and not staged. The term ''kayfabe'' has evolved to also become a code word of sorts for maintaining this "reality" within the direct or indirect presence of the general public. Kayfabe, in the United States, is often seen as the suspension of disbelief that is used to create the non-wrestling aspects of promotions, such as feuds, angles, and gimmicks in a manner similar to other forms of fictional entertainment. In relative terms, a wrestler breaking kayfabe during a show would be likened to an actor breaking character on-camera. Also, since wrestling is performed in front of a live audience, whose interaction with the show is crucial to its success, kayfabe can be compared to the fourth wall in acting, since hardly any conventional fourth wall exists ...
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Pacific Northwest Wrestling
Pacific Northwest Wrestling (PNW) (also known as Big Time Wrestling and Portland Wrestling) is the common name used to refer to several different professional wrestling companies, both past and present, based in Portland, Oregon, United States. The first such company (that would later become Portland Wrestling) was founded by Herb Owen in 1925. It was the Northwest territory of the National Wrestling Alliance from the Alliance's inception in 1948 until 1992. The area was brought to its prime by Herb's son, Don Owen, and this version of Pacific Northwest Wrestling saw many of the top names in pro wrestling come through on a regular basis. The Pacific Northwest was considered one of the main pro wrestling territories from the 1960s to the 1980s. Portland Wrestling was forced to close its doors in July 1992. The closure came as a result of a slowdown in professional wrestling during the early 1990s, a declaration of bankruptcy by ''Portland Wrestling's'' main television sponsor, an ...
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Pop (professional Wrestling)
Professional wrestling has accrued a considerable amount of jargon throughout its existence. Much of it stems from the industry's origins in the days of carnivals and circuses. In the past, professional wrestlers used such terms in the presence of fans so as not to reveal the nature of the business. Into the 21st century, widespread discussion on the Internet has popularized these terms. Many of the terms refer to the financial aspects of professional wrestling in addition to in-ring terms. A B C D E F G H I J K L M mic work, mic skills, microphone work The ability to generate reaction from the audience using words, and generally by speak ...
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Glossary Of Professional Wrestling Terms
Professional wrestling has accrued a considerable amount of jargon throughout its existence. Much of it stems from the industry's origins in the days of carnivals and circuses. In the past, professional wrestlers used such terms in the presence of fans so as not to reveal the nature of the business. Into the 21st century, widespread discussion on the Internet has popularized these terms. Many of the terms refer to the financial aspects of professional wrestling in addition to in-ring terms. A B C D E F G H I J K L M mic work, mic skills, microphone work The ability to generate reaction from the audience using words, and generally by speak ...
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Angle (professional Wrestling)
Professional wrestling has accrued a considerable amount of jargon throughout its existence. Much of it stems from the industry's origins in the days of carnivals and circuses. In the past, professional wrestlers used such terms in the presence of fans so as not to reveal the nature of the business. Into the 21st century, widespread discussion on the Internet has popularized these terms. Many of the terms refer to the financial aspects of professional wrestling in addition to in-ring terms. A B C D E F G H I J K L M mic work, mic skills, microphone work The ability to generate reaction from the audience using words, and generally by speak ...
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Professional Wrestling
Professional wrestling is a form of theater that revolves around staged wrestling matches. The mock combat is performed in a ring similar to the kind used in boxing, and the dramatic aspects of pro wrestling may be performed both in the ring or—as in televised wrestling shows—in backstage areas of the venue, in similar form to reality television. Professional wrestling as a form of theater evolved out of the widespread practice of match fixing among wrestlers in the early 20th century. Rather than sanction the wrestlers for their deceit as was done with boxers, the public instead came to see professional wrestling as a performance art rather than a sport. Professional wrestlers responded to the public's attitude by dispensing with verisimilitude in favor of entertainment, adding melodrama and outlandish stuntwork to their performances. Although the mock combat they performed ceased to resemble any authentic wrestling form, the wrestlers nevertheless continued to pr ...
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Sports Entertainment
Sports entertainment is a type of spectacle which presents an ostensibly competition, competitive event using a high level of theatre, theatrical flourish and extravagant presentation, with the purpose of entertainment, entertaining an audience. Unlike typical sports and games, which are conducted for competition, sportsmanship, physical exercise or personal recreation, the primary product of sports entertainment is performance for an audience's benefit. Commonly, but not in all cases, the outcomes are predetermined; as this is an open secret, it is not considered to be match fixing. History The term "sports entertainment" was coined by the WWE, World Wrestling Federation (WWF, now WWE) chairman Vince McMahon during the 1980s as a List of marketing terms, marketing term to describe the industry of professional wrestling, primarily to potential advertisers, although precursors date back to February 1935, when ''Toronto Star'' sports editor Lou Marsh described professional wrestling a ...
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Breaking Character
In theatre (especially in the illusionistic Western tradition), breaking character occurs when an actor ceases to maintain the illusion that they are identical with the character they are portraying. This is a more acceptable occurrence while in the process of rehearsal but is considered unprofessional while actively performing in front of an audience or camera (except when the act is a deliberate breaking of the fourth wall). One of the most common ways of breaking character is corpsing, in which an actor loses their composure and laughs or giggles in a comedy scene or scene requiring ludicrous actions. If the breaking of character is particularly serious, it would normally result in an abandonment of a take in recorded or filmed drama. Famous breaks in film The advent of DVD players, with the use of their precise pause and slow-motion functions, has made it far easier to spot breaks in character in motion pictures, and many internet sites collect such examples. Examples of br ...
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Feud (professional Wrestling)
In professional wrestling, a feud is a staged rivalry between multiple wrestlers or groups of wrestlers. They are integrated into ongoing storylines, particularly in events which are televised. Feuds may last for months or even years or be resolved with implausible speed, perhaps during a single match. WWE's terminology discouraged the use of the term along with the word "war". Definition Feuds are often the result of the friction that is created between faces (the heroic figures) and heels (the malevolent, "evil" participants). Common causes of feuds are a purported slight or insult, although they can be based on many other things, including conflicting moral codes or simple professional one-upmanship such as the pursuit of a championship. Some of the more popular feuds with audiences involve pitting former allies, particularly tag team partners, against each other. Depending on how popular and entertaining the feud may be, it is usually common practice for a feud to continue on ...
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Gimmick (professional Wrestling)
In professional wrestling, a gimmick generally refers to a wrestler's in-ring persona, character, behaviour, attire and/or other distinguishing traits while performing which are usually artificially created in order to draw fan interest. These in-ring personalities often involve costumes, makeup and catchphrases that they shout at their opponents or the fans. Gimmicks can be designed to work as good guys/heroes (babyfaces) or bad guys/villains ( heels) depending on the wrestler's desire to be popular or hated by the crowd. A tweener gimmick falls between the two extremes, such as wrestlers who manifests many heel and face traits such as Randy Orton's viper gimmick. A wrestler may portray more than one gimmick over their career depending on the angle or the wrestling promotion that they are working for at that time. Promotions will use gimmicks on more than one person, albeit at different times, occasionally taking advantage of a masked character which allows for the identity ...
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Professional Wrestling Promotion
A professional wrestling promotion is a company or business that regularly performs shows involving professional wrestling that has little relationship to the rules of the amateur olympic form. "Promotion" also describes a role which entails management, advertising and logistics of running a wrestling event (''see promoter''). Within the convention of the show, the company is a sports governing body which sanctions wrestling matches and gives authority to the championships and is responsible for maintaining the divisions and their rankings. In truth, the company serves as a touring theatre troupe, as well as event promotion body for its own events. The most prominent promotions in the United States are World Wrestling Entertainment (WWE), All Elite Wrestling (AEW), Impact Wrestling, Ring of Honor (ROH), Major League Wrestling (MLW), and the National Wrestling Alliance (NWA). The largest Mexican lucha libre promotions are Consejo Mundial de Lucha Libre (CMLL) and Lucha Lib ...
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Suspension Of Disbelief
Suspension of disbelief, sometimes called willing suspension of disbelief, is the avoidance of critical thinking or logic in examining something unreal or impossible in reality, such as a work of speculative fiction, in order to believe it for the sake of enjoyment. Aristotle first explored the idea of the concept in its relation to the principles of theater; the audience ignores the unreality of fiction in order to experience catharsis. Origin The poet and aesthetic philosopher Samuel Taylor Coleridge introduced the English-language term "suspension of disbelief" in 1817 and suggested that if a writer could infuse a "human interest and a semblance of truth" into a fantastic tale, the reader would suspend judgement concerning the implausibility of the narrative. Coleridge sought to revive the use of fantastic elements in poetry and developed a concept to support how a modern, enlightened audience might continue to enjoy such types of literature. The term resulted from a phil ...
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Kamala (wrestler)
James Arthur Harris (May 28, 1950August 9, 2020), better known by his ring name Kamala, was an American professional wrestler. Nicknamed "The Ugandan Giant", Kamala portrayed a fearsome and simpleminded Ugandan. He wrestled barefoot, clad only in a loincloth, his face painted with war paint and two stars and a moon painted on his torso. During his ring entrance, he sported an African mask and wielded a spear and shield. He is best known for his appearances with the World Wrestling Federation (now WWE) over the course of numerous runs in the company between 1984 and 1993. Early life Harris was born on May 28, 1950, in Senatobia, Mississippi, to Jessie Harris and Betsy Mosely. He grew up in Coldwater, Mississippi, where his family owned a furniture store. He had four sisters. When he was around four, his father was shot dead during a dice game, leaving the family impoverished. As a youth, Harris worked as a sharecropper to help support his family. Harris left high school in t ...
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