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Karen Wynn Fonstad
Karen Lea Wynn Fonstad (April 18, 1945 – March 11, 2005) was an American cartographer and academic who designed several atlases of fictional worlds, including her 1981 ''The Atlas of Middle-earth'' about J. R. R. Tolkien's creations. Early life and education Born Karen Lea Wynn in Oklahoma City, Oklahoma to parents James and Estis Wynn, she graduated from Norman High School in Norman, Oklahoma, and then earned a B.S. degree in Physical Therapy and an M.A. in Geography, specializing in cartography, from the University of Oklahoma. While attending the University of Oklahoma she met Todd A. Fonstad. They married on March 21, 1970, and had two children: Mark and Kristina. Career Before her "retirement" to raising children and writing companion atlases, Fonstad was Director of Cartographic Services at the University of Wisconsin–Oshkosh. Her formal acknowledgments for ''The Atlas of Pern'' (1984) include "my husband, Todd, associate professor geography" and the UW Oshkosh Depart ...
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Oklahoma City, Oklahoma
Oklahoma City (), officially the City of Oklahoma City, and often shortened to OKC, is the capital and largest city of the U.S. state of Oklahoma. The county seat of Oklahoma County, it ranks 20th among United States cities in population, and is the 8th largest city in the Southern United States. The population grew following the 2010 census and reached 687,725 in the 2020 census. The Oklahoma City metropolitan area had a population of 1,396,445, and the Oklahoma City–Shawnee Combined Statistical Area had a population of 1,469,124, making it Oklahoma's largest municipality and metropolitan area by population. Oklahoma City's city limits extend somewhat into Canadian, Cleveland, and Pottawatomie counties, though much of those areas outside the core Oklahoma County area are suburban tracts or protected rural zones ( watershed). The city is the eighth-largest in the United States by area including consolidated city-counties; it is the second-largest, after Houston, not inclu ...
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The Land (Stephen R
The Land may refer to: Film * ''The Land'' (1969 film), 1969 Egyptian film * ''The Land'' (1974 film), 1974 South Korean film * The Land (2015 film), 2015 short documentary directed by Erin Davis about an adventure playground of the same name * ''The Land'' (2016 film), coming-of-age film directed by Steven Caple Jr. Literature * The Land (Torres novel), a novel by Brazilian writer Antonio Torres published by Readers International. * ''The Land'' (Taylor novel), a novel by Mildred D. Taylor * ''Haaretz'', Israeli newspaper whose name means "The Land" (as in the Land of Israel) * ''The Land'' (newspaper), a rural newspaper in Australia owned by Fairfax Media * ''The Land'' (magazine), a Minnesota farm and rural life newspaper owned by CNHI * The Land, setting of Stephen R. Donaldson novels in ''The Chronicles of Thomas Covenant, the Unbeliever'' * The Land, setting for Robert J. Sawyer novels in ''Quintaglio Ascension Trilogy'' * The Land (poem), narrative poem by English po ...
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1945 Births
1945 marked the end of World War II and the fall of Nazi Germany and the Empire of Japan. It is also the only year in which Nuclear weapon, nuclear weapons Atomic bombings of Hiroshima and Nagasaki, have been used in combat. Events Below, the events of World War II have the "WWII" prefix. January * January 1 – WWII: ** Nazi Germany, Germany begins Operation Bodenplatte, an attempt by the ''Luftwaffe'' to cripple Allies of World War II, Allied air forces in the Low Countries. ** Chenogne massacre: German prisoners are allegedly killed by American forces near the village of Chenogne, Belgium. * January 6 – WWII: A German offensive recaptures Esztergom, Kingdom of Hungary (1920–1946), Hungary from the Russians. * January 12 – WWII: The Soviet Union begins the Vistula–Oder Offensive in Eastern Europe, against the German Army (Wehrmacht), German Army. * January 13 – WWII: The Soviet Union begins the East Prussian Offensive, to eliminate German forces in East Pruss ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Ed Greenwood
Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the original creator of the ''Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for ''Dragon'' magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the ''Dungeons & Dragons'' roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and ''D&D'' game supplement books. Early life and the Forgotten Realms Greenwood grew up in the upscale Toronto suburb of Don Mills. He began writing stories about the Forgotten Realms as a child, starting in the mid-1960s; they were his "dream space for swords and sorcery stories". Greenwood conceived of the Forgotten Realms as one world in a "multiverse" of parallel worlds which includes the Earth. He imagined such worlds as being the source of humanity's myths and legends. Greenwood discovered the ''Dungeons & Dragons'' game in 1975 and soon became a regular ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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The Forgotten Realms Atlas
The ''Forgotten Realms Atlas'' was a book produced by Karen Wynn Fonstad and provided detailed maps of the Forgotten Realms, a fictional setting in the ''Dungeons & Dragons'' fantasy role-playing game. The atlas also included timelines of various novels set in the world. The book was 210 pages, and was published in August 1990. Contents ''The Forgotten Realms Atlas'' is an indexed book which contains three-color maps of the Forgotten Realms. This includes large, small scale regional maps (one inch to two hundred miles), as well as detailed location maps and diagrams of areas including the Moonshae Isles, the Northwest lands near Waterdeep, and the Western Heartlands areas around Cormyr and the Dalelands. These large scale maps cover the areas detailed in Forgotten Realms game modules and novels that had been published before the ''Atlas''. Publication history ''The Forgotten Realms Atlas'' was designed by Karen Wynn Fonstad and published in 1990 as a 192-page book. Recepti ...
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Margaret Weis
Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own. In 1999, ''Pyramid'' magazine named Weis one of ''The Millennium's Most Influential Persons'', saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Hall of Fame in part for ''Dragonlance''. Early life Margaret Weis was born on March 16, 1948, in Independence, Missouri, where she was raised. She discovered heroic fantasy fiction while studying at the University of Missouri (MU). She said, "I read Tolkien when it made its first big sweep in the colleges back in 1966. A girlfriend of min ...
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Tracy Hickman
Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books. Early life Tracy Hickman was born and raised in Salt Lake City, Utah. His parents instilled in him a love of reading; he recalls visiting the local bookmobile with them. Hickman took a particular interest in the science fiction genre. He graduated from Provo High School in 1974. His major interests were drama, music and Air Force JROTC. In 1975, Hickman began two years of service as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church). He served in Hawaii for six months while awaiting visa approval for travel to Indonesia, where he served in Surabaya, Djakarta, and the mountain city of Bandung until 1977. Within four months of his return to the United ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories a ...
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Krynn
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories an ...
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