Karate (Atari 2600)
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Karate (Atari 2600)
''Karate'' is a video game for the Atari 2600 originally published by Ultravision in 1982 for NTSC systems, then re-released in the latter half of the 1980s by Froggo. Supposedly the game was designed by black belt Black Belt may refer to: Martial arts * Black belt (martial arts), an indication of attainment of expertise in martial arts * ''Black Belt'' (magazine), a magazine covering martial arts news, technique, and notable individuals Places * Black B ... Joseph Amelio. In 1991, ''Digital Press'' chose ''Karate'' as one of the worst Atari 2600 games of all time. References External links *''Karate''at AtariAge 1982 video games Atari 2600 games Atari 2600-only games Fighting games Karate video games Multiplayer and single-player video games Video games developed in the United States {{Fighting-videogame-stub ...
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Froggo
Froggo Games was a video game company that published games for the Atari 2600 and Atari 7800. History Froggo Games incorporated in 1987 when the Atari 2600 and Atari 7800 were no longer popular systems, years after the release of the Nintendo Entertainment System. Most of their games were copies of releases from other companies, and they had a reputation for extremely poor quality. Four of the ten games on the ''Digital Press'' list of the worst Atari 2600 games are from Froggo. Froggo announced four new titles for the 7800 in the 1989 May/June issue of ''Atarian'' magazine: ''UFO'', ''Pyromania'', ''Night of the Ninja'', and ''Scorpion Squad''. The company went out of business soon after, and the games were never released. Games * ''Sea Hawk'' (1987) *''Spiderdroid'' (1987) * ''Tank Command'' (1988) * ''Water Ski'' (1988) * ''Cruise Missile'' * ''Karate'' * ''Sea Hunt'' References

Defunct video game companies of the United States {{videogame-company-stub ...
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1982 In Video Gaming
1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including ''Dig Dug'', ''Pole Position'', ''Mr. Do!'', ''Zaxxon'', ''Q*bert'', ''Time Pilot'' and ''Pitfall!'' The year's highest-grossing video game was Namco's arcade game ''Pac-Man'', for the third year in a row, while the year's best-selling home system was the Atari 2600 (Atari VCS). Additional game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983. Financial performance * The US arcade video game market is worth $4.3 billion, equivalent to $ adjusted for inflation. * The US home video game market is worth $3.8 billion, equivalent to $ adjusted for inflation. * The Japanese home video game market is approaching ¥300 billion, equivalent to $ adjusted for inflation. Hig ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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