Kaillera Windows Screenshot
Kaillera is middleware designed to aid networked multiplayer play for emulators. The word "Kaillera", also spelled "kaïra", is the verlan of the French word ''racaille'' which is used in reference to " hooligans". History Kaillera was developed by Christophe Thibault in the years 2001-2006. His most recent entry was the Kaillera Client library and SDK on 13 February 2002. Later in early 2006, rights and source code of Kaillera were sold to a private online gaming advertising company called TC. Ads and Etai Hugi. On 17 June 2006, Christophe Thibault himself publicly confirmed the sale of Kaillera and also announced that TC. Ads. no longer had anything to do with the Kaillera project and that Etai Hugi is the only owner. On 20 November 2006, Etai Hugi announced that a new version of Kaillera would be released in "the next several months". His announcement also suggested that the new version would be "much better" and "more efficient" than the current version. In July 2007, he po ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kaillera Windows Screenshot
Kaillera is middleware designed to aid networked multiplayer play for emulators. The word "Kaillera", also spelled "kaïra", is the verlan of the French word ''racaille'' which is used in reference to " hooligans". History Kaillera was developed by Christophe Thibault in the years 2001-2006. His most recent entry was the Kaillera Client library and SDK on 13 February 2002. Later in early 2006, rights and source code of Kaillera were sold to a private online gaming advertising company called TC. Ads and Etai Hugi. On 17 June 2006, Christophe Thibault himself publicly confirmed the sale of Kaillera and also announced that TC. Ads. no longer had anything to do with the Kaillera project and that Etai Hugi is the only owner. On 20 November 2006, Etai Hugi announced that a new version of Kaillera would be released in "the next several months". His announcement also suggested that the new version would be "much better" and "more efficient" than the current version. In July 2007, he po ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega System 16
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-operated machines, including pinball games and jukeboxes. Sega imported second-hand machines that required frequent maintenance. This necessitated the construction of replacement guns, flippers and other parts for the machines. According to former Sega director Akira Nagai, this is what led to the company into developing their own games.Translationby Shmuplations. ). Sega released '' Pong-Tron'', its first video-based game, in 1973.Horowitz 2018, pp. 14-16 The company prospered from the arcade game boom of the late 1970s, with revenues climbing to over million by 1979. Nagai has stated that ''Hang-On'' and ''Out Run'' helped to pull the arcade game market out of the 1983 downturn and created new genres of video games. In terms ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Master System
The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models (and by proxy the original Mark III): a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe. The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially design ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega Game Gear
The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games by the use of an adapter. Sega positioned the Game Gear, which had a full-color Backlight, backlit screen with a landscape format, as a technologically superior handheld to the Game Boy. Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to its short battery life, lack of original games, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling 10.62 million units by March 1996. The Game Gear was discontinued in 1997. It was re-released as a budget ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dolphin (emulator)
Dolphin is a free and open-source video game console emulator for GameCube and Wii that runs on Windows, Linux, MacOS, Android, Xbox One, Xbox Series X and Series S. It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games. After troubled development in the first years, Dolphin became free and open-source software and subsequently gained support for Wii emulation. Soon after, the emulator was ported to Linux and macOS. As mobile hardware got more powerful over the years, running Dolphin on Android became a viable option. Dolphin has been well received in the IT and video gaming media for its high compatibility, steady development progress, the number of available features, and the ability to play games with graphical improvements over the original consoles. Development Origins (2003–2006) Dolphin was first released in September 2003 by Henrik Rydgård (ector) and F, RES as ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartrid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gaelco
Gabinete Electrónico Consultivo, S.A. (which translates to ''Electronic Consultative Cabinet''), but is trademarked and better known as Gaelco, S.A., is a Spanish company that develops and publishes arcade games and video games. As of 2007, Gaelco develops electronic dart machines under the name of "Gaelco Darts". List of Gaelco games For Arcade For Platforms Developed * '' PC Fútbol 2005'' (2004: PC) * '' PC Fútbol 2006'' (2005: PC) * '' PC Fútbol 2007'' (2006: PC) Published * ''Radikal Bikers'' (1999: PlayStation) * ''Smashing Drive'' (2002: Nintendo GameCube & Xbox; 2004/2005: Game Boy Advance) Compilation Releases In May 2021 it was announced that a compilation cartridge named "Gaelco Arcade 1" would be released for Evercade featuring ''Alligator Hunt'', ''Biomechanical Toy'', ''Glass'', ''Snow Board Championship'', ''Thunder Hoop'' and ''World Rally''. References External links Gaelco websiteGaelco Darts websiteGaelco Darts communityGaelco HistoryRecreativa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cave (company)
is a Japanese video game company founded in 1994 by former employees of Toaplan Co., Ltd., Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market. Alongside this, CAVE has produced a variety of other types games for arcades, home consoles, PCs, and smartphones, also dating back to 1995. "CAVE" is an acronym for "Computer Art Visual Entertainment". History During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive Co., Ltd'. However, the foreign www.caveinteractive.com domain name had already been established on May 15, 2011. Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atomiswave
The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for changing the control scheme (including dual joysticks, dual light guns and a steering wheel), but unlike the NAOMI, the Atomiswave does not feature expanded RAM compared to the Dreamcast. With the retirement of the aging Neo Geo MVS system, SNK Playmore chose the Atomiswave as its next system to develop games for. In a contract with Sammy, SNK Playmore agreed to develop five games for the Atomiswave system. ''Metal Slug 6'' was SNK Playmore's fifth game for the Atomiswave, after which SNK moved on to a Taito Type X2 arcade board. Specifications * CPU: Hitachi SH-4 32-bit RISC CPU 200 MHz **Rated performance: 360 MIPS/1.4 GFLOPS *Graphics processor: PowerVR 2 100 MHz **Polygon performance: 3 to 5 million polygons/sec **Rendering speed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Sega Arcade System Boards
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-operated machines, including pinball games and jukeboxes. Sega imported second-hand machines that required frequent maintenance. This necessitated the construction of replacement guns, flippers and other parts for the machines. According to former Sega director Akira Nagai, this is what led to the company into developing their own games.Translationby Shmuplations. ). Sega released '' Pong-Tron'', its first video-based game, in 1973.Horowitz 2018, pp. 14-16 The company prospered from the arcade game boom of the late 1970s, with revenues climbing to over million by 1979. Nagai has stated that ''Hang-On'' and ''Out Run'' helped to pull the arcade game market out of the 1983 downturn and created new genres of video games. In terms of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dreamcast
The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox, and it was Sega's final console, ending the company's eighteen years in the console market. The Dreamcast was developed by an internal Sega team led by Hideki Sato. In contrast to the expensive hardware of the unsuccessful Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU. Sega used the GD-ROM media format to avoid the expenses of DVD-ROM technology and a custom version of the Windows CE operating system to make porting PC games easy. The Dreamcast was the first console to include a built-in modular modem for internet access and online play. Though released in Japan to a subdued reception, the Dreamcast ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had between 30% and 40% share of the US market and two mil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |