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Jade Studio
TiMi Studio Group (), a subsidiary of Tencent Games, is a video game development studio group headquartered in Shenzhen, China and offices in Singapore, Montréal, Seattle, Los Angeles, Chengdu, and Shanghai. TiMi generated an estimated revenue of $10 billion USD in 2020. Reportedly, TiMi is the largest video game operator and developer in the world by revenue. Founded in 2008 as Jade Studio, TiMi comprises several development divisions with different areas of expertise and develops games in different genres for PC, mobile, and Nintendo Switch, including ''Honor of Kings'', ''Arena of Valor'', '' Call of Duty: Mobile'', '' Speed Drifters'', and '' Pokémon Unite''. History 2008–2013: Origins as Jade Studio TiMi began in 2008 as Jade Studio in Shenzhen, China. The studio debuted into the Chinese PC gaming market with ''QQ Speed'' (known as ''GKART'' and ''Speed Drifters'' in Western markets), China's most successful racing game. As of July 2, 2019, ''Speed Drifters'' has 700 mi ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Reuters
Reuters ( ) is a news agency owned by Thomson Reuters Corporation. It employs around 2,500 journalists and 600 photojournalists in about 200 locations worldwide. Reuters is one of the largest news agencies in the world. The agency was established in London in 1851 by the German-born Paul Reuter. It was acquired by the Thomson Corporation of Canada in 2008 and now makes up the media division of Thomson Reuters. History 19th century Paul Reuter worked at a book-publishing firm in Berlin and was involved in distributing radical pamphlets at the beginning of the Revolutions in 1848. These publications brought much attention to Reuter, who in 1850 developed a prototype news service in Aachen using homing pigeons and electric telegraphy from 1851 on, in order to transmit messages between Brussels and Aachen, in what today is Aachen's Reuters House. Reuter moved to London in 1851 and established a news wire agency at the London Royal Exchange. Headquartered in London, Reuter' ...
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Pokémon
(an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures (company), Creatures, the owners of the trademark and copyright of the franchise. In terms of what each of those companies do, Game Freak develop the main games; Creatures provides support through their Pokémon CG Studio which does 3D models for the pokémon in the games, as well as developing some spin-off titles, and producing the ''Pokémon Trading Card Game''; Nintendo was the original publisher of the series and since the 2000s, helps publishing the games in their consoles in overseas markets outside of Japan and The Pokémon Company is then jointly owned by them and is set up to deal with the licensing, production, publishing, marketing and deals across the world featuring Pokémon as a media franchise. The franchise was created by Satoshi Tajiri in 1996, and is centered around fictional creatures called "List of Pokémon, P ...
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The Pokémon Company
The Pokémon Company (株式会社ポケモン, ''Kabushiki gaisha Pokemon'') is a Japanese company responsible for brand management, production, publishing, marketing, and licensing of the ''Pokémon'' franchise, which consists of video game software, a trading card game, anime television series, films, manga, home entertainment products, merchandise, and other ventures. It was established through a joint investment by the three companies holding the copyright of ''Pokémon'': Nintendo, Game Freak, and Creatures. It began operating in 1998 and adopted the moniker Pokémon Ltd. in October 2000. The company is headquartered in the Roppongi Hills Mori Tower in Roppongi, Minato, Tokyo. The company has separate subsidiaries that handle operations in different parts of the world, with the Pokémon Company International supporting the territories outside Asia and being responsible for brand management, licensing, marketing, the ''Pokémon'' Trading Card Game, the animated TV serie ...
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The Game Awards 2019
The Game Awards 2019 was an award show that honored the best video games of 2019. The event was produced and hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angeles on December 12, 2019. The preshow ceremony was hosted by Sydnee Goodman. The event was live streamed across more than 50 digital platforms; it was the first to broadcast live in India and was simulcast in 53 movie theaters across the United States. The show featured musical performances from Chvrches, Grimes, and Green Day, and presentations from celebrity guests including Stephen Curry, Vin Diesel, Norman Reedus, and Michelle Rodriguez. In association with the event, a virtual games festival was held online, allowing free demos to be played through Steam over a 48-hour period. ''Death Stranding'' received ten nominations, the most of any Game Awards to date, while ''Disco Elysium'' tied for the highest-awarded game in the show's ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Esports At The 2019 Southeast Asian Games
Esports at the 2019 Southeast Asian Games in the Philippines was held at the Filoil Flying V Centre in San Juan, Metro Manila from 5 to 10 December 2019. It was the first esports contest as a medal event in a multi-sport competition sanctioned by the International Olympic Committee after the discipline featured as a demonstration sport at the 2018 Asian Games in Jakarta, Indonesia. Six medals were contested in esports while a single demonstration event was also be held. The games were accredited by the Asian Electronic Sports Federation. Background The inclusion of esports in the Southeast Asian Games was lobbied by Min-Liang Tan, CEO of Singapore-based gaming firm Razer. Tan announced in November 2018 that he met with Philippine SEA Games Organizing Committee chair Alan Peter Cayetano to discuss about the possible inclusion of esports in the regional games, which were among the "Category 3" disciplines included in final list of proposed events to be hosted in the games. An ...
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Esports At The 2018 Asian Games
Esports were featured at the 2018 Asian Games as a demonstration sport, meaning medals won in this sport would not be counted in the official overall medal tally. It was held from 26 August to 1 September 2018. Six video games were featured in the demonstration event, ''Arena of Valor'', ''Clash Royale'', '' Hearthstone'', ''League of Legends'', ''Pro Evolution Soccer'', and ''StarCraft II''. Competition schedule Medalists Medal table Participating nations A total of 131 athletes from 18 nations competed in esports at the 2018 Asian Games: * * * * * * * * * * * * * * * * * * Qualification Qualification for the six video game title events took place from 6–20 June 2018. Among 45 member nation invited, only 27 NOCs participated in the qualifiers. There were five qualification zones for the regional qualifiers (East Asia, Southeast Asia, South Asia, Central Asia, and West Asia) except for ''Arena of Valor'' which only had three regional qualifiers (East Asia, Southea ...
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Esports
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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WeChat
WeChat () is a Chinese instant messaging, social media, and mobile payment app developed by Tencent. First released in 2011, it became the world's largest standalone mobile app in 2018, with over 1 billion monthly active users. WeChat has been described as China's "app for everything" and a super-app because of its wide range of functions. WeChat provides text messaging, hold-to-talk voice messaging, broadcast (one-to-many) messaging, video conferencing, video games, sharing of photographs and videos and location sharing. User activity on WeChat is analyzed, tracked and shared with Chinese authorities upon request as part of the mass surveillance network in China. WeChat censors politically sensitive topics in China. Data transmitted by accounts registered outside China is surveilled, analyzed and used to build up censorship algorithms in China. In response to a border dispute between India and China, WeChat was banned in India in June 2020 along with several other Chinese ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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