Joy Ride (video Game)
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Joy Ride (video Game)
''Kinect Joy Ride'' is a racing game for Xbox 360 and a launch title for its Kinect hardware in 2010. The game was developed by BigPark and published by Microsoft Game Studios. Gameplay Playing as a person's Avatar, the game is controlled by the player holding their arms out as if they are grabbing an invisible steering wheel, and turning them in such a manner to steer. Pushing hips forward allows the player to drift, while pulling the 'wheel' towards the player and then pushing forward produces a chargeable turbo boost. While airborne, players can perform various tricks such as twists and spins for extra points. As players progress, they will earn fans, which unlock content, such as new tracks and game modes. Game modes include Races, Battles, Stunt, Trick modes and more. The game can be played with either two players locally or up to eight players online via Xbox Live (internet connection required for Xbox Live Multiplayer). Two free downloadable content packages are available wh ...
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BigPark
BigPark was a Canadian video game developer owned by Microsoft Studios. History Microsoft acquired BigPark in 2009, a few months prior to the announcement of the Kinect sensor (known then as "Project Natal"). Their first project was to be ''Joy Ride'', a casual racing title which incorporated Xbox Live Avatars and used the Kinect motion sensing device. The game was originally intended to be a free Xbox Live Arcade game, but was eventually renamed ''Kinect Joy Ride'' and became a launch title for Kinect. Later, the company became more involved in providing interactive content that would be shown alongside live television as part of the Xbox One platform. As Microsoft moved away from the Kinect around 2016, BigPark along with several other studios that had been part of Microsoft's Kinect efforts were folded into the company. Games * ''Kinect Joy Ride'' — Xbox 360 (2010) * '' Kinect Sports: Season Two'' — Xbox 360 (2011) * ''Joy Ride Turbo ''Joy Ride Turbo'' is a kart racing g ...
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