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The ''Metal Gear'' franchise features a large number of characters created by Hideo Kojima and designed by Yoji Shinkawa. Its setting features several soldiers with supernatural powers provided by the new advancements of science. The series initially follows mercenary Solid Snake given government missions of finding the Metal Gear weapon, resulting in encounters in the original ''Metal Gear'' games with Gray Fox and Big Boss in Outer Heaven and Zanzibar Land, as well as the original ''Metal Gear Solid'' games working with Otacon and Raiden while opposing Liquid Snake's FOXHOUND, Solidus Snake, the Patriots and Revolver Ocelot. Additionally, the ''Metal Gear Solid'' prequels follow Big Boss's past as Naked Snake and legend development via Venom Snake as well as the origins of the various aforementioned organizations. While the original ''Metal Gear'' games had their characters designs modeled after Hollywood actors, the ''Metal Gear Solid'' games established a series of co ...
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Metal Gear Solid (1998 Video Game)
is a stealth game developed by Konami and released for the PlayStation (console), PlayStation in 1998. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games ''Metal Gear (video game), Metal Gear'' and ''Metal Gear 2: Solid Snake'', which Kojima also worked on. It was unveiled at the 1996 Tokyo Game Show and then demonstrated at trade shows including the 1997 Electronic Entertainment Expo; its Japanese release was originally planned for late 1997, before being delayed to 1998. Players control Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit. Snake must liberate hostages and stop the terrorists from launching a nuclear strike. Cinematic cutscenes were rendered using the in-game engine and graphics, and voice acting is used throughout. ''Metal Gear Solid'' sold more than copies worldwide and shipped 12million demos. It scored an average of 94/100 ...
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The Twin Snakes
''Metal Gear Solid: The Twin Snakes'' is a 2004 stealth game co-developed by Konami Computer Entertainment Japan and Silicon Knights and published by Konami for the GameCube. Released in March, the game is a remake of '' Metal Gear Solid'', originally developed by Konami Computer Entertainment Japan for the PlayStation in 1998. ''The Twin Snakes'' features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in the sequel '' Metal Gear Solid 2: Sons of Liberty''. The game includes a revised translation with re-recorded voice acting, using almost all of the original English voice cast. The game was met with positive reception. Gameplay The gameplay of ''The Twin Snakes'' was altered to resemble that of ''Metal Gear Solid 2: Sons of Liberty''. While all of the original areas and enemies were kept, new ways for the player to combat them were introduced, such as the ability to shoot fr ...
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