Jet-Story
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Jet-Story
''Jet-Story'' is a 1988 video game developed by Cybexlab Software and published by Ultrasoft. The game is the sequel to ''Planet of Shades''. Development Th game was developed in 1988. The Main Author is Miroslav Fídler who was helped by František Fuka and Tomáš Rylek. Fuka created opening Screen and Composed Music. In 1992 rights to the Game were bought by Ultrasoft that re-released the Game. Gameplay The player controls a spacecraft in a huge maze. His task is to destroy 47 enemy bases scattered across the game world that contains 128 areas. The task is not easy as the maze is full of enemies. The player can use weapons to destroy them but has limited amount of ammo. Ammo, fuel, and health can be replenished by boxes scattered throughout the world. The game features realistic gravity. Reception The game has been well received. Bit Magazine gave the game 84%. The game was praised mostly for its gameplay and music. The graphics didn't gain such praise due to its simplicity. ...
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Ultrasoft
Ultrasoft was a computer game developer and computer game publisher located in Bratislava, Slovakia. The company specialised in the development and publishing of games for the ZX Spectrum home computer. With over 40 titles published, its most successful including the platform game '' Towdie'' and puzzle games Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. ... ''Atomix'' and ''Hexagonia – Atomix 2''. Ultrasoft also acted as an exclusive distributor within the territory of Czechoslovakia for Ocean Software game software house based in the UK. Apart from computer games, the company also published a dozen or so non-game titles, mostly for learning foreign languages, as well as text, image, sound and music editors. The company was founded by Louis Wittek in 1989, and dissolved in 19 ...
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František Fuka
František Fuka (pronounced ) (October 9, 1968 in Prague) is a Czech computer programmer and musician. He currently works as a film translator, preparing English-language movies for Czech release. He is known also as a film critic, publicist and commentator. František Fuka is one of the pioneers of blogging in the Czech Republic. His website ''FFFilm'' gradually became one of the important sources among Czech film sites. The newspaper Lidové noviny ranked him among the top six influential personalities of the Czech internet in 2004. František Fuka is a member of one of the oldest-running Czech radio podcasts, ''Odvážné palce''. Games for ZX Spectrum Fuka has developed several video games for the ZX Spectrum with the Czechoslovakian programming group Golden Triangle. As a member of the group, he was introduced in 2016 to the Czech video game Hall of Fame. Fuka has also been noted as an influence on other Slovak game developers. * '' Belegost'' (Along with Miroslav Fídler ...
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Ultrasoft Games
Ultrasoft was a computer game developer and computer game publisher located in Bratislava, Slovakia. The company specialised in the development and publishing of games for the ZX Spectrum home computer. With over 40 titles published, its most successful including the platform game '' Towdie'' and puzzle games ''Atomix'' and ''Hexagonia – Atomix 2''. Ultrasoft also acted as an exclusive distributor within the territory of Czechoslovakia for Ocean Software game software house based in the UK. Apart from computer games, the company also published a dozen or so non-game titles, mostly for learning foreign languages, as well as text, image, sound and music editors. The company was founded by Louis Wittek in 1989, and dissolved in 1998. Published games Other published titles * ''Baby Mantrik'' (English for children) * ''Datalog 2'' (Database) * ''DTP Machine Utility'' (DTP editor) * ''DTP Machine Professional Pack'' (Image/Text/DTP editor) * ''Mantrik Anglicky'' (Learning Engl ...
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ZX Spectrum Games
This is a sortable list of games for the ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ... home computer. There are currently games in this incomplete list. __NOTOC__ Original run (1982–1994) Homebrew References External linksSpectrum Computing an up-to-date database of ZX Spectrum software {{Video game lists by platform ZX Spectrum games, List of ZX Spectrum ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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Action Video Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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1988 Video Games
File:1988 Events Collage.png, From left, clockwise: The oil platform Piper Alpha explodes and collapses in the North Sea, killing 165 workers; The USS Vincennes (CG-49) mistakenly shoots down Iran Air Flight 655; Australia celebrates its Australian Bicentenary, Bicentennial on January 26; The 1988 Summer Olympics are held in Seoul, South Korea; Soviet Union, Soviet troops begin their Soviet-Afghan War, withdrawal from Afghanistan, which is completed the 1989, next year; The 1988 Armenian earthquake kills between 25,000-50,000 people; The 8888 Uprising in Myanmar, led by students, protests the Burma Socialist Programme Party; A bomb explodes on Pan Am Flight 103, causing the plane to crash down on the town of Lockerbie, Scotland- the event kills 270 people., 300x300px, thumb rect 0 0 200 200 Piper Alpha rect 200 0 400 200 Iran Air Flight 655 rect 400 0 600 200 Australian Bicentenary rect 0 200 300 400 Pan Am Flight 103 rect 300 200 600 400 1988 Summer Olympics rect 0 400 200 600 8888 ...
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Action Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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Science Fiction Video Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek ma ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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