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Jet-Boot Jack
''Jet-Boot Jack'' (also called ''The Music Machine starring Jet-Boot Jack'') is a platform game written by Jon Williams for the Atari 8-bit family and published by English Software in 1983. It was ported to the Acorn Electron, Amstrad CPC, BBC Micro, and Commodore 64. A C64-only sequel, ''Legend of the Knucker-Hole'', was released in 1984. Plot The player controls Jack, a “space-age jogger,” in a record production plant who must build up the ultimate music collection. Gameplay The production plant is set out as a series of platforms connected by lifts. To complete each level, the player must collect all the musical notes while avoiding monsters, moving lifts and stalactites. Jack can be moved left or right using his jet boots to hover or by ducking and sliding under fatal stalactites or monsters. By hovering, Jack can clear lift shafts but if he stops over the shaft, it is fatal. Jack's jet energy runs down, particularly if he stands still for a while, and must be replenishe ...
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English Software
The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter ''Airstrike'', English Software focused on the Atari 8-bit family of home computers, then later expanded onto other platforms. The company used the slogan "The power of excitement". History The company was set up in 1982 by Philip Morris, owner of the Gemini Electronics computer store in Manchester, to release video games for the Atari 8-bit family. By the end of 1983, English Software was the largest producer of Atari 8-bit software in the UK and Morris closed Gemini Electronics to concentrate on English Software."News and Views"


Page 6
''Page 6'' (subtitled ''Atari Users Magazine'' and later known as ''Page 6 Atari User'', then ''New Atari User'') was an independent British publication aimed at users of Atari home computers. It was published between 1982 and 1998. The magazine supported both the Atari 8-bit family and later the Atari ST models. History The magazine had its origins in the newsletter of the Birmingham User's Group, an independent Atari club based in England. Les Ellingham was appointed to be the editor of the newsletter, but decided to produce a magazine with broader appeal instead. He remained editor of ''Page 6'' throughout its entire run of 85 issues. Although subscription-only for most of its life, it was available through newsagents during the late 1980s and early 1990s. When ''Database'' ceased publication of the original ''Atari User'' magazine in 1988, ''Page 6'' bought the rights (and subscriber list), and renamed their magazine, firstly to ''Page 6 Atari User'' in February 1989 and t ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Platform Games
Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or structure that carries weapons * Web platform * Platform economy (or Platform capitalism, Platformization), a structure of internet business Physical objects and features * Carbonate platform, a type of sedimentary body * Cargo platform, a pallet used to ship cargo and heavy machines by forklift or manual lift * Diving platform, used in diving * Jumping platform, naturally occurring platforms, or platforms made in an ''ad hoc'' way for cliff jumping * Oil platform, a structure built for oil production * Platform, a component of scaffolding * Platform (geology), the part of a continental craton that is covered by sedimentary rocks * Platform (shopping center) in Culver City, Greater Los Angeles, California * Theatre platform, a standa ...
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Datamost Games
Datamost was a computer book publisher and computer game company founded by David Gordon and based in Chatsworth, California. Datamost operated in the early 1980s producing games and other software mainly for the Apple II, Commodore 64 and Atari 8-bit family, with some for the IBM PC. It also published educational and reference materials related to computers and computer programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as ana .... Software Publications * ''How to Program the Apple II Using 6502 Assembly Language'' (1981Using 6502 Assembly Language by Randy Hyde , PDFby Randy Hyde * ''The Elementary Commodore-64'' (1982) by William B. Sanders, Ph.D. * ''How to Write an Apple Program'' (1982) by Ed Faulk * ''Designing Apple Games with Pizazz'' (1983) by Greg Minter and Joh ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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BBC Micro And Acorn Electron Games
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Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefron ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Amtix
''Amtix'' (stylized as ''AMTIX!'') is a magazine that originally reviewed Amstrad computer software in the mid-1980s, published monthly by Newsfield Publications Ltd. Unlike ''Zzap!64'' and ''CRASH'' (its more successful sister publications from Newsfield), the original version of ''Amtix!'' was relatively short-lived. It ran for 18 issues in total between November 1985 and April 1987, plus a special preview issue (''Issue zero'') which was given away with ''Zzap!64'' and ''CRASH''. After issue 18, ''Amtix!'' was sold to Database Publications who merged the ''Amtix!'' games sections into their own '' Computing With the Amstrad'' magazine. Like ''Zzap!64'' and ''Crash'', ''Amtix!'' had very distinctive, comic-style cover art, drawn by Oliver Frey. In September 2021 the magazine was relaunched as a quarterly A5 publication by Fusion Retro Books under the title AMTIXCPC Micro Action. References External links * A list of every game that has been reviewed and/or previewed in ...
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Amstrad Action
''Amstrad Action'' was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console. It was the first magazine published by Chris Anderson's Future Publishing, which with a varied line-up of computing and non-computing related titles has since become one of the foremost magazine publishers in the UK. The publication, often abbreviated to ''AA'' by staff and readers, had the longest lifetime of any Amstrad magazine, running for 117 issues from October 1985 until June 1995 - long after the CPC had ceased production and games were no longer available. History Published by Future plc, a company set up by Chris Anderson (ex-''Personal Computer Games'' and ''Zzap!64'' editor). Launch Editor, Peter Connor, also an ex-'' PCG'' staff member, shared the writing duties with the only other staff writer, Bob Wade. Bob, another ex-'' PCG''/''Zzap!64'' staff member, was given the title ‘Software Editor’ ...
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