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Jeff Hickman
Jeff Hickman is a video game designer, producer and customer support specialist currently working as the executive producer of live services for BioWare. His main task is to oversee the live services and operations of Star Wars: The Old Republic. Hickman entered the gaming business in 2001 working for Mythic Entertainment as their director of customer support for the MMORPG ''Dark Age of Camelot''. In 2005, he was promoted to executive producer, for DAOC. In 2006, he became the executive producer of '' Warhammer Online: Age of Reckoning''. In January 2011 Hickman was named executive producer of live services for Bioware. Of his collaboration with Paul Barnett, Hickman has said: "Paul and I work hand in hand. Paul is the crazy vision guy, I'm the guy that says that's great, but how are we going to do it? He and I work really well together. What you see shows really how we work together. He throws everything against the wall, and we say... how about this? Then he helps to mak ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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BioWare
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, the company has been owned by American publisher Electronic Arts. BioWare specializes in role-playing video games, and achieved recognition for developing highly praised and successful licensed franchises: ''Baldur's Gate'', ''Neverwinter Nights'', and ''Star Wars: Knights of the Old Republic''. They proceeded to make several other successful games based on original intellectual property: ''Jade Empire'', the ''Mass Effect'' series, and the ''Dragon Age'' series. In 2011, BioWare launched their first massively multiplayer online role-playing game, ''Star Wars: The Old Republic''. History Foundation BioWare was founded by Ray Muzyka and Greg Zeschuk, alongside Trent Oster, his brother Brent, Zeschuk's cousin Marcel, and ...
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The Old Republic
Old Republic may refer to Star Wars *Galactic Republic, also known as the Old Republic, interplanetary state in the Star Wars universe **'' Star Wars: The Old Republic'', a massively multiplayer online role-playing game based in the Star Wars universe ** ''Star Wars: The Old Republic'' (comics), a comic book Places * First Brazilian Republic (1889–1930), ''Old Republic'' or ''República Velha'', a period in Brazilian history *Old Republic (Portugal), 1918–1926, an era within the First Portuguese Republic Facilities and structures *Old Republic Building, Chicago, Illinois, U.S., an office building Other uses *Old Republic International, U.S. insurance company See also * * * Old Republican (U.S. politics) * Old (other) * Republic (other) A republic is a form of government. Republic(s) or The Republic may also refer to: Governments * List of republics * First Republic (other) * Second Republic (other) * Third Republic (disambiguatio ...
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Dark Age Of Camelot
''Dark Age of Camelot'' is a massively multiplayer online role-playing game released in October 2001 in North America, and in January 2002 in Europe. The game combines Arthurian lore, Norse mythology, and Irish Celtic legends with high fantasy. It is set in the period after King Arthur's death, when his kingdom has split into three realms, which are in a constant state of war with each other. ''Dark Age of Camelot'' includes both player versus environment (PvE) and realm versus realm (RvR) combat. Developed by Mythic Entertainment, the game is in large part an adaptation of a previous text-based game '' Darkness Falls: The Crusade'' (1999). On February 5, 2014, it was announced that development of ''Dark Age of Camelot'' would be transferred from Mythic Entertainment to Broadsword Online Games, a newly established studio, which also subsequently took over development of Mythic's other MMO game, ''Ultima Online''. Mythic was shut down shortly thereafter, on May 29, 2014. In 201 ...
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Age Of Reckoning
''Warhammer Online: Age of Reckoning'' (officially abbreviated as ''WAR''Mythic Entertainment (2007)Game Overview Mythic Entertainment. Retrieved on 2007-02-01.) was a massively multiplayer online role-playing game based on Games Workshop's ''Warhammer Fantasy'' setting, developed by Mythic Entertainment and published by Electronic Arts in 2008. The game revolved around the continual worldwide conflict that the ''Warhammer Fantasy'' setting is known for, and the game is geared toward ongoing, constant war laced with dark humour. ''Age of Reckoning'' ended up selling over a million copies and peaking at 800,000 subscribers, but dropped to 300,000 subscribers several months later. The game received generally positive reviews from critics but shut down in 2013. Since at least 2014, an active private server called ''Return of Reckoning'' has been run by fans, and it remains active as of January 2023. Gameplay ''Warhammer Online: Age of Reckoning'' featured Mythic Entertainment's ...
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Paul Barnett (video Game Designer)
Paul Barnett is an English game designer who is a Global Product Director at Wargaming, working on their game ''World of Tanks''. Before that he worked at Electronic Arts' Office of the Chief Creative Officer and was the General Manager of Mythic Entertainment, a subsidiary of EA.  Barnett had a lead role in developing EA's ''Warhammer Online'' MMO in Europe. Career In his 20s, Barnett started developing a text-based game, ''Legends of Terris'', which he finished after three years. At the time, it was the largest text-based game in Europe. After this, Barnett worked on other games, including ''Legends of Cosrin'' and ''Kingdom of Heroes''. ''Legends of Terris'' was launched on AOL in the UK in 1995, and in the US in 1996. AOL described the game as " heirfirst real interactive game." He helped with the design of the massively multiplayer online role-playing game (MMORPG) '' Warhammer Online: Age of Reckoning'' under the direction of CEO Mark Jacobs and producer Jeff Hickman. ...
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Blue Öyster Cult
Blue Öyster Cult ( ; sometimes abbreviated BÖC or BOC) is an American Rock music, rock band formed on Long Island in Stony Brook, New York, in 1967, and best known for the singles "(Don't Fear) The Reaper", "Burnin' for You", and "Godzilla (Blue Öyster Cult song), Godzilla". The band has sold 25 million records worldwide, including 7 million in the United States alone. Blue Öyster Cult‘s music videos, especially "Burnin' for You", received heavy rotation on MTV when the music television network premiered in 1981, cementing the band's contribution to the development and success of the music video in modern popular culture. Blue Öyster Cult's longest-lasting and the most commercially successful lineup included Buck Dharma, Donald "Buck Dharma" Roeser (lead guitar, vocals), Eric Bloom (lead vocals, "rhythm guitar, stun guitar", keyboards, synthesizer), Allen Lanier (keyboards, rhythm guitar), Joe Bouchard (bass, vocals, keyboards), and Albert Bouchard (drums, percussion, vo ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Video Game Designers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vi ...
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Video Game Developers
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles (such as Nintendo's Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certain types of games (such as role-playing video games or first-person shooters). Some focus on porting games from one system ...
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Electronic Arts Employees
Electronic may refer to: *Electronics, the science of how to control electric energy in semiconductor * ''Electronics'' (magazine), a defunct American trade journal *Electronic storage, the storage of data using an electronic device *Electronic commerce or e-commerce, the trading in products or services using computer networks, such as the Internet *Electronic publishing or e-publishing, the digital publication of books and magazines using computer networks, such as the Internet *Electronic engineering, an electrical engineering discipline Entertainment *Electronic (band), an English alternative dance band ** ''Electronic'' (album), the self-titled debut album by British band Electronic *Electronic music, a music genre *Electronic musical instrument *Electronic game, a game that employs electronics See also *Electronica, an electronic music genre *Consumer electronics Consumer electronics or home electronics are electronic (analog or digital) equipment intended for everyday ...
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BioWare People
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, the company has been owned by American publisher Electronic Arts. BioWare specializes in role-playing video games, and achieved recognition for developing highly praised and successful licensed franchises: ''Baldur's Gate'', ''Neverwinter Nights'', and '' Star Wars: Knights of the Old Republic''. They proceeded to make several other successful games based on original intellectual property: ''Jade Empire'', the ''Mass Effect'' series, and the ''Dragon Age'' series. In 2011, BioWare launched their first massively multiplayer online role-playing game, '' Star Wars: The Old Republic''. History Foundation BioWare was founded by Ray Muzyka and Greg Zeschuk, alongside Trent Oster, his brother Brent, Zeschuk's cousin Marcel, and Augustine Yip. ...
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