Jeff Bellinger
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Jeff Bellinger
''Killer Bunnies and the Quest for the Magic Carrot'' is a noncollectible card game created by Jeffrey Neil Bellinger and graphic design/illustrations by Jonathan Young. Other artists have contributed to the game, including early contributions by "Alex" Alexander, plus Matthew Holliday, Alex Julian, Harry Moore and Dave Montes. It was originally published by Playroom Entertainment, and later by Ultra PRO Entertainment. At the start of 2024, ''Killer Bunnies'' did not have a publisher and the creators are self-publishing the games. Gameplay The objective of the game is to win, accomplished by acquiring carrot cards, one of which is revealed to be the winning "magic carrot" at the end of the game. The player with the winning carrot card must also have an alive bunny in the Bunny Circle. Acquiring carrot cards is done primarily through the use of bunnies, which allow the use of an enormous variety of in-game actions. Thus, the game revolves around playing bunnies and eliminati ...
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Killer Bunnies Box
A killer is someone or something that kills, such as a murderer or a serial killer. Killer may also refer to: Arts, entertainment, and media Fictional characters * Killer (''Home and Away''), a character from ''Home and Away'' * Killer Kane, the villain of the 1939 Buck Rogers film serial Films * ''Killer!'' (1969 film), an alternative title for ''This Man Must Die'' * ''Killer'' (1991 film), a Telugu film starring Akkineni Nagarjuna * ''Killer'' (1994 film) (a.k.a. ''Bulletproof Heart''), a film starring Anthony LaPaglia and Mimi Rogers, and featuring Peter Boyle * ''Killer: A Journal of Murder'' (film), a 1996 film about serial killer Carl Panzram * ''Killer'' (1998 film), a French/Kazakhstani crime drama Games * Killer (game), a parlor game played with cards and candles * Killer (pool), a multi-player pocket billiards (pool) game * Killer, a climbing card game related to tiến lên * Killer, a variant of the game of darts * Assassin (game), or Killer, a live ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Carrot
The carrot ('' Daucus carota'' subsp. ''sativus'') is a root vegetable, typically orange in color, though purple, black, red, white, and yellow cultivars exist, all of which are domesticated forms of the wild carrot, ''Daucus carota'', native to Europe and Southwestern Asia. The plant probably originated in Persia and was originally cultivated for its leaves and seeds. The most commonly eaten part of the plant is the taproot, although the stems and leaves are also eaten. The domestic carrot has been selectively bred for its enlarged, more palatable, less woody-textured taproot. The carrot is a biennial plant in the umbellifer family, Apiaceae. At first, it grows a rosette of leaves while building up the enlarged taproot. Fast-growing cultivars mature within three months (90 days) of sowing the seed, while slower-maturing cultivars need a month longer (120 days). The roots contain high quantities of alpha- and beta-carotene, and are a good source of vitamin A, vitamin K, ...
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Bunny
Rabbits, also known as bunnies or bunny rabbits, are small mammals in the family Leporidae (which also contains the hares) of the order Lagomorpha (which also contains the pikas). ''Oryctolagus cuniculus'' includes the European rabbit species and its descendants, the world's 305 breeds of domestic rabbit. ''Sylvilagus'' includes 13 wild rabbit species, among them the seven types of cottontail. The European rabbit, which has been introduced on every continent except Antarctica, is familiar throughout the world as a wild prey animal and as a domesticated form of livestock and pet. With its widespread effect on ecologies and cultures, the rabbit is, in many areas of the world, a part of daily life—as food, clothing, a companion, and a source of artistic inspiration. Although once considered rodents, lagomorphs like rabbits have been discovered to have diverged separately and earlier than their rodent cousins and have a number of traits rodents lack, like two extra inci ...
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Booster Pack
In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box. Booster packs contain a small number of randomly assorted items (8–15 for cards; 3–8 for figurines). Booster packs are the smaller, cheaper counterparts of starter decks, though many expansion sets are sold only as booster packs. While booster packs are cheaper than starter packs, the ''price per item'' is typically higher. Booster packs are generally priced to serve as good impulse purchases, with prices comparable to a comic book and somewhat lower than those of most magazines, paperback books, and similar items. In many games, there is a fixed distribution based on rarity, while others use truly random assortments. When the distribution is based on rarity, booster packs usually contain one or two rares, depending on th ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about p ...
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Their First Adventure
In Modern English, ''they'' is a third-person pronoun relating to a grammatical subject. Morphology In Standard Modern English, ''they'' has five distinct word forms: * ''they'': the nominative (subjective) form * ''them'': the accusative (objective, called the ' oblique'.) and a non-standard determinative form. * ''their:'' the dependent genitive (possessive) form * ''theirs'': independent genitive form * ''themselves'': prototypical reflexive form *''themself'': derivative reflexive form (nonstandard; now chiefly used instead of "himself or herself" as a reflexive epicenity for ''they'' in pronominal reference to a singular referent) History Old English had a single third-person pronoun '' hē'', which had both singular and plural forms, and ''they'' wasn't among them. In or about the start of the 13th century, ''they'' was imported from a Scandinavian source ( Old Norse ''þeir'', Old Danish, Old Swedish ''þer'', ''þair''), where it was a masculine plura ...
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Nonviolent Game
Nonviolent video games are video games characterized by little or no Violence#Media, violence. As the term is vague, game designers, developers, and marketers that describe themselves as non-violent video game makers, as well as certain reviewers and members of the non-violent gaming community, often employ it to describe games with ''comparatively'' little or no violence. The definition has been applied flexibly to games in such purposive genres as the Christian video game. However, a number of games at the fringe of the "non-violence" label can only be viewed as objectively violent. The purposes behind the development of the nonviolent genre are primarily reactionary in nature. As video quality and level of gaming technology have increased, the violent nature of some video games has gained worldwide attention from moral, political, gender, and medical/psychological quarters. The popularity of violent video games and increases in youth violence have led to much research into the ...
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Killer Bunnies And The Journey To Jupiter
''Killer Bunnies and the Journey to Jupiter'' (sometimes abbreviated as J2J) is a 2008 board game with a non-collectible card game element created by Jeff Bellinger as a sequel to his game, '' Killer Bunnies and the Quest for the Magic Carrot'', and published by Playroom Entertainment. Gameplay The primary goal of the Journey to Jupiter is for a player to keep as many of their bunnies alive while trying to eliminate the opponents' bunnies (both on the ground and in space). Players must have at least one bunny alive (in space) at the end of the game to win. The secondary goal of the game is to explore the Solar System by launching bunnies into space in ships. Once in space, the bunnies collect Carrot markers and journey to the planet Jupiter. A player owns any Carrot that they bring to the planet Jupiter, and at the end of the game when all Carrots have been claimed, the Magic (or winning) Carrot is revealed. The more Carrots a player owns, the better that player's chances w ...
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Card Games Introduced In 2002
Card or The Card may refer to: * Various types of plastic cards: **By type *** Magnetic stripe card ***Chip card ***Digital card **By function *** Payment card **** Credit card ****Debit card **** EC-card **** Identity card **** European Health Insurance Card **** Driver's license * Playing card, a card used in games * Printed circuit board * Punched card, a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. *In communications ** Postcard ** Greeting card, an illustrated piece of card stock featuring an expression of friendship or other sentiment * \operatorname, in mathematical notation, a function that returns the cardinality of a set * Card, a tool for carding, the cleaning and aligning of fibers * Sports terms ** Card (sports), the lineup of the matches in an event ** Penalty card As a proper name People with the name * Card (surname) Companies * Cards Corp, a South Korean internet company Arts and enter ...
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