J. Todd Coleman
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J. Todd Coleman
Jeffrey Todd Coleman is an American computer game designer and businessman. He is known for ''Shadowbane,'' released in 2003, and ''Wizard101,'' released in 2008. He was a founder at Wolfpack Studios, which was purchased by Ubisoft. He also worked at the KingsIsle Entertainment in Austin, Texas. On February 1, 2013, Coleman resigned from KingsIsle Entertainment to pursue other interests. He is currently Creative Director of the Kickstarter-backed MMORPG '' Crowfall''. Biography J. Todd Coleman was raised in Westlake, Texas. Coleman became involved in the virtual world industry in 1985, when he was selected to be a Game Master on a dial-up adventure game known as Scepter of Goth. In college, he and his friends (Josef Hall, James Nance, and Patrick Blanton) were pioneers in text mudding. Together, they created and ran ''ChaosMUD'', a DikuMUD derivative. Coleman's first commercial endeavor was a database tools and technology company called Reliant Data Systems, which was sold i ...
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Computer Game Designer
Video game design is the process of designing the content and rules of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#Production, production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with very complex games, such as Massively multiplayer online role-playing game, MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and man ...
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Scepter Of Goth
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-based or storyboard, storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by List of species in fantasy fiction, fictional races and monsters, with players choosing character class, classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, g ...
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MUD Developers
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a multiplayer real-time virtual world, usually text-based or storyboard, storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by List of species in fantasy fiction, fictional races and monsters, with players choosing character class, classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. ...
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American Video Game Designers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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American Businesspeople
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * B ...
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Pirate101
''Pirate101'' is a 2012 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. It is a sister game to ''Wizard101,'' set in the same fictional universe of the “Spiral”. The player assumes the role of a pirate, who, after being rescued from a prison ship, begins searching for pieces of a map that could take them to the mythical, long-lost world of El Dorado. The player is in a race to reach it with Kane, the game’s main antagonist. Players can complete quests, sail ships, recruit companions, and battle enemies in a turn-based combat system similar to those used in board games. Overview The fictional universe of the Spiral is divided into several worlds, each consisting of multiple areas. The worlds of the Spiral are islands suspended in midair within spheroid atmospheres. The first world in the game, Skull Island, is a cluster of jungle islands which serves as a pirate haven. Ships in the game sail and make port in midai ...
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Game Developer Magazine
''Game Developer'' was a magazine for video game creators, originally started in March 1994 by Miller Freeman, Inc as quarterly, later bimonthly, and finally monthly. In each issue, industry leaders and experts shared technical solutions, reviewed new game development tools, and discussed strategies for creating innovative, successful video games. Monthly postmortems dissected the industry's leading games, from AAA console to social and mobile games and beyond, and columns gave insight into deeper development practices from across all disciplines, from design, to programming, to art, to business, and audio. It was closed in 2013 as part of a restructuring at parent company UBM Tech (part of UBM plc) that included the closing of all print publications owned by that company. Contents The magazine contained articles on professional game development topics relating to game programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offered ...
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Beckett Media
Beckett Media is a media company that specializes in coverage of sports card and sports memorabilia markets. The company was founded in 1984 by James Beckett as Beckett Publications. History James Beckett was a statistics professor before launching Beckett Media. In the 1970s, Beckett was responsible for some of the baseball card industry's earliest price guides, which offered more detail on the prices of specific cards than the newsletters that had previously been read by collectors. He founded Beckett Publications in 1984. In January 2005, Beckett sold the company to Apprise Media, which wanted to expand its niche and enthusiast media holdings. The company was renamed Beckett Media as part of the sale. On 26 January 2005, Apprise Media hired Peter A. Gudmundsson as the company CEO. Less than four years after the Apprise Media acquisition, Beckett Media was rumored to again be for sale in May 2008, with five unspecified companies considering purchasing the company. In 2008, the ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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Virtual World
A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. These avatars can be textual, graphical representations, or live video avatars with auditory and touch sensations. Virtual worlds are closely related to mirror worlds. In a virtual world, the user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Massively multi ...
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Compuware Corporation
Compuware Corporation was an American software company based in Detroit, Michigan. The company offers products aimed at the information technology (IT) departments of large businesses, and its services also include testing, development, automation and performance management software for programs running on mainframe computer systems. History In 1973, Peter Karmanos Jr., Thomas Thewes, and Allen B. Cutting established Compuware Corporation to provide clients with professional technical services. By 1978, Compuware opened its first remote office to service the Washington, D.C., and Baltimore area. In 1992, Compuware completed its initial public offering (IPO) and traded on the NASDAQ under the symbol CPWR. At the end of 1998, Compuware surpassed the US$1 billion revenue mark. In 2003, Compuware relocated their headquarters from Farmington Hills, Michigan to a new headquarters building in downtown Detroit. In November 2014, the company's headquarters building was sold to a joint ...
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DikuMUD
DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (''Datalogisk Institut Københavns Universitet'')—the department of computer science at the University of Copenhagen in Copenhagen, Denmark. Commonly referred to as simply "Diku", the game was greatly inspired by AberMUD, though Diku became one of the first multi-user games to become popular as a freely-available program for its gameplay and similarity to ''Dungeons & Dragons''. The gameplay style of the great preponderance of DikuMUDs is hack and slash, which is seen proudly as emblematic of what DikuMUD stands for. Diku's source code was first released in 1990. Development and history DikuMUD was created by the University of Copenhagen's Department of Computer Science among a group of student friends: Katja Nyboe, Tom Madsen, Hans Henrik Staerfe ...
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