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Insaniquarium
''Insaniquarium'' is a 2001 virtual pets simulator video game, developed by Flying Bear Entertainment and published by PopCap Games and MumboJumbo. Before PopCap Games's involvement, the game was a web-based Java (programming language), Java game released in 2001. The game was made downloadable by PopCap Games in 2004 and was ported to mobile devices in 2006 and 2008 by Glu Mobile and Astraware respectively. ''Insaniquarium'' has the player maintain a tank full of fish while protecting it from alien attacks. ''Insaniquarium'' was mainly designed and programmed by George Fan through his company Flying Bear Entertainment. His main intention was to have the game featured in the Independent Games Festival. After learning the game had made it as a finalist, Fan paired up with PopCap Games to make the game downloadable. The game was a success, garnering general praise for its fast-paced gameplay, and was downloaded 20 million times as of April 2006. Gameplay ''Insaniquarium'' is a ...
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George Fan
George Fan (born 1978) is an American video game designer who currently works as the creative director of All Yes Good. He is known for designing ''Plants vs. Zombies'' (2009) whilst working at PopCap Games, in addition to developing ''Insaniquarium'' (2001) and '' Octogeddon'' (2018). Before going into game design, Fan graduated from the University of California, Berkeley, in 2000 with a degree in computer science. After graduating, he worked under Arcade Planet to develop games for their website, Prizegames.com. He eventually formed Flying Bear Entertainment and created ''Insaniquarium'', which became a finalist for the 2002 Independent Games Festival. He then joined Blizzard Entertainment and worked there while simultaneously developing ''Insaniquarium'' further for PopCap Games, releasing the "Deluxe" edition in 2004. Fan left Blizzard and started developing ''Plants vs. Zombies''. He became a full-time employee for PopCap, who supplied Fan with a team. Upon release in 2009 ...
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Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, and innovation in video game development by CMP Media,About the IGF
, www.IGF.com.
later known as UBM Technology Group, IGF is now owned by Informa after UBM's acquisition. The IGF competition awards a total of $50,000 in prizes to independent developers in Main Competition and Student Competition categories, and held around the same time as the Game Developers Choice Awards event. From 2007 to 2010 there was a separate event called IGF Mobile for mobile phone games.


Competition Structure

The festival awards ceremony is split into two broad categories: the main IGF competition and the IG ...
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Jonne Valtonen
Jonne Valtonen is a Finnish composer, arranger and orchestrator. He is renowned for his contributions in the field of demoscene and tracker music, under the name Purple Motion, and with Future Crew. Life and early career Jonne Valtonen was born in Turku, Finland and was raised in Kaarina along with his brother. He began learning to play classical piano at the age of nine.SpielekonzerteOfficial biography(accessed 2014-10-24) Valtonen's first music compositions were done on his home computer, a Commodore 64. During his teen years, he became involved in the PC demoscene where he was able to pursue his passion for electronic music production. He has won several awards in this field. Between 1991 and 1996 Valtonen created music for Future Crew, one of the most widely known groups in the demoscene at the time. Eventually he became their lead composer under the pseudonym Purple Motion, chosen as a tribute to the British rock group ''Deep Purple''.Official Purple Motion message boa ...
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Glu Mobile
Glu Mobile LLC is an American developer and publisher of video games for mobile phones and tablet computers. Founded in San Francisco, California, in 2004, Glu offers products to multiple platforms including Java ME-based devices, Android, Windows Phone, Google Chrome, and Amazon. It was previously listed on Nasdaq before it was acquired by Electronic Arts in April 2021. History In December 2004, San Mateo, the California-based Sorrent merged with the London-based Macrospace. In June 2005 the merged company created a new corporate name: Glu Mobile. That same year, Greg Ballard replaced Sorrent founder Scott Orr as CEO. In 2006, Glu Mobile acquired iFone and in 2007 it acquired Chinese mobile game producer Beijing Zhangzhong MIG Information Technology Co. Ltd. ("MIG"). In September 2007, Glu announced the launch of ''Asteroids'' for mobile phones. In March 2008, Glu acquired San Clemente-based mobile developer Superscape. In January 2010, Niccolo de Masi joined Glu Mob ...
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Game Mode
In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the game will work for the people who play it. There are no accepted definitions of game mechanics. Some competing definitions include the opinion that game mechanics are "systems of interactions between the player and the game", that they "are more than what the player may recognize, they are only those things that impact the play experience", and "In tabletop games and video games, 'game mechanics' are the rules and procedures that guide the player and the game response to the player's moves or actions". All games use mechanics; however, there are different theories as to their ultimate importance to the game. In general, the process and study of game desig ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Guppy
The guppy (), also known as millionfish and rainbow fish, is one of the world's most widely distributed tropical fish and one of the most popular freshwater aquarium fish species. It is a member of the family Poeciliidae and, like almost all American members of the family, is live-bearing. Guppies originate from northeast South America, but have been introduced to many environments and are now found all over the world. They are highly adaptable and thrive in many different environmental and ecological conditions. Male guppies, which are smaller than females, have ornamental caudal and dorsal fins. Wild guppies generally feed on a variety of food sources, including benthic algae and aquatic insect larvae. Guppies are used as a model organism in the fields of ecology, evolution, and behavioural studies. Taxonomy Guppies were first described in Venezuela as ''Poecilia reticulata'' by Wilhelm Peters in 1859 and as ''Lebistes poecilioides'' in Barbados by De Filippi in 1861. It ...
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GameDaily
GameDaily (GD) was a video game journalism website based in the United States. It was launched in 1995 by entrepreneur Mark Friedler under the name Gigex and focused on free game demo downloads. The site changed its business model from a flat fee per download CDN distributed service network to an advertising-based games content portal, content syndication and vertical ad network. The site also operated business news service GameDaily Biz. The network grew to the number one position in ComScore's Games/Gaming Information category in March 2005 and was acquired by AOL on August 16, 2006. The site offered articles on different video game topics, with many game rankings lists. In 2011, the GameDaily brand was retired. Its staff and content were merged with ''Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Aquarium
An aquarium (plural: ''aquariums'' or ''aquaria'') is a vivarium of any size having at least one transparent side in which aquatic plants or animals are kept and displayed. Fishkeepers use aquaria to keep fish, invertebrates, amphibians, aquatic reptiles, such as turtles, and aquatic plants. The term ''aquarium'', coined by English naturalist Philip Henry Gosse, combines the Latin root , meaning 'water', with the suffix , meaning 'a place for relating to'. The aquarium principle was fully developed in 1850 by the chemist Robert Warington, who explained that plants added to water in a container would give off enough oxygen to support animals, so long as the numbers of animals did not grow too large. The aquarium craze was launched in early Victorian England by Gosse, who created and stocked the first public aquarium at the London Zoo in 1853, and published the first manual, ''The Aquarium: An Unveiling of the Wonders of the Deep Sea'' in 1854.Katherine C. Grier (2008) "Pet ...
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Time Trial
In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team sets off at a predetermined interval to set the fastest time on a course. Variation in sports Cycling In cycling, for example, a time trial (TT) can be a single track cycling event, or an individual or team time trial on the road, and either or both of the latter may form components of multi-day stage races. In contrast to other types of races, athletes race alone since they are sent out in intervals (interval starts), as opposed to a mass start. Time trialist will often seek to maintain marginal aerodynamic gains as the races are often won or lost by a couple of seconds. Skiing In cross-country skiing and biathlon competitions, skiers are sent out in 30 to 60 second intervals. Rowing In rowing, time trial races, where the boats are se ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
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