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IDEF6
IDEF6 or Integrated Definition for Design Rationale Capture is a method to facilitate the acquisition, representation, and manipulation of the design rationale used in the development of enterprise systems. This method, that wants to define the motives that drive the decision-making process, is still in development. Rationale is the reason, justification, underlying motivation, or excuse that moved the designer to select a particular strategy or design feature. More simply, rationale is interpreted as the answer to the question, “Why is this design being done in this manner?” Most design methods focus on what the design is (i.e., on the final product, rather than why the design is the way it is). IDEF6 is part of the IDEF family of modeling languages in the field of systems and software engineering. Overview When explicitly captured, design rationale typically exists in the form of unstructured textual comments. In addition to making it difficult, if not impossible to ...
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IDEF
IDEF, initially an abbreviation of ICAM Definition and renamed in 1999 as Integration Definition,IEEE Standard for Functional Modeling Language—Syntax and Semantics for IDEF0, Software Engineering Standards Committee of the IEEE Computer Society, IEEE-SA Standards Board, The Institute of Electrical and Electronics Engineers, Inc. 345 East 47th Street, New York, NY 10017-2394, USA 25 June 1998 is a family of modeling languages in the field of systems and software engineering. They cover a wide range of uses from functional modeling to data, simulation, object-oriented analysis and design, and knowledge acquisition. These definition languages were developed under funding from U.S. Air Force and, although still most commonly used by them and other military and United States Department of Defense (DoD) agencies, are in the public domain. The most-widely recognized and used components of the IDEF family are IDEF0, a functional modeling language building on SADT, and IDEF1X, which ...
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Design Rationale
A design rationale is an explicit documentation of the reasons behind decisions made when designing a system or artifact. As initially developed by W.R. Kunz and Horst Rittel, design rationale seeks to provide argumentation-based structure to the political, collaborative process of addressing wicked problems. Overview A design rationale is the explicit listing of decisions made during a design process, and the reasons why those decisions were made.Jarczyk, Alex P.; Löffler, Peter; Shipman III, Frank M. (1992), "Design Rationale for Software Engineering: A Survey", ''25th Hawaii International Conference on System Sciences'', 2, pp. 577-586 Its primary goal is to support designers by providing a means to record and communicate the argumentation and reasoning behind the design process.Horner, J.; Atwood, M.E. (2006), "Effective Design Rationale: Understanding the Barriers", in Dutoit, A.H.; McCall, R.; Mistrík, I. et al., Rationale Management in Software Engineering, Spr ...
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Ivar Jacobson
Ivar Hjalmar Jacobson (born 1939) is a Swedish computer scientist and software engineer, known as major contributor to UML, Objectory, Rational Unified Process (RUP), aspect-oriented software development and Essence. Biography Ivar Jacobson was born in Ystad, Sweden on September 2, 1939. He received his Master of Electrical Engineering degree at Chalmers Institute of Technology in Gothenburg in 1962. After his work at Ericsson, he formalized the language and method he had been working on in his PhD at the Royal Institute of Technology in Stockholm in 1985 on the thesis Language Constructs for Large Real Time Systems. After his master's degree, Jacobson joined Ericsson and worked in R&D on computerized switching systems AKE and AXE including PLEX. After his PhD thesis in April 1987, he started Objective Systems with Ericsson as a major customer. A majority stake of the company was acquired by Ericsson in 1991, and the company was renamed Objectory AB. Jacobson developed the ...
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Use Case
In software and systems engineering, the phrase use case is a polyseme with two senses: # A usage scenario for a piece of software; often used in the plural to suggest situations where a piece of software may be useful. # A potential scenario in which a system receives an external request (such as user input) and responds to it. This article discusses the latter sense. A ''use case'' is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an ''actor'') and a system to achieve a goal. The actor can be a human or another external system. In systems engineering, use cases are used at a higher level than within software engineering, often representing missions or stakeholder goals. The detailed requirements may then be captured in the Systems Modeling Language (SysML) or as contractual statements. History In 1987, Ivar Jacobson presented the first article on use cases at the OOPSLA'87 conference. ...
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Functions And Use Scenarios Mapping To Requirements And Goals
Function or functionality may refer to: Computing * Function key, a type of key on computer keyboards * Function model, a structured representation of processes in a system * Function object or functor or functionoid, a concept of object-oriented programming * Function (computer programming), or subroutine, a sequence of instructions within a larger computer program Music * Function (music), a relationship of a chord to a tonal centre * Function (musician) (born 1973), David Charles Sumner, American techno DJ and producer * "Function" (song), a 2012 song by American rapper E-40 featuring YG, Iamsu! & Problem * "Function", song by Dana Kletter from '' Boneyard Beach'' 1995 Other uses * Function (biology), the effect of an activity or process * Function (engineering), a specific action that a system can perform * Function (language), a way of achieving an aim using language * Function (mathematics), a relation that associates an input to a single output * Function (sociology) ...
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Richard J
Richard is a male given name. It originates, via Old French, from Old Frankish and is a compound of the words descending from Proto-Germanic ''*rīk-'' 'ruler, leader, king' and ''*hardu-'' 'strong, brave, hardy', and it therefore means 'strong in rule'. Nicknames include " Richie", " Dick", " Dickon", " Dickie", "Rich", " Rick", "Rico", " Ricky", and more. Richard is a common English, German and French male name. It's also used in many more languages, particularly Germanic, such as Norwegian, Danish, Swedish, Icelandic, and Dutch, as well as other languages including Irish, Scottish, Welsh and Finnish. Richard is cognate with variants of the name in other European languages, such as the Swedish "Rickard", the Catalan "Ricard" and the Italian "Riccardo", among others (see comprehensive variant list below). People named Richard Multiple people with the same name * Richard Andersen (other) * Richard Anderson (other) * Richard Cartwright (disambiguati ...
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Modes Of Design
Mode ( la, modus meaning "manner, tune, measure, due measure, rhythm, melody") may refer to: Arts and entertainment * '' MO''D''E (magazine)'', a defunct U.S. women's fashion magazine * ''Mode'' magazine, a fictional fashion magazine which is the setting for the ABC series ''Ugly Betty'' * ''Mode'' (video game), a 1996 video game * Mode Records, a record label * Mode Media, a defunct digital media company * ''Mode'' series, a quartet of novels by Piers Anthony * Modern Organization for Dance Evolvement, known as MODE, a 1970s modern dance organisation in New York Music * Mode (music), a system of musical tonality involving a type of scale coupled with a set of characteristic melodic behaviors ** Modus (medieval music) *** Gregorian mode, a system of modes used in Gregorian chant (as opposed to ancient Greek modes or Byzantine octoechos) * "Mode", a song by PRhyme from the 2015 soundtrack '' Southpaw: Music from and Inspired by the Motion Picture'' Computing * Data types ...
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Software Engineering
Software engineering is a systematic engineering approach to software development. A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term '' programmer'' is sometimes used as a synonym, but may also lack connotations of engineering education or skills. Engineering techniques are used to inform the software development process which involves the definition, implementation, assessment, measurement, management, change, and improvement of the software life cycle process itself. It heavily uses software configuration management which is about systematically controlling changes to the configuration, and maintaining the integrity and traceability of the configuration and code throughout the system life cycle. Modern processes use software versioning. History Beginning in the 1960s, software engineering was seen as its own type of engineering. Additionally, the development of s ...
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Systems Engineering
Systems engineering is an interdisciplinary field of engineering and engineering management that focuses on how to design, integrate, and manage complex systems over their life cycles. At its core, systems engineering utilizes systems thinking principles to organize this body of knowledge. The individual outcome of such efforts, an engineered system, can be defined as a combination of components that work in synergy to collectively perform a useful function. Issues such as requirements engineering, reliability, logistics, coordination of different teams, testing and evaluation, maintainability and many other disciplines necessary for successful system design, development, implementation, and ultimate decommission become more difficult when dealing with large or complex projects. Systems engineering deals with work-processes, optimization methods, and risk management tools in such projects. It overlaps technical and human-centered disciplines such as industrial engineeri ...
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Modeling Language
A modeling language is any artificial language that can be used to express information or knowledge or systems in a structure that is defined by a consistent set of rules. The rules are used for interpretation of the meaning of components in the structure. Overview A modeling language can be graphical or textual. * ''Graphical'' modeling languages use a diagram technique with named symbols that represent concepts and lines that connect the symbols and represent relationships and various other graphical notation to represent constraints. * ''Textual'' modeling languages may use standardized keywords accompanied by parameters or natural language terms and phrases to make computer-interpretable expressions. An example of a graphical modeling language and a corresponding textual modeling language is EXPRESS. Not all modeling languages are executable, and for those that are, the use of them doesn't necessarily mean that programmers are no longer required. On the contrary, exec ...
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