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Intruder (board Game)
''Intruder'' is a solitaire science fiction microgame (board games), microgame published in 1980 by Task Force Games in which a rapidly maturing alien roams a space station, ambushing and killing crew members. Description ''Intruder'' is a solitaire game based on the movie ''Alien (movie), Alien''. A young alien life form has escaped from the labs of the space station ''Prometheus'', and hunts members of the crew as it matures and gains new abilities, moving randomly each turn. The player controls the crew working to find the alien and either capture it when it is young, or kill it in its later life stages before crew losses become unacceptable. If all else fails, the crew can initiate a self-destruct sequence to destroy the ''Prometheus'' while escaping by shuttle; however, there is a chance that the alien will also escape by stowing away on one of the shuttles. Gameplay The game map shows the various areas and corridors of the ''Prometheus'' with weapons, lab animals, dummy cou ...
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Cover Of Intruder Wargame 1980
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a Mobile phone accessories, mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * Cover (Tom Verlaine album), ''Cover'' (Tom Verlaine album), 1984 * Cover (Joan as Policewoman album), ''Cover'' (Joan as Policewoman album), 2009 ;Covered * Covered (Cold Chisel album), ''Covered'' (Cold Chisel album), 2011 * Covered (Macy Gray album), ''Covered'' (Macy Gray album), 2012 * Covered (Robert Glasper album), ''Covered'' (Robert Glasper album), 2015 ;Covers * Covers (Beni album), ''Covers'' (Beni album), 2012 * Covers (Regine Velasquez album), ''Covers'' (Regine Velasquez album), 2004 * Covers (Plac ...
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Microgame (board Games)
A microgame is a board game or wargame packaged in a small set. Description Microgames enjoyed popularity during the 1980s and have seen a revival with the popularity of tabletop games in the 21st century. The term generally refers to board games or wargames which were packaged and sold with instructions and maps or playing surfaces printed in a booklet format, or as one large sheet folded until it became "pocket sized" (approximately 4×7 inches). Game pieces (also known as chits or counters) were printed on one or more sheets of thick paper which the player sometimes had to cut for themselves. Other microgames had fully die-cut cardboard sheets like those included with most board wargames. Steve Jackson Games used the Pocket Box to package many of their games in this format. While small scale wargames and board games, including Tabletop Games' Micro Series Games, had existed before they began publishing, Metagaming Concepts first used the term "MicroGame" when they release ...
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Task Force Games
Task Force Games was a game company started in 1979 by Allen Eldridge and Stephen V. Cole. TFG published many games, most notably including both ''Star Fleet Battles'' (currently published by the original designers, Amarillo Design Bureau) and the '' Starfire'' series of games (which is now published by Starfire Design Studio), which were later novelized by David Weber into such books as '' In Death Ground'', '' The Shiva Option'' and ''Insurrection''. Eldridge sold the company to New World Computing in 1988, which became a division of The 3DO Company in 1996 and went out of business in 2003. During the period that TFG was owned by New World Computing, the two companies attempted the first-ever simultaneous release of a board game and computer game. The two versions of King's Bounty wound up releasing about 9 months apart, and after NWC had sold TFG to John Olsen. Future versions of New World Computing's version of King's Bounty were called Heroes of Might & Magic to avoid co ...
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Alien (movie)
''Alien'' is a 1979 Science fiction film, science fiction horror film directed by Ridley Scott and written by Dan O'Bannon. Based on a story by O'Bannon and Ronald Shusett, it follows the crew of the commercial space tug ''Nostromo'', who, after coming across a mysterious derelict spaceship on an undiscovered moon, find themselves up against Alien (creature in Alien franchise), an aggressive and deadly extraterrestrial set loose on the ''Nostromo''. The film stars Tom Skerritt, Sigourney Weaver, Veronica Cartwright, Harry Dean Stanton, John Hurt, Ian Holm, and Yaphet Kotto. It was produced by Gordon Carroll, David Giler, and Walter Hill (director), Walter Hill through their company Brandywine Productions, and was distributed by 20th Century Fox. Giler and Hill revised and made additions to the script; Shusett was the executive producer. The Alien and its accompanying artifacts were designed by the Swiss artist H. R. Giger, while concept artists Ron Cobb and Chris Foss designed ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, ''Stellar Conquest''. The company also invented Microgames and published Steve Jackson's first designs, including ''Ogre'', '' G.E.V.'' and ''The Fantasy Trip''. History The company's first product, released in 1974, was ''Stellar Conquest'', which had been rejected by Avalon Hill in 1973. Many of Metagaming's notable titles were also science fiction wargames, including ''Ogre'', '' G.E.V.'', and '' WarpWar''. In 1975, Metagaming started ''The Space Gamer'' as a quarterly house magazine. By its 17th issue, ''TSG'' was a full size bimonthly magazine, printed on slick paper and covering games from other publishers, including fantasy games. Thompson and Metagaming pioneered the idea of publishing small, low-cost games in what came to be known as the MicroGame format. For a while, Me ...
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Ogre (board Game)
''OGRE'' is a science fiction board wargame designed by the American game designer Steve Jackson and published by Metagaming Concepts in 1977 as the first microgame in its MicroGame line. When Steve Jackson left Metagaming to form his own company, he took the rights to ''OGRE'' with him, and all subsequent editions have been produced by Steve Jackson Games (SJG). Game description ''OGRE'' is an asymmetrical two-player wargame set in the late 21st century that pits a single giant robot tank called an "OGRE" against the second player's headquarters, defended by a mixture of conventional tanks, infantry, and artillery. The game components of the 1982 edition published by Steve Jackson Games are: a 14" x 9" map printed on glossy paper, counters representing military units and machines printed on sheets of cardboard (but not die-cut), and a 40-page rulebook. The hex map depicts a battleground of barren terrain with only ridgelines and large, radioactive craters as obstacles. Set ...
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Simulations Publications Inc
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed but not yet built, or it may simply not e ...
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Stephen V
Stephen V may refer to: *Pope Stephen IV, aka Stephen V, Pope from 816 to 817 *Pope Stephen V (885–891) *Stephen V of Hungary (born before 1239 – 1272), King of Hungary and Croatia, Duke of Styria *Stephen V Báthory Stephen Báthory of Ecsed ( hu, Báthory István, ; ro, Ștefan Báthory; 1430–1493) was a Hungarian commander, 'dapiferorum regalium magister' (1458–?), judge royal (1471–1493) and voivode of Transylvania (1479–1493). ... (1430–1493), Hungarian commander, judge of the Royal Court and Prince of Transylvania * Stephen V of Moldavia (r. 1538–1540) {{hndis, Stephen 05 ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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The Creature That Ate Sheboygan
''The Creature That Ate Sheboygan'' is a science fiction board game released in 1979 by Simulations Publications (SPI). The game received good reviews and won an industry award. Gameplay ''The Creature That Ate Sheboygan'', designed by Greg Costikyan, is a two-player combat-oriented game. In the best traditions of Japanese kaiju, a monster is going to climb out of Lake Michigan and attack Sheboygan, Wisconsin. One player takes the role of the monster, and designs the monster's destructive abilities. The other player takes the role of the police, fire fighters and military units that will be used to try to protect the city and destroy the monster. The players can choose several scenarios to enact. Every time the monster destroys a building or eliminates a human, it gains victory points. If the monster accrues the number of victory points called for in the scenario, the monster wins. If the humans destroy the monster before it reaches this threshold, the humans win. The game come ...
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