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IntraCorp Games
IntraCorp was a Miami, Florida-based game publisher, founded in 1984. The company went bankrupt in 1996 and shut down along with their main subsidiary, Capstone Software. IntraCorp developed and published games across a variety of genres. Their last game, ''Fate'', was never released; in 1996 there was only a demo version with four playable levels. IntraCorp was also due to publish a near-complete English translation of Princess Maker 2 developed by SoftEgg, which was later leaked online. Published games * ''Wall $treet Raider'' (1989) * '' Grandmaster Chess'' (1993) * '' Corridor 7: Alien Invasion'' (1994) * ''William Shatner's TekWar'' (1995) * ''Witchaven'' (1995) * ''Chronomaster ''Chronomaster'' is adventure game developed by DreamForge Intertainment for MS-DOS compatible operating systems and published by IntraCorp on 20 December 1995. Its main plot was written by novelist Roger Zelazny and was his last known work, as he ...'' (1995) * '' Witchaven II: Blood Vengeance'' ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Wall $treet Raider
''Wall Street Raider'', stylized as ''Wall $treet Raider'', is a 1989 video game published by Intracorp. Gameplay ''Wall $treet Raider'' is a game in which players use the stock market to take over companies. Up to four players could play, and divided a billion dollars between them. Packaging Intracorp included a coupon for a free rental of the film ''Wall Street Wall Street is an eight-block-long street in the Financial District of Lower Manhattan in New York City. It runs between Broadway in the west to South Street and the East River in the east. The term "Wall Street" has become a metonym for t ...'' with every purchase of the game. Reception John Harrington reviewed ''Wall $treet Raider'' and '' Wall Street Wizard'' for '' Games International'' magazine, and gave it a rating of 6 out of 10, and stated that "''Raider'' is a little dry as a solo game; you start the game with a considerable fortune and the temptation is to say '$250 000 is enough for any man, I'll emi ...
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Blood Vengeance
Blood is a body fluid in the circulatory system of humans and other vertebrates that delivers necessary substances such as nutrients and oxygen to the cells, and transports metabolic waste products away from those same cells. Blood in the circulatory system is also known as ''peripheral blood'', and the blood cells it carries, ''peripheral blood cells''. Blood is composed of blood cells suspended in blood plasma. Plasma, which constitutes 55% of blood fluid, is mostly water (92% by volume), and contains proteins, glucose, mineral ions, hormones, carbon dioxide (plasma being the main medium for excretory product transportation), and blood cells themselves. Albumin is the main protein in plasma, and it functions to regulate the colloidal osmotic pressure of blood. The blood cells are mainly red blood cells (also called RBCs or erythrocytes), white blood cells (also called WBCs or leukocytes) and platelets (also called thrombocytes). The most abundant cells in vert ...
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Chronomaster
''Chronomaster'' is adventure game developed by DreamForge Intertainment for MS-DOS compatible operating systems and published by IntraCorp on 20 December 1995. Its main plot was written by novelist Roger Zelazny and was his last known work, as he died during the development of the game. Due to Roger's passing, Dreamforge used in-house puzzle and game designers John McGirk and Aaron Kreader to complete a majority of the game puzzles, while leaving the overall game plot and concept intact as per Roger's vision. ''Chronomaster'' narrates the story of Rene Korda (voiced by Ron Perlman), a retired and formerly renowned designer of "pocket universes" — self-contained worlds developed according to the tastes of the person who finances their construction. Korda is hired by a representative of the "Terran Regional government" to restore two pocket universes from a state of "temporal stasis" and to find out who is responsible for the situation. Gameplay Each pocket universe contains a si ...
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Witchaven
''Witchaven'' (usually pronounced ) is a dark fantasy first-person shooter video game developed by Capstone Software and published by Intracorp Entertainment in 1995. Its sword-and-sorcery themed story tasks the knight Grondoval with a quest to seek out and destroy a lair of witches in their titular fortress, fighting hordes of hostile monsters along the way. ''Witchaven'' features action role-playing elements such as leveling, as well as an emphasis on melee combat. Its code was based upon an early version of the nascent Build engine. The game received overall mixed reviews, such as praise for its atmosphere and gory combat, but criticism for some aspects of gameplay. It was followed by a sequel titled '' Witchaven II: Blood Vengeance'' in 1996. Gameplay Although the game is considered a first-person shooter (FPS), the game has several role-playing video game (RPG) elements, including character progression by acquiring experience points (EXP) (gained by defeating enemies and fi ...
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William Shatner's TekWar
''William Shatner's TekWar'' is a 1995 first-person shooter video game derived from the ''TekWar'' series of novels created by William Shatner and ghost-written by science-fiction author Ron Goulart. It was designed using the Build engine. Plot The game's narrative takes place using cutscenes at the beginning and end of each level, featuring Shatner himself (in character as Walter Bascom) as the narrator. Cutscenes vary depending on the player's performance during missions: if the player does not shoot any innocent non-player characters (NPCs), kills the TekLord in the mission, and does not raise any tension (i.e. walking with his gun drawn), Bascom delivers praise. On the other hand, shooting innocent characters or aborting the mission causes him to threaten to have you put back into cryo-storage. The premise details an ex-cop who acts as a rogue agent under the direct guidance of Walter Bascom, exterminating drug dealers ("TekLords") who peddle "Tek", a highly addictive neurol ...
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Alien Invasion
The alien invasion or space invasion is a common feature in science fiction stories and film, in which extraterrestrial lifeforms invade the Earth either to exterminate and supplant human life, enslave it under an intense state, harvest people for food, steal the planet's resources, or destroy the planet altogether. The invasion scenario has been used as an allegory for a protest against military hegemony and the societal ills of the time. H. G. Wells' novel '' The War of the Worlds'' extended the invasion literature that was already common when science fiction was first emerging as a genre. Prospects of invasion tended to vary with the state of current affairs, and current perceptions of threatening, duress, and terrorism. Alien invasion was a common metaphor in United States science fiction during the Cold War, illustrating the fears of foreign (e.g. Soviet Union) occupation and nuclear devastation of the American people. Examples of these stories include ...
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Grandmaster Chess
''Grandmaster Chess'' is a 1992 video game to play chess for DOS and Macintosh developed by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.Grandmaster Chess
from . Retrieved on September 22, 2012.
Capable of using and modes, features multiple skill levels, different sets of pieces, boards and backg ...
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Princess Maker 2
is a 1993 Japanese video game developed by the company Gainax. It is the second installment in the '' Princess Maker'' series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes role of a War Hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game. After the initial release for the Japanese PC-9801 personal computer, it has been subsequently released for many other personal computers and Video game consoles. The game has been translated into English, Korean, and Chinese. Story The game takes place in a fantasy world roughly modeled after medieval Europe with the starting year is given as 1210 K.D. The player's character is a famous warrior who defended the kingdom from an invasion by Lucifon, the Prince of Darkness ...
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1984 In Video Gaming
1984 saw many sequels and prequels along with new titles such as ''1942'', ''Boulder Dash'', ''Cobra Command'', ''Jet Set Willy'', ''Karate Champ'', '' Kung-Fu Master'', ''Tetris'', ''Yie Ar Kung-Fu'' and ''Punch-Out!!'' The year's highest-grossing arcade games were ''Pole Position'' in the United States, for the second year in a row, and ''Track & Field'' in the United Kingdom. The year's best-selling home system was Nintendo's Family Computer (Famicom), which was only sold in Japan at the time. Financial performance In the United States, home video game sales fall to ( adjusted for inflation). Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games of each month on the '' Game Machine'' charts in 1984. United Kingdom and United States The following titles were the highest-grossing arcade games of 1984 in the United Kingdom and United States. Best-selling home systems Best-selling home video games in the United Ki ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Three-Sixty Pacific
Three-Sixty Pacific is an American video game publisher and developer. Founded in the late 1980s by avid wargamers and military history enthusiasts, they were acquired by IntraCorp Entertainment Inc. in 1994. Games They have developed the most popular naval game ever (according to MobyGames) called ''Harpoon'' (1989) (a masterpiece based on Larry Bond's tabletop wargame that was inducted into Computer Gaming 150 Best Games of All Time and is still regarded today as the best naval simulation ever produced), Harpoon 2 (1992), and Harpoon 3. They also made the ever popular Theatre of War (1992), which is considered one of the first multiplayer RTS games of all time. They developed a World War II naval strategy game called "Victory at Sea" (1993) which was a Mac (only?) computer game. They published the game Dark Castle in 1987 and Armor Alley in 1990, both for the Macintosh computer. Other games published: Thud Ridge: American Aces In 'Nam (1987/88), Das Boot (1992), Blue M ...
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