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is a 1993 Japanese video game developed by the company Gainax. It is the second installment in the ''
Princess Maker is a series of social simulation bishōjo games where the player must act as a parental figure and raise a young girl. The series was produced by the video game and anime production company Gainax. The first ''Princess Maker'', while popular ...
'' series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes role of a
War Hero A hero (feminine: heroine) is a real person or a main fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or strength. Like other formerly gender-specific terms (like ''actor''), ''hero' ...
who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game. After the initial release for the Japanese
PC-9801 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
personal computer, it has been subsequently released for many other
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s and
Video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
s. The game has been translated into English, Korean, and Chinese.


Story

The game takes place in a
fantasy world A fantasy world is a world created for/from fictional media, such as literature, film or games. Typical fantasy worlds involve magic or magical abilities, nonexistent technology and, sometimes, either a historical or futuristic theme. Some worl ...
roughly modeled after
medieval Europe In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
with the starting year is given as 1210 K.D. The player's character is a famous warrior who defended the kingdom from an invasion by Lucifon, the Prince of Darkness (a corruption of
Lucifer Lucifer is one of various figures in folklore associated with the planet Venus. The entity's name was subsequently absorbed into Christianity as a name for the devil. Modern scholarship generally translates the term in the relevant Bible passa ...
); consequently, he is known throughout the land as a military hero and receives an annual salary from the palace. One night, he receives a communication from a god whose identity is determined by the birth-date the player selects at the beginning of the game. This god bestows upon the mentioned player a child of the heavens, and it is their duty to raise her from the age of 10 to the age of 18, at which point she will enter a line of work; the most desirable outcome is that of a royal princess.


Gameplay

The daughter has a set of statistics that fluctuate depending on the activities the player assigns to her schedule, including various part-time jobs, schooling, adventure, and free time. It is these statistics that ultimately determine her final occupation, her skill level in her line of work, and her overall happiness in life; her marital fate is also decided, in part, by these statistics. The game also makes use of some invisible statistics to determine the occurrence of certain special events. The player can converse with the girl and she will refer to the player as "father". The god who visits the father is the daughter's patron god. That patron determines her starting statistics in a way that is loosely related to the god's role in the
Roman pantheon The Roman deities most widely known today are those the Romans identified with Greek counterparts (see ''interpretatio graeca''), integrating Greek mythology, Greek myths, ancient Greek art, iconography, and sometimes Religion in ancient Greece, ...
; for example, a girl born under
Mars Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System, only being larger than Mercury. In the English language, Mars is named for the Roman god of war. Mars is a terrestrial planet with a thin at ...
begins the game with an advantage in fighting reputation. The player can purchase a pill from a merchant that increases the
bust Bust commonly refers to: * A woman's breasts * Bust (sculpture), of head and shoulders * An arrest Bust may also refer to: Places * Bust, Bas-Rhin, a city in France *Lashkargah, Afghanistan, known as Bust historically Media * ''Bust'' (magazin ...
size of the girl. The game ends after five and a half hours of gameplay when the girl reaches 18 and chooses a future career. High score are given to jobs such as Queen or general, whereas low scores are given to jobs such as barmaid. The game features 74 possible endings.


Development

The game was developed by Gainax, who are also known for the anime series '' Neon Genesis Evangelion'' and ''
FLCL is an original video animation (OVA) anime series created and directed by Kazuya Tsurumaki, written by Yōji Enokido, and produced by the FLCL Production Committee, which consisted of Gainax, Production I.G, and King Records. ''F ...
''. The game is part of a trend of idealized real world simulation games in Japan, such as ''
Tokimeki Memorial is a dating simulation series by Konami. It consists of six main games in addition to many spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction ''TokiMemo''. ...
''. In Japan at this time, most child rearing was done by females in the household since the males tended to be more career focused. Designer Takami Akai explained that "To play this game means to do something you want to but can't", adding that a father would not be allowed to manage his daughter's life because they would complain too much. Akai had thought about giving the player an infant to start the game but decided against it.


Release

The game was first released for the
PC-9801 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
personal computer. By September 1993, the game had sold 30,000 copies and the company had received 10,000 letters from fans. An English language version of the game for
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
was completed but was cancelled in 1996. The version was completed and review copies had been sent out to magazines, however the company producing the English port,
IntraCorp IntraCorp was a Miami, Florida-based game publisher, founded in 1984. The company went bankrupt in 1996 and shut down along with their main subsidiary, Capstone Software. IntraCorp developed and published games across a variety of genres. Their ...
, went bankrupt. That version was then subsequently leaked onto the internet, and was sometimes referred to as
abandonware Abandonware is a product, typically software, ignored by its owner and manufacturer, and for which no official support is available. Within an intellectual rights contextual background, abandonware is a software (or hardware) sub-case of the ...
. It had later been released for multiple personal computers including the FM Towns,
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software en ...
,
Windows 3.1 Windows 3.1 is a major release of Microsoft Windows. It was released to manufacturing on April 6, 1992, as a successor to Windows 3.0. Like its predecessors, the Windows 3.1 series ran as a shell on top of MS-DOS. Codenamed Janus, Windows 3 ...
,
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturi ...
,
Windows Me Windows Millennium Edition, or Windows Me (marketed with the pronunciation of the pronoun "me"), is an operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. It is the successor to Windo ...
, as well as many home consoles like the 3DO,
Pc engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
, Sega Saturn, and PlayStation 2. In 2001, the first two games in the ''Princess Maker'' series were released for the
Sega Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
titled ''Princess Maker Collection''. It was ported to Japanese mobile phones in 2005. Along with the original ''Princess Maker 1'', ''Princess Maker 2'' has received a newer "refined" remake for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
. The graphics are redrawn sound quality of the game have been changed, along with various other elements. ''Princess Maker 2 Refine'' was released via Steam in Fall 2016, published by Korean publisher CFK. This version has the option for English, Chinese, Japanese, and Korean language options.


Reception

The game was released to largely critical praise. '' Next Generation'' reviewed the PC version of the game, rating it three stars out of five, and stated that "This is the strangest game to hit the U.S. PC market in years, and on a certain level, Ignite should be commended for taking the chance to release it. Whether it can, or maybe even should, find an audience is another matter." Several reviewers commented on the gender issues of the game. Francesca Reyes writing in ''Ultra Gameplayers'' said that while the game does include "thinly veiled sexist allusions", and that it might not be for everyone, it she said the game was highly entertaining and praised the game. In contrast, Etsuko Yamashita, a
Women's studies Women's studies is an academic field that draws on feminist and interdisciplinary methods to place women's lives and experiences at the center of study, while examining social and cultural constructs of gender; systems of privilege and oppress ...
professor at
Japan Women's University is the oldest and largest of private Japanese women's universities. The university was established on 20 April 1901 by education reformist . The university has around 6000 students and 200 faculty. It has two campuses, named after the neighb ...
was critical of the game and likening the content of the game to
incest Incest ( ) is human sexual activity between family members or close relatives. This typically includes sexual activity between people in consanguinity (blood relations), and sometimes those related by affinity (marriage or stepfamily), adopti ...
. In regards to the game being popular among college and high school males, she remarked "You might think that the younger generation has a better sense of gender equality, but this game proves it's not necessarily true." Many reviewers praised the game for its originality. Guillermo Vacas of ''Minami 2000'' praised it for being a "manga" style gamed, but was
non-violent Nonviolence is the personal practice of not causing harm to others under any condition. It may come from the belief that hurting people, animals and/or the environment is unnecessary to achieve an outcome and it may refer to a general philosoph ...
and
educational Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Vari ...
. Chris Hudak writing in ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
'' magazine, praised the game for breaking the mold of violent video games on PC at the time. Saying that he had grown attached to his virtual daughter, and that the unique gameplay rewards sensitive paternal players. Both '' Next Generation'' and Reyes praised the publisher for publishing such a unique game. Reviewers also praised the visuals. '' PC Zone'' magazine called the anime styled art as "eye-catching". Reviewers also praised the amount of endings in the game,saying that it encouraged playing through the game multiple times. Although most critics praised the game, some were more critical. While Vacas praised the game as addictive and enjoyable, one downside they noted was its sheer complexity, something that could be daunting for first time players. Three reviewers from ''
Famitsu DC formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' were more critical of the ''Princess Maker Collection'', giving it a low score. They said that the games were simply ports, and that while they were new and innovative at the time, they have since become dated. They said that perhaps '' Princess Maker: Faery Tales Come True'' might be an easier to game to play instead. Janine Hawkins, writing in ''
Vice A vice is a practice, behaviour, or habit generally considered immoral, sinful, criminal, rude, taboo, depraved, degrading, deviant or perverted in the associated society. In more minor usage, vice can refer to a fault, a negative character t ...
'' was critical of the look of the ''Refine'' version of the game, including the lack of
dither Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often ...
ing in artwork. Retrospective reviews of the game were also positive. Reviewing the 2016 English ''Refine'' release, ''Hardcore Gamer'' gave the game a score of 4 out of 5 and called it "absolutely a blast all these years later", although criticizing the translation, which at times said the opposite of what actually happened or left the endings voiced in Japanese without subtitles.


Notes


References


External links

*
Princess Maker 2
' at MobyGames
SoftEgg Official Site – Priness Maker 2
* *{{Webarchive, url=https://web.archive.org/web/20080423210540/http://www.vector.co.jp/swreg/catalogue/sr019902/index.html, title=GeneX 1993 video games DOS games Fantasy video games Microcabin games Raising sims Sega Saturn games Video game sequels Video games developed in Japan Video games featuring female protagonists Video games featuring non-playable protagonists TurboGrafx-CD games FM Towns games NEC PC-9801 games Windows games Single-player video games