International Gamers Awards
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International Gamers Awards
The International Gamers Awards is an award for strategy board games and historical simulation games. Per their website, the IGAs ''were created to recognize outstanding games and designers, as well as the companies that publish them. The awards are truly international in scope, with committee members representing countries throughout the world. As such, it is our belief that these awards will truly select the ‘best of the best’ and come to be respected by not only hobbyists, but the general public at large. We hope that this will lead to greater exposure for these wonderful games to more and more people and help spread the word of the "wonderful world of gaming" on a global scale.'' References {{Reflist External links International Gamers Awardshome page. Game awards Board game awards ...
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German-style Board Game
A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical components. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as ''Pictionary'' or ''Trivial Pursuit''. History Contemporary Eurogames, such as ''Acquire'', appeared in the 1960s. The 3M series of which ''Acquire'' formed a part became popular in Germany, and became a template for a new form of game, one in which direct conflict or warfare did not play a role, due in part to aversion in postwar Germany to products which glorified conflict. German family board games The genre developed as a more concentrat ...
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Le Havre (board Game)
''Le Havre'' is a board game about the development of the town of Le Havre. It was inspired by the games '' Caylus'' and ''Agricola'' and was developed in December 2007. The game was edited by Uwe Rosenberg and Hanno Girke and the former gets the main cover credit. The illustrator was Klemens Franz while the English translator was Melissa Rogerson. Numerous credits are given to others who assisted with playtesting and other tasks. The game was published by Lookout Games and distributed by Heidelberger Spieleverlag. The game was released at Spiel 2008 in both German and Australian English, with both editions published by Lookout Games. It did not do as well as its predecessor ''Agricola'' in the Fairplay polls, with a rating of 2.51 (1 is best), but has a high rating of 7.9/10 at BoardGameGeek (a different rating system), ranking among the top 100 games and is generally considered to be highly regarded by critics. The game was adapted into an iOS app by Codito Development Inc. ...
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Memoir '44
''Memoir '44'' is a light wargame, or war-themed strategy board game, for two players created by Richard Borg, published in 2004 by Days of Wonder and illustrated by Julien Delval and Cyrille Daujean. The game can also be played with up to six players if played in teams and up to eight players in the "Overlord" scenarios that require two copies of the game. It received the 2004 International Gamers Award for ''General Strategy, 2-Player'' category and The Wargamer 2004 ''Award for Excellence''. The game is published in English and French (as ''Mémoire 44'') by Days of Wonder. ''Memoir '44'' simulates over a dozen of the battles connected with the D-Day invasions in World War II. It uses an enhanced version of the same ''Command & Colors'' game system as found in '' Battle Cry''. Gameplay Summary Players start the game by choosing a scenario, representing a battle from World War II. Scenarios are available from the manual, the internet, or can be invented by players. The ...
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Saint Petersburg (board Game)
''Saint Petersburg'' () is a card-driven designer board game, with the design of the game credited to ''Michael Tummelhofer'', a pseudonym for ''Michael'' Bruinsma, Jay ''Tummel''son and Bernd Brunn''hofer''. Most of the design work was done by Brunnhofer. The game was published in 2004 by Hans im Glück and Rio Grande Games, and won the Deutscher Spiele Preis and International Gamers Award for that year. The first expansion, by Karl-Heinz Schmiel, is ''The Banquet'', appearing first as an insert in a magazine, and consists of 12 new cards (3 normal and 9 special). The second expansion, by Tom Lehmann, is ''The New Society'' and consists of 36 cards (28 normal, 7 replacement, and a fifth role card), plus rules to expand the game to five players. Both expansions were bundled together and sold as the ''St. Petersburg Expansion''. In 2014, a successful crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people ...
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Sword Of Rome
Sword of Rome is a board game for 2-5 players, designed by Wray Ferrell and first published in 2004 by GMT Games GMT Games is a California-based wargaming publisher founded in 1990. The company has become well known for graphically attractive games that range from "monster games", of many maps and counters, to quite simple games suitable for introducing new .... A second edition, which expanded the game to support five players, was published in 2010. Reception It was awarded the 2004 Origins Award for ''Best Historical Board Game''. References Board games introduced in 2004 Board games about history GMT Games games Origins Award winners {{board-game-stub ...
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War Of The Ring (board Game)
''War of the Ring'' is a strategy board game based on The Lord of the Rings by J.R.R. Tolkien. The game was made by Roberto Di Meglio, Marco Maggi and Francesco Nepitello, first produced by Nexus Editrice (Italy), and is currently published by Ares Games. Since its first print-run it has been produced in many languages: Fantasy Flight Games published the English edition in 2004. An expansion called ''Battles of the Third Age'' was released in 2006 and a Collector's Edition in 2010 (with both the base game and expansion materials, hand-painted miniatures, a leather-bound rulebook, and corrected and clarified rules and cards). The Fantasy Flight edition of both the base game and expansion are currently out of print. A new 2nd Edition, published by Ares Games, was published in 2011, as well as one expansion entitled ''Lords of Middle Earth'' and one called ''Warriors of Middle Earth''. Gameplay ''War of the Ring'' is a 2-player game that takes approximately 3 hours, though there ...
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Ticket To Ride (board Game)
''Ticket to Ride'' is a railway-themed German-style board game designed by Alan R. Moon. It was illustrated by Julien Delval and Cyrille Daujean and published in 2004 by Days of Wonder. The game is also known as ''Zug um Zug'' (German), ''Les Aventuriers du Rail'' ( French), ''Aventureros al Tren'' (Spanish), ''Wsiąść do pociągu'' (Polish), and ''Menolippu'' (Finnish). The game's original version is played on a board depicting a railway map of the United States and southern Canada. Localized editions have subsequently been published depicting maps of other countries, cities and regions. Players collect and play train car cards to claim train routes across the map. Points are earned based on the length of the claimed routes, whoever completes the longest continuous railway, and whether the player can connect distant cities that are determined by drawing ticket cards. The game won the 2004 Spiel des Jahres, the Origins Award for ''Best Board Game of 2004'', the 2005 Diana Jon ...
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Twilight Struggle
''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to historical events. The first game designed by Ananda Gupta and Jason Matthews, they intended it to be a quick-playing alternative to more complex card-driven wargames. It achieved critical acclaim for its well-integrated theme, accessibility and introduction of Eurogame elements. After being voted the number one game on BoardGameGeek from December 2010 to January 2016, it has been called "the best board game on the planet". ''Twilight Struggle'' is played competitively and was unofficially adapted for play-by-email and live online play. GMT released a ''Deluxe Edition'' in 2009, as well as a ''Collector's Edition'' as part of the crowdfunding campaign for the game's official adaptation into a video game; this ''Digital Edition'' was rele ...
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Caylus (board Game)
''Caylus'' is a strategy oriented, German-style board game designed by William Attia and independently published in 2005 by Ystari in France and England, and Rio Grande Games in North America. ''Caylus'' has a mix of building, producing, planning, and bargaining — without direct conflict or dice-rolling mechanics. A card-game version, ''Caylus Magna Carta'', was published in 2007, as well as a limited premium version of the game, with redesigned medieval-styled artwork and metallic coins. An iOS version of the game was launched in 2012. Game mechanics The goal of ''Caylus'' is to amass the most prestige points by constructing buildings and by working on the castle of Caylus in medieval France. ''Caylus'' does not include the random elements found in many board games, such as cards and dice. The only exceptions to this are the placement of the six neutral buildings (leading to 720 possible starting configurations) and the initial turn order, both of which are determined ...
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A Victory Lost
A, or a, is the first letter and the first vowel of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''a'' (pronounced ), plural ''aes''. It is similar in shape to the Ancient Greek letter alpha, from which it derives. The uppercase version consists of the two slanting sides of a triangle, crossed in the middle by a horizontal bar. The lowercase version can be written in two forms: the double-storey a and single-storey ɑ. The latter is commonly used in handwriting and fonts based on it, especially fonts intended to be read by children, and is also found in italic type. In English grammar, " a", and its variant " an", are indefinite articles. History The earliest certain ancestor of "A" is aleph (also written 'aleph), the first letter of the Phoenician alphabet, which consisted entirely of consonants (for that reason, it is also called an abjad to distinguish it fro ...
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A Story Of Civilization
A, or a, is the first letter and the first vowel of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''a'' (pronounced ), plural ''aes''. It is similar in shape to the Ancient Greek letter alpha, from which it derives. The uppercase version consists of the two slanting sides of a triangle, crossed in the middle by a horizontal bar. The lowercase version can be written in two forms: the double-storey a and single-storey ɑ. The latter is commonly used in handwriting and fonts based on it, especially fonts intended to be read by children, and is also found in italic type. In English grammar, " a", and its variant " an", are indefinite articles. History The earliest certain ancestor of "A" is aleph (also written 'aleph), the first letter of the Phoenician alphabet, which consisted entirely of consonants (for that reason, it is also called an abjad to distinguish it fro ...
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Asia Engulfed
Asia (, ) is one of the world's most notable geographical regions, which is either considered a continent in its own right or a Continent#Subcontinents, subcontinent of Eurasia, which shares the continental landmass of Afro-Eurasia with Africa. Asia covers an area of , about 30% of Earth's total land area and 8.7% of Earth's total surface area. The continent, which has long been home to the majority of the world population, human population, was the site of many of the cradle of civilization, first civilizations. Its 4.7 billion people constitute roughly 60% of the world's population. In general terms, Asia is bounded on the east by the Pacific Ocean, on the south by the Indian Ocean, and on the north by the Arctic Ocean. The border of Asia with Europe is a social constructionism, historical and cultural construct, as there is no clear physical and geographical separation between them. It is somewhat arbitrary and has moved since its first conception in classical antiquity. ...
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