Intel 860
The Intel i860 (also known as 80860) is a RISC microprocessor design introduced by Intel in 1989. It is one of Intel's first attempts at an entirely new, high-end instruction set architecture since the failed Intel iAPX 432 from the beginning of the 1980s. It was the world's first million-transistor chip. It was released with considerable fanfare, slightly obscuring the earlier Intel i960, which was successful in some niches of embedded systems, and which many considered to be a better design. The i860 never achieved commercial success and the project was terminated in the mid-1990s. Implementations The first implementation of the i860 architecture is the i860 XR microprocessor (code-named N10), which ran at 25, 33, or 40 MHz. The second-generation i860 XP microprocessor (code named N11) added 4 Mbyte pages, larger on-chip caches, second level cache support, faster buses, and hardware support for bus snooping, for cache consistency in multiprocessor systems. A process ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Intel Chipsets
This article provides a list of motherboard chipsets made by Intel, divided into three main categories: those that use the PCI bus for interconnection (the 4xx series), those that connect using specialized "hub links" (the 8xx series), and those that connect using PCI Express (the 9xx series). The chipsets are listed in chronological order. Pre-chipset situation An earlier chipset support for Intel 8085 microprocessor can be found at MCS-85 family section. Early IBM XT-compatible mainboards did not have a chipset yet, but relied instead on a collection of discrete TTL chips by Intel: * the 8284 clock generator * the 8288 bus controller * the 8254 Programmable Interval Timer * the 8255 parallel I/O interface * the 8259 Programmable Interrupt Controller * the 8237 DMA controller Early chipsets To integrate the functions needed on a mainboard into a smaller amount of ICs, Intel licensed the ZyMOS POACH chipset for its Intel 80286 and Intel 80386SX processors (the 822 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arithmetic Logic Unit
In computing, an arithmetic logic unit (ALU) is a Combinational logic, combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs). The inputs to an ALU are the data to be operated on, called operands, and a code indicating the operation to be performed; the ALU's output is the result of the performed operation. In many designs, the ALU also has status inputs or outputs, or both, which convey information about a previous operation or the current operation, respectively, between the ALU and external status registers. Signals An ALU has a variety of input and output net (electronics), nets, which are the electrical conductors used to convey Digital signal (electronics), digi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Context Switch
In computing, a context switch is the process of storing the state of a process or thread, so that it can be restored and resume execution at a later point, and then restoring a different, previously saved, state. This allows multiple processes to share a single central processing unit (CPU), and is an essential feature of a multitasking operating system. The precise meaning of the phrase "context switch" varies. In a multitasking context, it refers to the process of storing the system state for one task, so that task can be paused and another task resumed. A context switch can also occur as the result of an interrupt, such as when a task needs to access disk storage, freeing up CPU time for other tasks. Some operating systems also require a context switch to move between user mode and kernel mode tasks. The process of context switching can have a negative impact on system performance. Cost Context switches are usually computationally intensive, and much of the design of opera ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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IA-64
IA-64 (Intel Itanium architecture) is the instruction set architecture (ISA) of the Itanium family of 64-bit Intel microprocessors. The basic ISA specification originated at Hewlett-Packard (HP), and was subsequently implemented by Intel in collaboration with HP. The first Itanium processor, codenamed ''Merced'', was released in 2001. The Itanium architecture is based on explicit instruction-level parallelism, in which the compiler decides which instructions to execute in parallel. This contrasts with superscalar architectures, which depend on the processor to manage instruction dependencies at runtime. In all Itanium models, up to and including '' Tukwila'', cores execute up to six instructions per clock cycle. In 2008, Itanium was the fourth-most deployed microprocessor architecture for enterprise-class systems, behind x86-64, Power ISA, and SPARC. History Development: 1989–2000 In 1989, HP began to become concerned that reduced instruction set computing (RISC) archite ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Double Precision
Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. Floating point is used to represent fractional values, or when a wider range is needed than is provided by fixed point (of the same bit width), even if at the cost of precision. Double precision may be chosen when the range or precision of single precision would be insufficient. In the IEEE 754-2008 standard, the 64-bit base-2 format is officially referred to as binary64; it was called double in IEEE 754-1985. IEEE 754 specifies additional floating-point formats, including 32-bit base-2 ''single precision'' and, more recently, base-10 representations. One of the first programming languages to provide single- and double-precision floating-point data types was Fortran. Before the widespread adoption of IEEE 754-1985, the representation and p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Single Precision
Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 231 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2−23) × 2127 ≈ 3.4028235 × 1038. All integers with 7 or fewer decimal digits, and any 2''n'' for a whole number −149 ≤ ''n'' ≤ 127, can be converted exactly into an IEEE 754 single-precision floating-point value. In the IEEE 754-2008 standard, the 32-bit base-2 format is officially referred to as binary32; it was called single in IEEE 754-1985. IEEE 754 specifies additional floating-point types, such as 64-bit base-2 ''double prec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Compile Time
In computer science, compile time (or compile-time) describes the time window during which a computer program is compiled. The term is used as an adjective to describe concepts related to the context of program compilation, as opposed to concepts related to the context of program execution ( runtime). For example, ''compile-time requirements'' are programming language requirements that must be met by source code before compilation and ''compile-time properties'' are properties of the program that can be reasoned about during compilation. The actual length of time it takes to compile a program is usually referred to as ''compilation time''. Compile time/Early binding vs Run time The determination of execution model have been set during the compile time stage. Run time- the method of execution and allocation - have been set during the run time and are based on the run time dynamicity. Overview Most compilers have at least the following compiler phases (which therefore occur at c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Object Code
In computing, object code or object module is the product of a compiler. In a general sense object code is a sequence of statements or instructions in a computer language, usually a machine code language (i.e., binary) or an intermediate language such as register transfer language (RTL). The term indicates that the code is the goal or result of the compiling process, with some early sources referring to source code as a "subject program". Details Object files can in turn be linked to form an executable file or library file. In order to be used, object code must either be placed in an executable file, a library file, or an object file. Object code is a portion of machine code that has not yet been linked into a complete program. It is the machine code for one particular library or module that will make up the completed product. It may also contain placeholders or offsets, not found in the machine code of a completed program, that the linker will use to connect everything toget ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pentium (brand)
Pentium is a brand used for a series of x86 architecture-compatible microprocessors produced by Intel. The original Pentium processor from which the brand took its name was first released on March 22, 1993. After that, the Pentium II and Pentium III were released. In their form , Pentium processors are considered entry-level products that Intel rates as "two stars", meaning that they are above the low-end Atom and Celeron series, but below the faster Intel Core lineup, and workstation/server Xeon series. , Pentium processors have little more than their name in common with earlier Pentiums, which were Intel's flagship processor for over a decade until the introduction of the Intel Core line in 2006. They are based on both the architecture used in Atom and that of Core processors. In the case of Atom architectures, Pentiums are the highest performance implementations of the architecture. Pentium processors with Core architectures prior to 2017 were distinguished from the fast ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MMX (instruction Set)
MMX is a ''single instruction, multiple data'' (SIMD) instruction set architecture designed by Intel, introduced on January 8, 1997 with its Pentium P5 (microarchitecture) based line of microprocessors, named "Pentium with MMX Technology". It developed out of a similar unit introduced on the Intel i860, and earlier the Intel i750 video pixel processor. MMX is a processor supplementary capability that is supported on IA-32 processors by Intel and other vendors . The New York Times described the initial push, including Super Bowl advertisements, as focused on "a new generation of glitzy multimedia products, including videophones and 3-D video games." MMX has subsequently been extended by several programs by Intel and others: 3DNow!, Streaming SIMD Extensions (SSE), and ongoing revisions of Advanced Vector Extensions (AVX). Overview Naming MMX is officially a meaningless initialism trademarked by Intel; unofficially, the initials have been variously explained as standing for * ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |