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Integrated Design
Integrated design is a comprehensive holistic approach to design which brings together specialisms usually considered separately. It attempts to take into consideration all the factors and modulations necessary to a decision making process. A few examples are the following: *Design of a building which considers whole building design including architecture, structural engineering, passive solar building design and HVAC. The approach may also integrate building lifecycle management and a greater consideration of the end users of the building. The aim of integrated building design is often to produce sustainable architecture. *Design of both a product (or family of products) and the assembly system that will produce it. *Design of an electronic product that considers both hardware and software aspects, although this is often called co-design (not to be confused with participatory design, which is also often called co-design). The requirement for integrated design comes when the dif ...
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Design
A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan (such as in craftwork, some engineering, coding, and graphic design) may also be considered to be a design activity. The design usually has to satisfy certain goals and constraints; may take into account aesthetic, functional, economic, or socio-political considerations; and is expected to interact with a certain Environment (systems), environment. Typical examples of designs include architectural drawing, architectural and engineering drawing, engineering drawings, circuit diagrams, Pattern (sewing), sewing patterns and less tangible artefacts such as business process models. Designing People who produce designs ...
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Design By Committee
Design by committee is a pejorative term for a project that has many designers involved but no unifying plan or vision. Usage of the term The term is used to refer to suboptimal traits that such a process may produce as a result of having to compromise between the requirements and viewpoints of the participants, particularly in the presence of poor leadership or poor technical knowledge, such as needless complexity, internal inconsistency, logical flaws, banality, and the lack of a unifying vision. This design process by consensus is in contrast to autocratic design, or design by dictator, where the project leader decides on the design. The difference is that in an autocratic style, members of the organizations are not included and the final outcome is the responsibility of the leader. The term is especially common in technical parlance; and stresses the need for technical quality over political feasibility. The proverb " too many cooks spoil the broth" expresses the same idea. T ...
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System Integration
System integration is defined in engineering as the process of bringing together the component sub- systems into one system (an aggregation of subsystems cooperating so that the system is able to deliver the overarching functionality) and ensuring that the subsystems function together as a system, and in information technology as the process of linking together different computing systems and software applications physically or functionally, to act as a coordinated whole. The system integrator integrates discrete systems utilizing a variety of techniques such as computer networking, enterprise application integration, business process management or manual programming. System integration involves integrating existing, often disparate systems in such a way "that focuses on increasing value to the customer" (e.g., improved product quality and performance) while at the same time providing value to the company (e.g., reducing operational costs and improving response time). In the mod ...
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Participatory Design
Participatory design (originally co-operative design, now often co-design) is an approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end users) in the design process to help ensure the result meets their needs and is usable. Participatory design is an approach which is focused on processes and procedures of design and is not a design style. The term is used in a variety of fields e.g. software design, urban design, architecture, landscape architecture, product design, sustainability, graphic design, planning, and even medicine as a way of creating environments that are more responsive and appropriate to their inhabitants' and users' cultural, emotional, spiritual and practical needs. It is also one approach to placemaking. Recent research suggests that designers create more innovative concepts and ideas when working within a co-design environment with others than they do when creating ideas on their own. Participat ...
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Mode 2
A knowledge production mode is a term from the sociology of science which refers to the way (scientific) knowledge is produced. So far, three modes have been conceptualized. Mode 1 production of knowledge is knowledge production motivated by scientific knowledge alone (basic research) which is not primarily concerned by the applicability of its findings. Mode 1 is founded on a conceptualization of science as separated into discrete Discipline (academia), disciplines (e.g., a biologist does not bother about chemistry). Mode 2 was coined in 1994 in juxtaposition to Mode 1 by Michael Gibbons (scientist), Michael Gibbons, Camille Limoges, Helga Nowotny, Simon Schwartzman, Peter Scott (educationalist), Peter Scott and Martin Trow. In Mode 2, multidisciplinary teams are brought together for short periods of time to work on specific problems in the real world for knowledge production (Applied Research, applied research) in the knowledge society. Mode 2 can be explained by the way research ...
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Holism
Holism () is the idea that various systems (e.g. physical, biological, social) should be viewed as wholes, not merely as a collection of parts. The term "holism" was coined by Jan Smuts in his 1926 book ''Holism and Evolution''."holism, n." OED Online, Oxford University Press, September 2019, www.oed.com/view/Entry/87726. Accessed 23 October 2019. While his ideas had racist connotations, the modern use of the word generally refers to treating a person as an integrated whole, rather than as a collection of separate systems. For example, well-being may be regarded as not merely physical health, but also psychological and spiritual well-being. Meaning The exact meaning of "holism" depends on context. Jan Smuts originally used "holism" to refer to the tendency in nature to produce wholes from the ordered grouping of unit structures. However, in common usage, "holism" usually refers to the idea that a whole is greater than the sum of its parts.J. C. Poynton (1987) SMUTS'S HOLISM AND EVOL ...
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Human-centered Design
Human-centered design (HCD, also human-centred design, as used in ISO standards) is an approach to problem-solving commonly used in process, product, service and system design, management, and engineering frameworks that develops solutions to problems by involving the human perspective and emotion in all steps of the problem-solving process. Human involvement is recommended in (initial) context of use documentation, research, iterative development of concepts and design solutions, implementation work and evaluation. Human-centered design advocated active user involvement in different activities of the human-centered design. This is to prevent that only "hypothetical" user groups are defined without real data from users or that "made-up user feedback" in design activities is used. Initial stages of a human-centered design shall always address planning of the human-design activities for a project, including the integration of human-centered design into the overall project plan. ...
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National Institute Of Building Sciences
The National Institute of Building Sciences is a non-profit, non-governmental organization that brings together representatives of government, the professions, industry, labor and consumer interests, and regulatory agencies to focus on the identification and resolution of problems and potential problems that hamper the construction of safe, affordable structures for housing, commerce and industry throughout the United States. Authorized by the U.S. Congress in the Housing and Community Development Act of 1974. Councils and Workgroups * Building Enclosure Technology and Environment Council (BETEC) * Building Information Management (BIM) Council (formerly the buildingSMART alliance) * Building Seismic Safety Council (BSSC) * Consultative Council * Facility Management and Operations Council (FMOC) * Multi-Hazard Mitigation Council (MMC) * Off-Site Construction Council * Whole Building Design Guide (WBDG) Workgroup Technology programs * HAZUS * ProjNet * Whole Building Design Guide W ...
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Charrette
A charrette (American pronunciation: ), often Anglicized to charette or charet and sometimes called a design charrette, is an intense period of design or planning activity. The word ''charrette'' may refer to any collaborative process by which a group of designers draft a solution to a design problem, and in a broader sense can be applied to the development of public policy through dialogue between decision-makers and stakeholders. In a design setting, whilst the structure of a charrette depends on the problem and individuals in the group, charrettes often take place in multiple sessions in which the group divides into sub-groups. Each sub-group then presents its work to the full group as material for further dialogue. Such charrettes serve as a way of quickly generating a design solution while integrating the aptitudes and interests of a diverse group of people. The general idea of a charrette is to create an innovative atmosphere in which a diverse group of stakeholders can ...
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Loose Coupling
In computing and systems design, a loosely coupled system is one # in which components are weakly associated (have breakable relationships) with each other, and thus changes in one component least affect existence or performance of another component. # in which each of its components has, or makes use of, little or no knowledge of the definitions of other separate components. Subareas include the coupling of classes, interfaces, data, and services. Loose coupling is the opposite of tight coupling. Advantages and disadvantages Components in a loosely coupled system can be replaced with alternative implementations that provide the same services. Components in a loosely coupled system are less constrained to the same platform, language, operating system, or build environment. If systems are decoupled in time, it is difficult to also provide transactional integrity; additional coordination protocols are required. Data replication across different systems provides loose coupling (i ...
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Whole Building Design
Whole may refer to: Music * Whole note, or semibreve * Whole step, or major second * ''Whole'' (Jessa Anderson album) or the title song, 2014 * ''Whole'' (Soil album), 2013 * ''Whole'', an EP by Pedro the Lion, 1997 * "Whole", a song by Basement from ''Colourmeinkindness'', 2012 * "Whole", a song by Flaw from ''Through the Eyes'', 2001 * "Whole", a song by Jacob Whitesides, 2019 Other uses * Whole (campaign), a British anti-stigma mental health campaign * ''Whole'' (film), a 2003 American documentary by Melody Gilbert * Whole milk, milk which has not had fat removed See also * Holism Holism () is the idea that various systems (e.g. physical, biological, social) should be viewed as wholes, not merely as a collection of parts. The term "holism" was coined by Jan Smuts in his 1926 book ''Holism and Evolution''."holism, n." OED Onl ...
, a philosophical and social theory {{disambiguation ...
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Participatory Design
Participatory design (originally co-operative design, now often co-design) is an approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end users) in the design process to help ensure the result meets their needs and is usable. Participatory design is an approach which is focused on processes and procedures of design and is not a design style. The term is used in a variety of fields e.g. software design, urban design, architecture, landscape architecture, product design, sustainability, graphic design, planning, and even medicine as a way of creating environments that are more responsive and appropriate to their inhabitants' and users' cultural, emotional, spiritual and practical needs. It is also one approach to placemaking. Recent research suggests that designers create more innovative concepts and ideas when working within a co-design environment with others than they do when creating ideas on their own. Participat ...
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